Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Manthatguy
Aphrodite
Level 98
God Stats
16W - 17L
1,487 SR
Queue Stats
105W - 105L
1,550 Elo+
Solo
Cerberus
Cerberus
MmmmDirtYum
Cerberus
Level 17
God Stats
7W - 2L
1,722 SR
Queue Stats
40W - 25L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
lxSPHYNXxl
Kukulkan
Level 184
God Stats
6W - 8L
1,563 SR
Queue Stats
284W - 311L
1,416 Elo+
Solo
Nut
Nut
аcorn
Nut
Level 66
God Stats
25W - 10L
1,752 SR
Queue Stats
120W - 91L
1,565 Elo+
Party 2
Team Averages
Level 105
1,605 SR
1,515 Elo+

VS

Team Averages
Level 108
1,591 SR
1,514 Elo+
Hades
Hades
Alucard Tyrant
Hades
Level 142
God Stats
13W - 16L
1,436 SR
Queue Stats
425W - 445L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
AndresCaboloso
Zhong Kui
Level 60
God Stats
1W - 6L
1,722 SR
Queue Stats
50W - 72L
1,443 Elo+
Solo
Ishtar
Ishtar
ComradeTurtle
Ishtar
Level 142
God Stats
37W - 28L
1,585 SR
Queue Stats
265W - 293L
1,505 Elo+
Solo
Charon
Charon
N4zGuL9864
Charon
Level 155
God Stats
3W - 3L
1,542 SR
Queue Stats
752W - 801L
1,533 Elo+
Party 1
Poseidon
Poseidon
yan-kafa56
Poseidon
Level 41
God Stats
2W - 2L
1,670 SR
Queue Stats
3W - 5L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 1 / 13
10,130
1,126
7,268
8,268
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Manthatguy
Aphrodite
16
1 / 0 / 11
9,539
1,060
3,149
3,536
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cerberus
MmmmDirtYum
Cerberus
16
0 / 2 / 20
10,259
1,140
3,952
11,061
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
lxSPHYNXxl
Kukulkan
16
5 / 1 / 14
9,561
1,062
10,926
4,162
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nut
аcorn
Nut
16
14 / 2 / 10
11,353
1,261
24,749
12,667
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

313

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,018
1,002
4,758
7,656
2,793
Zhong Kui
AndresCaboloso
Zhong Kui
14
0 / 6 / 2
8,157
906
8,375
14,277
8,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 1
9,822
1,091
7,366
4,476
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
N4zGuL9864
Charon
14
2 / 4 / 3
9,657
1,073
5,770
9,231
7,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Poseidon
yan-kafa56
Poseidon
14
0 / 11 / 5
9,029
1,003
8,179
16,857
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
26
Kills
6
6
Deaths
26
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
13
12.5
L
1
5
4
0.6
L
Zhong Kui
AndresCaboloso
Zhong Kui
0
6
2
0.17
L
3
0
1
3.5
W
Aphrodite
Manthatguy
Aphrodite
1
0
11
6.5
W
Cerberus
MmmmDirtYum
Cerberus
0
2
20
5
L
Charon
N4zGuL9864
Charon
2
4
3
0.88
W
Kukulkan
lxSPHYNXxl
Kukulkan
5
1
14
12
L
Poseidon
yan-kafa56
Poseidon
0
11
5
0.23
W
Nut
аcorn
Nut
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,044
Damage
34,448
39,694
Taken
52,497
22,475
Mitigated
25,152
10,443
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,268
1,493
0
80
8,268
3,406
0
5,053
3,215
0
23,253
L
4,758
98
134
1,160
7,656
2,793
0
2,770
4,886
15,869
0
L
Zhong Kui
AndresCaboloso
Zhong Kui
8,375
329
0
741
14,277
8,353
0
4,040
10,237
15,905
0
L
7,366
2,200
0
333
4,476
1,587
0
775
3,701
0
21,264
W
Aphrodite
Manthatguy
Aphrodite
3,149
189
1,254
2,230
3,536
1,630
0
2,199
1,337
30,147
1,364
W
Cerberus
MmmmDirtYum
Cerberus
3,952
154
0
2,051
11,061
10,829
0
7,690
3,371
11,953
224
L
Charon
N4zGuL9864
Charon
5,770
476
0
712
9,231
7,283
0
4,397
4,834
12,828
0
W
Kukulkan
lxSPHYNXxl
Kukulkan
10,926
331
0
0
4,162
1,640
0
2,873
1,289
28,810
0
L
Poseidon
yan-kafa56
Poseidon
8,179
1,577
0
0
16,857
5,136
0
5,708
11,149
31,872
0
W
Nut
аcorn
Nut
24,749
15,321
0
4,828
12,667
4,970
0
9,267
3,400
0
31,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
45,683
213
Minions Killed
151
7
Camps Cleared
5
893,077
Distance Traveled
682,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,130
1,126
28
3
4
177,906
0
L
Hades
9,018
1,002
20
2
0
111,848
0
L
Zhong Kui
8,157
906
20
2
1
121,698
0
L
Ishtar
9,822
1,091
50
6
3
175,536
0
W
Aphrodite
9,539
1,060
87
10
2
187,789
0
W
Cerberus
10,259
1,140
39
4
0
177,096
0
L
Charon
9,657
1,073
3
0
0
128,377
0
W
Kukulkan
9,561
1,062
40
4
1
186,091
0
L
Poseidon
9,029
1,003
58
6
1
145,509
0
W
Nut
11,353
1,261
19
2
0
164,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role