Player Matchup

Danzaburou
Danzaburou
SlinkyWings4580
Danzaburou
Level 65
God Stats
40W - 49L
1,418 SR
Queue Stats
40W - 49L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Troy Joestar
Baron Samedi
Level 104
God Stats
14W - 22L
1,576 SR
Queue Stats
19W - 37L
1,430 Elo+
Party 2
Horus
Horus
berrynotfast
Horus
Level 139
God Stats
3W - 0L
1,819 SR
Queue Stats
168W - 173L
1,536 Elo+
Solo
Team Averages
Level 103
1,604 SR
1,445 Elo+

VS

Team Averages
Level 116
1,438 SR
1,421 Elo+
Danzaburou
Danzaburou
Privil3g3d
Danzaburou
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 28L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
captanmurika
Ah Puch
Level 80
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,362 Elo+
Solo
Artio
Artio
thatyoungalpha
Artio
Level 141
God Stats
18W - 23L
1,474 SR
Queue Stats
32W - 43L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlinkyWings4580
Danzaburou
17
4 / 2 / 10
11,626
894
11,666
11,411
4,951
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Troy Joestar
Baron Samedi
18
7 / 5 / 11
12,291
945
17,599
12,757
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 11
12,664
974
12,749
16,046
14,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Privil3g3d
Danzaburou
15
5 / 9 / 3
10,565
813
9,254
14,944
5,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
captanmurika
Ah Puch
15
2 / 6 / 3
9,998
769
11,418
10,866
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 7
9,354
720
6,664
21,085
21,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
8
9
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Privil3g3d
Danzaburou
5
9
3
0.72
W
Danzaburou
SlinkyWings4580
Danzaburou
4
2
10
4.5
W
Baron Samedi
Troy Joestar
Baron Samedi
7
5
11
2.5
W
9
2
11
7.25
L
Ah Puch
captanmurika
Ah Puch
2
6
3
0.58
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,014
Damage
27,336
40,214
Taken
46,895
27,255
Mitigated
30,739
14,918
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Privil3g3d
Danzaburou
9,254
3,235
0
974
14,944
5,851
0
6,430
8,451
0
29,144
W
Danzaburou
SlinkyWings4580
Danzaburou
11,666
4,088
225
4,024
11,411
4,951
1,296
5,261
6,150
0
52,455
W
Baron Samedi
Troy Joestar
Baron Samedi
17,599
1,356
2,463
3,364
12,757
7,974
918
5,434
7,323
43,696
0
W
12,749
4,479
1,400
3,442
16,046
14,330
1,147
6,562
9,484
0
36,808
L
Ah Puch
captanmurika
Ah Puch
11,418
216
185
510
10,866
3,063
0
3,219
7,591
28,294
311
L
6,664
372
684
3,393
21,085
21,825
0
7,990
13,056
19,497
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
29,917
187
Minions Killed
96
0
Camps Cleared
0
697,022
Distance Traveled
576,242
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,565
813
38
3
0
182,146
1
W
Danzaburou
11,626
894
93
7
0
217,159
0
W
Baron Samedi
12,291
945
47
4
0
240,816
0
W
Horus
12,664
974
47
4
0
239,047
0
L
Ah Puch
9,998
769
42
3
0
178,900
0
L
Artio
9,354
720
16
1
0
215,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role