Player Matchup

Vulcan
Vulcan
Gold I
HitmanZero
Vulcan
Gold I
Level 155
God Stats
26W - 27L
1,546 SR
Queue Stats
57W - 58L
1,499 MMR
Solo
Horus
Horus
Gold IV
MattPaigeDamon
Horus
Gold IV
Level 133
God Stats
7W - 16L
1,416 SR
Queue Stats
119W - 137L
1,460 MMR
Solo
Jormungandr
Jormungandr
Gold III
NIGHTMARE9324
Jormungandr
Gold III
Level 147
God Stats
0W - 1L
1,734 SR
Queue Stats
50W - 64L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,566 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 184
1,586 SR
1,488 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
DARKFLAMEMASTA5
Bake Kujira
Gold IV
Level 158
God Stats
1W - 0L
1,623 SR
Queue Stats
34W - 34L
1,483 MMR
Party 1
Zeus
Zeus
Gold IV
GruntLyfeStyle
Zeus
Gold IV
Level 173
God Stats
2W - 0L
1,635 SR
Queue Stats
35W - 34L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HitmanZero
Vulcan
20
3 / 6 / 3
13,381
743
20,899
12,431
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 4
12,580
699
9,171
22,164
26,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jormungandr
NIGHTMARE9324
Jormungandr
17
1 / 4 / 4
11,814
656
13,985
19,702
23,900
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuHeraNe ZhaAmaterasuAchilles

VS

Bans
ChaacHou YiAtlasDanzaburouNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 5 / 5
11,673
649
8,073
24,020
21,182
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bake Kujira
DARKFLAMEMASTA5
Bake Kujira
20
6 / 2 / 5
13,730
763
14,475
21,707
28,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 0 / 5
15,254
847
23,383
10,410
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
12
12
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
5
5
0.5
W
Bake Kujira
DARKFLAMEMASTA5
Bake Kujira
6
2
5
4.25
W
6
0
5
8.5
L
Vulcan
HitmanZero
Vulcan
3
6
3
0.75
L
3
2
4
2.5
L
Jormungandr
NIGHTMARE9324
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
45,931
54,297
Taken
56,137
58,075
Mitigated
52,946
8,918
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,073
912
648
3,322
24,020
21,182
181
11,571
11,883
0
26,509
W
Bake Kujira
DARKFLAMEMASTA5
Bake Kujira
14,475
7,299
0
6,275
21,707
28,039
802
13,005
7,864
37,861
0
W
23,383
1,775
0
810
10,410
3,725
1,041
7,684
2,466
89,925
95
L
Vulcan
HitmanZero
Vulcan
20,899
230
0
750
12,431
7,803
45
7,078
5,349
76,752
0
L
9,171
2,664
1,136
6,192
22,164
26,372
39
15,218
6,940
209
27,540
L
Jormungandr
NIGHTMARE9324
Jormungandr
13,985
2,058
0
840
19,702
23,900
0
15,491
4,203
43,482
3,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
40,657
207
Minions Killed
229
0
Camps Cleared
0
962,832
Distance Traveled
1,006,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,673
649
31
2
0
329,277
0
W
Bake Kujira
13,730
763
41
2
0
329,737
0
W
Zeus
15,254
847
157
9
0
347,541
2
L
Vulcan
13,381
743
127
7
0
312,970
0
L
Horus
12,580
699
31
2
0
336,780
3
L
Jormungandr
11,814
656
49
3
0
313,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role