Player Matchup

Mulan
Mulan
CandyManIII
Mulan
Level 107
God Stats
5W - 4L
1,611 SR
Queue Stats
152W - 159L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
Frokei
Sylvanus
Level 139
God Stats
2W - 3L
1,473 SR
Queue Stats
29W - 33L
1,452 Elo+
Party 1
Thanatos
Thanatos
JG89-P3NK-BC92
Thanatos
Level 96
God Stats
9W - 9L
1,593 SR
Queue Stats
148W - 130L
1,489 Elo+
Solo
Martichoras
Martichoras
ZomZely27
Martichoras
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
ksteezey
Baron Samedi
Level 63
God Stats
3W - 1L
1,718 SR
Queue Stats
68W - 68L
1,523 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,505 Elo+

VS

Team Averages
Level 148
1,483 SR
1,479 Elo+
Mulan
Mulan
ExpertRaccoon46
Mulan
Level 141
God Stats
0W - 2L
1,514 SR
Queue Stats
59W - 75L
1,454 Elo+
Solo
Arachne
Arachne
king soleman
Arachne
Level 153
God Stats
12W - 25L
1,345 SR
Queue Stats
140W - 159L
1,467 Elo+
Solo
Hel
Hel
pro-gaslighter21
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,448 Elo+
Solo
Neith
Neith
xWhirlx
Neith
Level 211
God Stats
170W - 129L
1,592 SR
Queue Stats
475W - 422L
1,526 Elo+
Solo
Sol
Sol
あlぜいd
Sol
Level 142
God Stats
0W - 3L
1,462 SR
Queue Stats
173W - 165L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,575
758
6,840
8,340
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Frokei
Sylvanus
9
1 / 2 / 5
5,730
573
4,254
10,320
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
10
1 / 1 / 3
5,258
526
2,024
8,428
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
ZomZely27
Martichoras
11
2 / 2 / 0
5,988
599
4,311
6,967
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ksteezey
Baron Samedi
11
3 / 1 / 2
6,256
626
5,131
5,659
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,802
480
3,834
7,139
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
king soleman
Arachne
9
1 / 4 / 3
5,207
521
5,948
8,565
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 3 / 2
5,229
523
3,606
6,384
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
xWhirlx
Neith
11
2 / 1 / 2
5,883
588
6,641
5,116
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 1
5,597
560
5,337
7,061
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
6
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
4
0
0
W
Sylvanus
Frokei
Sylvanus
1
2
5
1.75
W
Thanatos
1
1
3
2.5
W
Martichoras
ZomZely27
Martichoras
2
2
0
1
L
Arachne
king soleman
Arachne
1
4
3
0.63
W
Baron Samedi
ksteezey
Baron Samedi
3
1
2
4
L
2
3
2
1
L
Neith
xWhirlx
Neith
2
1
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
25,366
39,714
Taken
34,265
20,272
Mitigated
11,968
19,545
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
1,550
0
3,176
8,340
4,712
0
751
7,589
0
51,123
L
3,834
173
0
1,193
7,139
3,229
0
308
6,831
0
25,459
W
Sylvanus
Frokei
Sylvanus
4,254
1,695
1,496
4,176
10,320
7,243
0
3,047
6,997
14,972
0
W
Thanatos
2,024
283
0
5,396
8,428
3,393
0
760
7,578
0
36,634
W
Martichoras
ZomZely27
Martichoras
4,311
1,950
0
3,182
6,967
2,452
0
1,019
5,652
0
44,753
L
Arachne
king soleman
Arachne
5,948
4,313
0
1,957
8,565
2,403
0
2,769
5,796
0
33,018
W
Baron Samedi
ksteezey
Baron Samedi
5,131
103
336
1,783
5,659
2,472
0
2,277
3,342
40,075
2,477
L
3,606
455
1,260
2,171
6,384
2,986
0
2,071
4,313
18,519
0
L
Neith
xWhirlx
Neith
6,641
2,350
0
1,700
5,116
1,437
0
770
4,346
0
44,141
L
5,337
2,620
0
2,904
7,061
1,913
0
3,090
3,971
30,759
7,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
26,718
357
Minions Killed
298
0
Camps Cleared
0
994,696
Distance Traveled
1,004,479
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,575
758
97
10
0
185,198
4
L
Mulan
4,802
480
54
5
0
180,388
0
W
Sylvanus
5,730
573
27
3
0
187,189
0
W
Thanatos
5,258
526
57
6
0
238,660
0
W
Martichoras
5,988
599
89
9
0
199,056
0
L
Arachne
5,207
521
54
5
0
212,215
0
W
Baron Samedi
6,256
626
87
9
0
184,593
0
L
Hel
5,229
523
37
4
0
209,092
0
L
Neith
5,883
588
78
8
0
212,754
1
L
Sol
5,597
560
75
8
0
190,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role