Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jarrod97
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,710 Elo+
Solo
Zhong Kui
Zhong Kui
ManicsLostcause
Zhong Kui
Level 133
God Stats
3W - 1L
1,602 SR
Queue Stats
150W - 165L
1,512 Elo+
Solo
Charon
Charon
MetrooBoominn
Charon
Level 147
God Stats
6W - 1L
1,507 SR
Queue Stats
210W - 225L
1,459 Elo+
Solo
Artemis
Artemis
lilbeanjr
Artemis
Level 138
God Stats
1W - 1L
1,485 SR
Queue Stats
67W - 67L
1,467 Elo+
Solo
Team Averages
Level 156
1,519 SR
1,530 Elo+

VS

Team Averages
Level 144
1,454 SR
1,547 Elo+
Chaac
Chaac
BSGumm57
Chaac
Level 180
God Stats
5W - 4L
1,644 SR
Queue Stats
359W - 373L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
JBOB919
Baba Yaga
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,649 Elo+
Party 1
Ishtar
Ishtar
Khaz03
Ishtar
Level 144
God Stats
9W - 9L
1,535 SR
Queue Stats
319W - 361L
1,449 Elo+
Solo
He Bo
He Bo
KrunchyBakon21
He Bo
Level 154
God Stats
0W - 2L
1,211 SR
Queue Stats
29W - 19L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
Maszyi
Cabrakan
Level 86
God Stats
5W - 9L
1,382 SR
Queue Stats
537W - 548L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 4 / 7
8,313
756
6,384
7,776
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
Jarrod97
Skadi
19
13 / 3 / 7
11,494
1,045
14,920
9,306
3,763
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
ManicsLostcause
Zhong Kui
17
6 / 3 / 14
10,421
947
9,392
10,826
10,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 3 / 15
10,113
919
10,858
12,423
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
lilbeanjr
Artemis
14
0 / 4 / 12
8,293
754
5,064
6,719
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BSGumm57
Chaac
16
2 / 5 / 7
8,651
786
11,963
13,231
13,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
JBOB919
Baba Yaga
15
5 / 3 / 9
9,497
863
10,372
9,179
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Khaz03
Ishtar
14
3 / 5 / 5
8,552
777
6,460
9,166
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 7 / 9
7,653
696
6,472
9,647
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Maszyi
Cabrakan
15
5 / 5 / 3
9,137
831
5,366
9,562
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
25
Kills
17
17
Deaths
25
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
4
7
1.38
L
Chaac
BSGumm57
Chaac
2
5
7
1.1
L
Baba Yaga
JBOB919
Baba Yaga
5
3
9
3.17
W
Skadi
Jarrod97
Skadi
13
3
7
5.5
L
Ishtar
Khaz03
Ishtar
3
5
5
1.1
L
2
7
9
0.93
W
Zhong Kui
ManicsLostcause
Zhong Kui
6
3
14
4.33
L
Cabrakan
Maszyi
Cabrakan
5
5
3
1.3
W
4
3
15
3.83
W
Artemis
lilbeanjr
Artemis
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,618
Damage
40,633
47,050
Taken
50,785
34,230
Mitigated
30,704
13,436
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,384
596
991
620
7,776
3,451
0
3,736
4,040
0
10,506
L
Chaac
BSGumm57
Chaac
11,963
556
435
1,765
13,231
13,850
0
6,034
7,197
2,179
28,913
L
Baba Yaga
JBOB919
Baba Yaga
10,372
235
816
2,762
9,179
3,948
0
2,835
6,344
19,542
0
W
Skadi
Jarrod97
Skadi
14,920
5,328
981
2,254
9,306
3,763
2,538
5,788
3,518
0
44,424
L
Ishtar
Khaz03
Ishtar
6,460
2,720
202
1,091
9,166
3,428
0
3,748
5,418
0
17,994
L
6,472
698
310
671
9,647
2,833
0
2,976
6,671
10,070
0
W
Zhong Kui
ManicsLostcause
Zhong Kui
9,392
607
1,625
2,754
10,826
10,674
539
4,980
5,846
15,157
757
L
Cabrakan
Maszyi
Cabrakan
5,366
349
373
815
9,562
6,645
0
3,085
6,477
8,201
0
W
10,858
2,006
131
3,402
12,423
13,684
254
6,271
6,152
15,135
1,263
W
Artemis
lilbeanjr
Artemis
5,064
1,819
436
242
6,719
2,658
0
3,216
3,503
0
16,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
43,490
135
Minions Killed
102
0
Camps Cleared
0
935,136
Distance Traveled
915,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,313
756
13
1
0
193,504
0
L
Chaac
8,651
786
35
3
0
193,854
0
L
Baba Yaga
9,497
863
22
2
0
234,768
0
W
Skadi
11,494
1,045
71
6
0
194,226
0
L
Ishtar
8,552
777
28
3
0
144,429
0
L
He Bo
7,653
696
8
1
0
172,956
0
W
Zhong Kui
10,421
947
16
1
0
167,221
0
L
Cabrakan
9,137
831
9
1
0
169,919
0
W
Charon
10,113
919
8
1
0
201,524
0
W
Artemis
8,293
754
27
2
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role