Player Matchup

Danzaburou
Danzaburou
DrLoveSmith
Danzaburou
Level 52
God Stats
4W - 3L
1,762 SR
Queue Stats
169W - 151L
1,524 Elo+
Solo
King Arthur
King Arthur
JooZee018
King Arthur
Level 149
God Stats
5W - 5L
1,498 SR
Queue Stats
231W - 219L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
catchinwreck89
Zhong Kui
Level 122
God Stats
26W - 27L
1,510 SR
Queue Stats
291W - 286L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
hazy_ipas228
Baron Samedi
Level 87
God Stats
106W - 97L
1,436 SR
Queue Stats
143W - 133L
1,426 Elo+
Party 1
Bastet
Bastet
keiroz
Bastet
Level 156
God Stats
6W - 7L
1,745 SR
Queue Stats
15W - 16L
1,636 Elo+
Solo
Team Averages
Level 113
1,590 SR
1,512 Elo+

VS

Team Averages
Level 70
1,592 SR
1,491 Elo+
Bacchus
Bacchus
CritterFaps
Bacchus
Level 3
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Nnightwing3
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NoEqualTOme
Jormungandr
Level 128
God Stats
7W - 5L
1,852 SR
Queue Stats
13W - 11L
1,578 Elo+
Solo
Danzaburou
Danzaburou
SmokeySuxx
Danzaburou
Level 63
God Stats
3W - 5L
1,487 SR
Queue Stats
95W - 142L
1,385 Elo+
Party 2
Loki
Loki
lawful_dolly5
Loki
Level 155
God Stats
48W - 30L
1,597 SR
Queue Stats
273W - 278L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrLoveSmith
Danzaburou
11
2 / 0 / 4
6,520
652
3,608
6,083
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
JooZee018
King Arthur
11
2 / 1 / 0
6,160
616
5,213
8,463
5,345
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
catchinwreck89
Zhong Kui
13
6 / 0 / 1
7,378
738
4,286
4,188
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
hazy_ipas228
Baron Samedi
10
5 / 0 / 2
6,127
613
6,603
5,075
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
keiroz
Bastet
10
2 / 3 / 1
5,614
561
3,423
8,555
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CritterFaps
Bacchus
7
0 / 3 / 0
4,535
454
1,779
8,240
5,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Nnightwing3
Kukulkan
7
0 / 8 / 0
4,527
453
1,830
6,489
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NoEqualTOme
Jormungandr
11
1 / 2 / 1
6,309
631
6,361
10,246
5,841
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
SmokeySuxx
Danzaburou
8
1 / 4 / 0
4,781
478
4,783
7,744
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 1
5,898
590
2,619
5,836
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
4
4
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CritterFaps
Bacchus
0
3
0
0
W
Danzaburou
DrLoveSmith
Danzaburou
2
0
4
4
W
King Arthur
JooZee018
King Arthur
2
1
0
2
L
Kukulkan
Nnightwing3
Kukulkan
0
8
0
0
L
Jormungandr
NoEqualTOme
Jormungandr
1
2
1
0.75
L
Danzaburou
SmokeySuxx
Danzaburou
1
4
0
0.25
W
Zhong Kui
catchinwreck89
Zhong Kui
6
0
1
6.5
W
Baron Samedi
hazy_ipas228
Baron Samedi
5
0
2
6
W
Bastet
keiroz
Bastet
2
3
1
0.83
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
17,372
32,364
Taken
38,555
14,786
Mitigated
16,561
13,889
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CritterFaps
Bacchus
1,779
457
0
1,646
8,240
5,204
0
3,048
4,808
8,730
0
W
Danzaburou
DrLoveSmith
Danzaburou
3,608
1,368
0
3,213
6,083
2,048
368
1,322
4,761
0
32,902
W
King Arthur
JooZee018
King Arthur
5,213
654
0
1,721
8,463
5,345
0
3,859
4,086
0
39,393
L
Kukulkan
Nnightwing3
Kukulkan
1,830
464
0
330
6,489
1,874
0
3,582
2,907
14,959
0
L
Jormungandr
NoEqualTOme
Jormungandr
6,361
1,488
0
3,813
10,246
5,841
0
284
9,962
38,757
712
L
Danzaburou
SmokeySuxx
Danzaburou
4,783
1,078
0
2,460
7,744
2,009
0
2,669
4,775
0
23,904
W
Zhong Kui
catchinwreck89
Zhong Kui
4,286
574
0
3,013
4,188
2,880
528
1,533
2,643
44,270
9,717
W
Baron Samedi
hazy_ipas228
Baron Samedi
6,603
985
384
1,916
5,075
1,970
0
457
4,618
28,529
0
W
Bastet
keiroz
Bastet
3,423
616
0
3,642
8,555
2,543
0
1,935
6,466
0
24,492
L
2,619
609
0
4,542
5,836
1,633
0
381
5,423
0
42,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,050
323
Minions Killed
259
0
Camps Cleared
0
1,030,589
Distance Traveled
994,980
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,535
454
10
1
0
199,189
0
W
Danzaburou
6,520
652
62
6
0
200,930
0
W
King Arthur
6,160
616
70
7
0
196,923
5
L
Kukulkan
4,527
453
35
4
0
179,573
0
L
Jormungandr
6,309
631
92
9
0
172,954
0
L
Danzaburou
4,781
478
34
3
0
191,508
0
W
Zhong Kui
7,378
738
99
10
0
203,071
0
W
Baron Samedi
6,127
613
47
5
0
192,678
7
W
Bastet
5,614
561
45
5
0
236,987
1
L
Loki
5,898
590
88
9
0
251,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role