Player Matchup

Tiamat
Tiamat
LoliMilking
Tiamat
Level 110
God Stats
38W - 40L
1,539 SR
Queue Stats
244W - 226L
1,447 Elo+
Party 1
Ganesha
Ganesha
LustLizard
Ganesha
Level 82
God Stats
0W - 2L
1,262 SR
Queue Stats
91W - 88L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Twiggsy
Amaterasu
Level 90
God Stats
2W - 3L
1,472 SR
Queue Stats
113W - 99L
1,541 Elo+
Party 1
Cliodhna
Cliodhna
XxPykeGamingxX
Cliodhna
Level 25
God Stats
2W - 4L
1,459 SR
Queue Stats
56W - 66L
1,466 Elo+
Party 1
Apollo
Apollo
king soleman
Apollo
Level 153
God Stats
1W - 1L
1,725 SR
Queue Stats
137W - 157L
1,482 Elo+
Solo
Team Averages
Level 92
1,491 SR
1,482 Elo+

VS

Team Averages
Level 132
1,624 SR
1,492 Elo+
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Darzoc
Geb
Level 129
God Stats
3W - 1L
1,697 SR
Queue Stats
26W - 29L
1,428 Elo+
Solo
Charybdis
Charybdis
Fatstick13
Charybdis
Level 98
God Stats
26W - 24L
1,560 SR
Queue Stats
259W - 229L
1,554 Elo+
Solo
Nu Wa
Nu Wa
SaronSium
Nu Wa
Level 135
God Stats
10W - 6L
1,675 SR
Queue Stats
114W - 98L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
manheim o
Baba Yaga
Level 155
God Stats
5W - 1L
1,686 SR
Queue Stats
84W - 76L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 4 / 1
8,910
524
8,580
12,997
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
LustLizard
Ganesha
10
0 / 5 / 3
6,854
403
4,500
19,176
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Twiggsy
Amaterasu
14
0 / 4 / 1
8,599
506
5,669
18,690
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cliodhna
12
1 / 6 / 3
7,063
415
4,277
12,841
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
2 / 3 / 2
7,938
467
6,288
12,263
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
9 / 1 / 8
10,041
591
11,557
13,546
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
Darzoc
Geb
13
2 / 4 / 7
8,851
521
4,333
13,594
12,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Fatstick13
Charybdis
16
7 / 0 / 6
10,070
592
17,868
9,742
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
SaronSium
Nu Wa
17
3 / 1 / 6
9,959
586
13,870
9,208
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
manheim o
Baba Yaga
16
1 / 1 / 2
9,313
548
7,832
7,136
3,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
22
22
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
1
8
13
W
Geb
Darzoc
Geb
2
4
7
1.38
W
Charybdis
Fatstick13
Charybdis
7
0
6
10
L
Tiamat
3
4
1
0.88
L
Ganesha
LustLizard
Ganesha
0
5
3
0.3
W
Nu Wa
SaronSium
Nu Wa
3
1
6
6
L
Amaterasu
Twiggsy
Amaterasu
0
4
1
0.13
L
Cliodhna
1
6
3
0.42
L
Apollo
2
3
2
1
W
Baba Yaga
manheim o
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,314
Damage
55,460
75,967
Taken
53,226
38,133
Mitigated
29,117
18,893
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,557
4,613
0
969
13,546
6,652
0
2,841
10,705
0
71,653
W
Geb
Darzoc
Geb
4,333
560
0
1,454
13,594
12,255
81
3,653
9,941
23,515
0
W
Charybdis
Fatstick13
Charybdis
17,868
7,702
0
6,348
9,742
3,589
1,243
3,274
6,468
0
90,337
L
Tiamat
8,580
795
0
2,730
12,997
6,137
181
5,625
7,372
69,680
0
L
Ganesha
LustLizard
Ganesha
4,500
448
0
3,516
19,176
14,303
17
4,344
14,832
17,666
0
W
Nu Wa
SaronSium
Nu Wa
13,870
3,027
0
2,858
9,208
3,147
20
3,180
6,028
87,588
3,848
L
Amaterasu
Twiggsy
Amaterasu
5,669
3,232
0
8,066
18,690
11,108
330
7,131
11,559
0
60,494
L
Cliodhna
4,277
903
0
3,511
12,841
3,072
0
4,707
8,134
0
34,098
L
Apollo
6,288
3,646
0
1,070
12,263
3,513
0
3,722
8,541
0
54,208
W
Baba Yaga
manheim o
Baba Yaga
7,832
318
0
3,288
7,136
3,474
0
874
6,262
62,805
1,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
48,234
401
Minions Killed
519
0
Camps Cleared
0
1,645,865
Distance Traveled
1,676,358
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,041
591
105
6
0
367,387
4
W
Geb
8,851
521
39
2
0
340,689
0
W
Charybdis
10,070
592
126
7
0
342,697
6
L
Tiamat
8,910
524
132
8
0
343,706
6
L
Ganesha
6,854
403
8
0
0
297,080
0
W
Nu Wa
9,959
586
146
9
0
327,793
0
L
Amaterasu
8,599
506
117
7
0
313,190
0
L
Cliodhna
7,063
415
46
3
0
355,067
0
L
Apollo
7,938
467
98
6
0
336,822
2
W
Baba Yaga
9,313
548
103
6
0
297,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role