Player Matchup

Loki
Loki
Gold V
I_DemiGod247_I
Loki
Gold V
Level 122
God Stats
4W - 12L
1,530 SR
Queue Stats
274W - 293L
1,303 MMR
Solo
Artemis
Artemis
Silver I
Killer_Pumper
Artemis
Silver I
Level 178
God Stats
49W - 39L
1,572 SR
Queue Stats
392W - 411L
1,143 MMR
Solo
Shiva
Shiva
Silver V
MkKjr
Shiva
Silver V
Level 83
God Stats
1W - 3L
1,349 SR
Queue Stats
19W - 39L
1,091 MMR
Solo
Nu Wa
Nu Wa
Silver I
TheShadow0w0
Nu Wa
Silver I
Level 88
God Stats
1W - 2L
1,441 SR
Queue Stats
248W - 267L
1,278 MMR
Solo
Sobek
Sobek
Silver II
masterrexx
Sobek
Silver II
Level 141
God Stats
10W - 9L
1,644 SR
Queue Stats
63W - 86L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,507 SR
1,201 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,568 SR
1,201 MMR
Vulcan
Vulcan
Silver II
Autent1vez
Vulcan
Silver II
Level 142
God Stats
3W - 1L
1,427 SR
Queue Stats
89W - 105L
1,062 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Clannishflame9
Sun Wukong
Gold V
Level 117
God Stats
13W - 5L
1,775 SR
Queue Stats
147W - 154L
1,305 MMR
Solo
Charon
Charon
Silver I
Hartzy V2
Charon
Silver I
Level 146
God Stats
2W - 0L
1,698 SR
Queue Stats
73W - 90L
1,095 MMR
Party 1
Thor
Thor
Silver I
TecWillSilva
Thor
Silver I
Level 214
God Stats
8W - 8L
1,378 SR
Queue Stats
558W - 571L
1,177 MMR
Party 2
Chronos
Chronos
Gold IV
ttv_Yuu
Chronos
Gold IV
Level 60
God Stats
40W - 26L
1,562 SR
Queue Stats
132W - 133L
1,366 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,561
469
4,485
10,675
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
13
1 / 4 / 1
7,042
503
7,411
9,127
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
MkKjr
Shiva
11
0 / 3 / 0
6,436
460
6,984
12,183
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 3 / 0
7,751
554
10,074
7,020
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
0 / 2 / 1
6,563
469
3,649
13,959
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Bake KujiraCthulhuIzanamiAthena

VS

Bans
AmaterasuFenrirKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Autent1vez
Vulcan
13
3 / 3 / 0
8,034
574
9,006
6,648
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Clannishflame9
Sun Wukong
14
2 / 0 / 4
8,777
627
6,018
13,164
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Hartzy V2
Charon
13
3 / 0 / 8
8,374
598
6,930
10,223
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
6 / 2 / 3
8,130
581
7,161
11,795
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ttv_Yuu
Chronos
15
1 / 1 / 6
8,702
622
5,075
8,619
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Autent1vez
Vulcan
3
3
0
1
W
Sun Wukong
Clannishflame9
Sun Wukong
2
0
4
4
W
Charon
Hartzy V2
Charon
3
0
8
7
L
0
3
2
0.33
L
Artemis
1
4
1
0.38
L
Shiva
MkKjr
Shiva
0
3
0
0
W
6
2
3
3.75
L
5
3
0
1.67
L
Sobek
0
2
1
0.25
W
Chronos
ttv_Yuu
Chronos
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
34,190
52,964
Taken
50,449
26,009
Mitigated
23,228
17,082
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Autent1vez
Vulcan
9,006
373
64
1,899
6,648
1,749
592
2,794
3,576
58,356
2,151
W
Sun Wukong
Clannishflame9
Sun Wukong
6,018
1,161
0
6,253
13,164
6,734
0
2,796
9,526
0
60,411
W
Charon
Hartzy V2
Charon
6,930
2,222
0
1,590
10,223
7,939
453
3,647
6,226
25,319
3,239
L
4,485
1,151
0
5,740
10,675
3,381
0
4,157
6,518
0
56,847
L
Artemis
7,411
3,418
0
2,209
9,127
3,076
0
4,664
4,463
0
62,121
L
Shiva
MkKjr
Shiva
6,984
655
175
1,320
12,183
7,548
0
1,610
10,573
0
38,277
W
7,161
1,631
0
6,231
11,795
3,620
0
1,939
9,574
0
47,371
L
10,074
1,382
0
746
7,020
2,121
0
3,677
3,343
45,612
0
L
Sobek
3,649
959
1,831
5,061
13,959
9,883
0
6,067
7,892
24,513
0
W
Chronos
ttv_Yuu
Chronos
5,075
1,386
0
3,759
8,619
3,186
174
1,412
7,070
64,161
2,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
42,017
379
Minions Killed
450
0
Camps Cleared
0
1,371,203
Distance Traveled
1,479,769
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,034
574
102
7
0
286,004
5
W
Sun Wukong
8,777
627
108
8
0
275,862
3
W
Charon
8,374
598
33
2
0
285,180
2
L
Loki
6,561
469
102
7
0
320,460
0
L
Artemis
7,042
503
110
8
0
246,698
0
L
Shiva
6,436
460
57
4
0
263,846
0
W
Thor
8,130
581
72
5
0
319,831
2
L
Nu Wa
7,751
554
73
5
0
266,538
0
L
Sobek
6,563
469
37
3
0
273,661
6
W
Chronos
8,702
622
135
10
0
312,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role