Player Matchup

Persephone
Persephone
CyaKash
Persephone
Level 109
God Stats
22W - 13L
1,640 SR
Queue Stats
726W - 748L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
Zethaes
Xbalanque
Level 104
God Stats
5W - 10L
1,265 SR
Queue Stats
572W - 573L
1,439 Elo+
Party 1
Camazotz
Camazotz
iitsTooExplicit
Camazotz
Level 190
God Stats
3W - 5L
1,471 SR
Queue Stats
1,002W - 1,017L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
insane123timmy
Cthulhu
Level 58
God Stats
1W - 1L
1,280 SR
Queue Stats
63W - 85L
1,396 Elo+
Solo
Charon
Charon
travissosa_
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
1,522 Elo+
Solo
Team Averages
Level 97
1,431 SR
1,465 Elo+

VS

Team Averages
Level 89
1,521 SR
1,482 Elo+
Athena
Athena
Aghasiross
Athena
Level 106
God Stats
4W - 6L
1,206 SR
Queue Stats
533W - 566L
1,492 Elo+
Solo
Hun Batz
Hun Batz
DorkNowitzki
Hun Batz
Level 127
God Stats
3W - 2L
1,673 SR
Queue Stats
47W - 40L
1,517 Elo+
Solo
Surtr
Surtr
Dr_I-ROD
Surtr
Level 66
God Stats
13W - 9L
1,663 SR
Queue Stats
445W - 442L
1,501 Elo+
Solo
Atlas
Atlas
ShNoakes
Atlas
Level 125
God Stats
3W - 1L
1,562 SR
Queue Stats
295W - 301L
1,425 Elo+
Solo
Hercules
Hercules
Yellowsun69558
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CyaKash
Persephone
14
1 / 4 / 9
9,111
701
11,876
9,132
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Zethaes
Xbalanque
16
7 / 6 / 8
10,272
790
23,439
10,674
4,545
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Camazotz
15
3 / 5 / 7
9,134
703
10,541
12,791
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 11
9,671
744
14,134
15,676
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon
18
5 / 5 / 12
11,149
858
15,500
16,342
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aghasiross
Athena
18
3 / 4 / 15
10,465
805
5,162
30,251
28,914
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
DorkNowitzki
Hun Batz
17
8 / 5 / 13
10,774
829
19,589
12,473
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Surtr
Dr_I-ROD
Surtr
18
9 / 3 / 11
11,013
847
11,644
17,614
26,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Atlas
ShNoakes
Atlas
17
5 / 2 / 14
10,188
784
11,156
14,504
17,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
1 / 5 / 8
8,619
663
5,159
18,988
21,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
18
Kills
26
25
Deaths
19
47
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Athena
Aghasiross
Athena
3
4
15
2.63
L
Persephone
CyaKash
Persephone
1
4
9
1.38
W
Hun Batz
DorkNowitzki
Hun Batz
8
5
13
2.9
W
Surtr
Dr_I-ROD
Surtr
9
3
11
4.83
W
Atlas
ShNoakes
Atlas
5
2
14
6
W
Hercules
1
5
8
1
L
Xbalanque
Zethaes
Xbalanque
7
6
8
1.83
L
Camazotz
3
5
7
1.3
L
2
5
11
1.5
L
Charon
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,490
Damage
52,710
64,615
Taken
93,830
47,248
Mitigated
101,605
11,152
Healing
31,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aghasiross
Athena
5,162
1,405
3,568
10,363
30,251
28,914
893
13,484
16,767
15,611
0
L
Persephone
CyaKash
Persephone
11,876
761
0
810
9,132
3,460
0
2,720
6,396
26,250
0
W
Hun Batz
DorkNowitzki
Hun Batz
19,589
4,052
0
0
12,473
7,879
0
5,355
7,118
0
37,828
W
Surtr
Dr_I-ROD
Surtr
11,644
3,624
3,004
5,355
17,614
26,236
356
6,033
11,581
617
22,435
W
Atlas
ShNoakes
Atlas
11,156
4,842
2,491
2,025
14,504
17,002
607
4,754
9,750
23,722
603
W
Hercules
5,159
1,667
442
4,500
18,988
21,574
819
7,763
11,225
0
9,831
L
Xbalanque
Zethaes
Xbalanque
23,439
12,325
599
1,052
10,674
4,545
66
1,645
9,029
0
38,650
L
Camazotz
10,541
1,605
111
3,552
12,791
4,788
0
3,027
9,764
0
19,943
L
14,134
509
608
2,260
15,676
15,214
13
3,715
11,961
24,975
1,495
L
Charon
15,500
2,245
447
1,713
16,342
19,241
53
5,077
11,265
26,109
2,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
51,059
154
Minions Killed
112
0
Camps Cleared
0
1,028,347
Distance Traveled
1,129,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,465
805
22
2
0
255,924
0
L
Persephone
9,111
701
26
2
0
208,286
0
W
Hun Batz
10,774
829
32
2
0
238,485
0
W
Surtr
11,013
847
31
2
0
219,410
0
W
Atlas
10,188
784
22
2
0
203,682
0
W
Hercules
8,619
663
5
0
0
212,253
0
L
Xbalanque
10,272
790
38
3
0
193,300
0
L
Camazotz
9,134
703
33
3
0
224,062
0
L
Cthulhu
9,671
744
28
2
0
204,718
0
L
Charon
11,149
858
29
2
0
197,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role