Player Matchup

Janus
Janus
Ryck123
Janus
Level 146
God Stats
1W - 3L
1,353 SR
Queue Stats
27W - 44L
1,482 Elo+
Party 1
Charybdis
Charybdis
T4T00
Charybdis
Level 186
God Stats
1W - 2L
1,510 SR
Queue Stats
115W - 132L
1,551 Elo+
Party 1
Mercury
Mercury
TerseRex6226131
Mercury
Level 97
God Stats
11W - 9L
1,626 SR
Queue Stats
77W - 72L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
lXGeraXl
Tsukuyomi
Level 159
God Stats
4W - 2L
1,676 SR
Queue Stats
23W - 27L
1,512 Elo+
Party 1
Geb
Geb
xBANGBUZZx
Geb
Level 134
God Stats
3W - 1L
1,849 SR
Queue Stats
185W - 180L
1,522 Elo+
Solo
Team Averages
Level 144
1,603 SR
1,525 Elo+

VS

Team Averages
Level 133
1,591 SR
1,497 Elo+
Anhur
Anhur
HomieDabbed420
Anhur
Level 156
God Stats
18W - 8L
1,789 SR
Queue Stats
196W - 174L
1,536 Elo+
Party 3
Sun Wukong
Sun Wukong
RaginDiabetic
Sun Wukong
Level 141
God Stats
0W - 2L
1,643 SR
Queue Stats
124W - 107L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
catchinwreck89
Zhong Kui
Level 122
God Stats
22W - 20L
1,543 SR
Queue Stats
170W - 166L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
hazy_ipas228
Baron Samedi
Level 87
God Stats
52W - 52L
1,452 SR
Queue Stats
78W - 75L
1,436 Elo+
Party 2
Thor
Thor
underdog83
Thor
Level 159
God Stats
299W - 285L
1,529 SR
Queue Stats
920W - 901L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ryck123
Janus
13
2 / 3 / 3
7,084
644
3,655
5,979
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
T4T00
Charybdis
12
2 / 2 / 0
6,593
599
6,155
6,179
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 3
6,160
560
3,395
9,024
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
lXGeraXl
Tsukuyomi
12
6 / 4 / 0
7,887
717
8,067
10,859
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 3
6,506
591
4,178
8,656
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,212
565
5,763
9,215
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RaginDiabetic
Sun Wukong
5
0 / 3 / 0
4,255
387
829
4,173
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
catchinwreck89
Zhong Kui
12
1 / 3 / 3
6,516
592
4,168
6,910
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
hazy_ipas228
Baron Samedi
10
1 / 1 / 1
5,650
514
3,960
6,607
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
9 / 3 / 1
7,437
676
9,575
10,268
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
13
Kills
14
14
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Sun Wukong
RaginDiabetic
Sun Wukong
0
3
0
0
W
Janus
Ryck123
Janus
2
3
3
1.17
W
Charybdis
T4T00
Charybdis
2
2
0
1
W
2
3
3
1.17
L
Zhong Kui
catchinwreck89
Zhong Kui
1
3
3
0.83
L
Baron Samedi
hazy_ipas228
Baron Samedi
1
1
1
1.5
W
Tsukuyomi
lXGeraXl
Tsukuyomi
6
4
0
1.5
L
9
3
1
3.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
24,295
40,697
Taken
37,173
17,196
Mitigated
14,366
8,893
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,763
2,752
0
3,448
9,215
2,338
0
1,361
7,726
0
33,087
L
Sun Wukong
RaginDiabetic
Sun Wukong
829
0
0
720
4,173
1,354
0
0
3,915
0
9,779
W
Janus
Ryck123
Janus
3,655
303
0
710
5,979
1,605
0
511
5,468
37,380
0
W
Charybdis
T4T00
Charybdis
6,155
3,310
0
1,803
6,179
1,588
1,088
2,311
3,604
0
50,594
W
3,395
1,760
0
1,581
9,024
3,002
0
1,801
7,171
0
37,847
L
Zhong Kui
catchinwreck89
Zhong Kui
4,168
182
0
1,876
6,910
4,356
0
2,634
4,073
35,053
7,735
L
Baron Samedi
hazy_ipas228
Baron Samedi
3,960
424
409
2,478
6,607
2,966
0
1,025
5,582
29,144
0
W
Tsukuyomi
lXGeraXl
Tsukuyomi
8,067
2,159
0
3,490
10,859
5,699
190
353
10,506
0
46,772
L
9,575
2,095
0
4,521
10,268
3,352
0
2,481
7,473
0
45,323
W
4,178
164
0
1,309
8,656
5,302
0
2,216
6,184
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
30,070
342
Minions Killed
294
0
Camps Cleared
0
1,157,337
Distance Traveled
944,993
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,212
565
61
6
0
201,476
1
L
Sun Wukong
4,255
387
19
2
0
92,237
0
W
Janus
7,084
644
84
8
0
222,343
4
W
Charybdis
6,593
599
95
9
0
214,296
4
W
Mercury
6,160
560
65
6
0
273,561
0
L
Zhong Kui
6,516
592
89
8
0
204,264
0
L
Baron Samedi
5,650
514
49
4
0
211,987
6
W
Tsukuyomi
7,887
717
70
6
0
206,324
1
L
Thor
7,437
676
76
7
0
235,029
0
W
Geb
6,506
591
28
3
0
240,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role