Player Matchup

Ratatoskr
Ratatoskr
CoCoBudda
Ratatoskr
Level 62
God Stats
1W - 4L
1,247 SR
Queue Stats
42W - 43L
1,435 Elo+
Party 1
Izanami
Izanami
GLIZZYstic
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,217 Elo+
Solo
Nu Wa
Nu Wa
Gimlyboy
Nu Wa
Level 28
God Stats
2W - 2L
1,295 SR
Queue Stats
20W - 18L
1,464 Elo+
Party 1
King Arthur
King Arthur
Yoboii
King Arthur
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 77L
1,448 Elo+
Party 1
Ganesha
Ganesha
Zahoe_
Ganesha
Level 109
God Stats
18W - 14L
1,644 SR
Queue Stats
133W - 126L
1,574 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,428 Elo+

VS

Team Averages
Level 109
1,400 SR
1,453 Elo+
Da Ji
Da Ji
AlphaKub
Da Ji
Level 157
God Stats
1W - 0L
1,594 SR
Queue Stats
20W - 19L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Animeminx6
Nu Wa
Level 119
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 5L
1,335 Elo+
Party 2
Geb
Geb
Darzoc
Geb
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 29L
1,407 Elo+
Solo
Nut
Nut
Korisaurus
Nut
Level 63
God Stats
47W - 41L
1,644 SR
Queue Stats
176W - 175L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
xXDARKD3MONXx18
Gilgamesh
Level 79
God Stats
1W - 0L
1,008 SR
Queue Stats
312W - 336L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CoCoBudda
Ratatoskr
17
3 / 2 / 3
9,107
506
3,975
12,444
5,081
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
GLIZZYstic
Izanami
12
0 / 8 / 0
7,172
398
4,978
9,895
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Gimlyboy
Nu Wa
13
6 / 5 / 1
8,505
473
16,060
10,008
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Yoboii
King Arthur
16
3 / 2 / 3
9,805
545
9,725
17,351
14,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Zahoe_
Ganesha
14
0 / 5 / 8
8,726
485
9,257
16,925
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlphaKub
Da Ji
15
3 / 1 / 4
9,121
507
7,188
12,768
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
13
1 / 6 / 5
8,236
458
5,418
10,238
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Darzoc
Geb
13
1 / 2 / 10
9,476
526
6,860
18,583
10,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
16 / 0 / 0
12,778
710
16,699
11,130
3,327
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
xXDARKD3MONXx18
Gilgamesh
13
1 / 3 / 0
8,751
486
7,438
16,664
14,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
22
22
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AlphaKub
Da Ji
3
1
4
5
W
Nu Wa
1
6
5
0.58
L
Ratatoskr
CoCoBudda
Ratatoskr
3
2
3
2.25
W
Geb
Darzoc
Geb
1
2
10
3
L
Izanami
GLIZZYstic
Izanami
0
8
0
0
L
Nu Wa
Gimlyboy
Nu Wa
6
5
1
1.3
W
16
0
0
16
L
King Arthur
Yoboii
King Arthur
3
2
3
2.25
L
Ganesha
Zahoe_
Ganesha
0
5
8
0.8
W
Gilgamesh
xXDARKD3MONXx18
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,995
Damage
43,603
66,623
Taken
69,383
38,568
Mitigated
35,208
12,384
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AlphaKub
Da Ji
7,188
1,387
0
6,286
12,768
4,459
0
3,640
9,128
0
52,284
W
Nu Wa
5,418
901
167
1,085
10,238
2,393
0
7,960
2,278
39,681
0
L
Ratatoskr
CoCoBudda
Ratatoskr
3,975
546
0
2,173
12,444
5,081
99
1,522
10,922
0
85,950
W
Geb
Darzoc
Geb
6,860
740
0
5,500
18,583
10,943
128
9,476
9,107
36,591
0
L
Izanami
GLIZZYstic
Izanami
4,978
3,145
0
1,400
9,895
2,571
0
1,281
8,614
0
47,705
L
Nu Wa
Gimlyboy
Nu Wa
16,060
4,089
274
1,382
10,008
3,077
90
3,144
6,864
54,198
0
W
16,699
8,488
0
6,471
11,130
3,327
2,562
2,542
8,588
0
115,326
L
King Arthur
Yoboii
King Arthur
9,725
1,214
0
4,442
17,351
14,183
45
453
16,898
112
72,454
L
Ganesha
Zahoe_
Ganesha
9,257
780
0
2,713
16,925
13,656
100
5,878
10,922
38,187
320
W
Gilgamesh
xXDARKD3MONXx18
Gilgamesh
7,438
2,011
0
788
16,664
14,086
210
2,349
14,315
0
56,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
48,362
458
Minions Killed
484
0
Camps Cleared
0
1,611,928
Distance Traveled
1,685,952
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,121
507
84
5
0
336,497
0
W
Nu Wa
8,236
458
63
4
0
324,522
0
L
Ratatoskr
9,107
506
134
7
0
389,354
0
W
Geb
9,476
526
46
3
0
344,258
0
L
Izanami
7,172
398
83
5
0
228,062
1
L
Nu Wa
8,505
473
104
6
0
306,312
7
W
Nut
12,778
710
191
11
0
352,093
6
L
King Arthur
9,805
545
119
7
0
332,472
0
L
Ganesha
8,726
485
18
1
0
355,728
3
W
Gilgamesh
8,751
486
100
6
0
328,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role