Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HamothyTheGreat
Bacchus
Level 156
God Stats
26W - 27L
1,496 SR
Queue Stats
518W - 488L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
LoKi_JSK
Baron Samedi
Level 116
God Stats
20W - 6L
1,871 SR
Queue Stats
194W - 214L
1,474 Elo+
Party 1
Chernobog
Chernobog
MANGO-_-Squad
Chernobog
Level 44
God Stats
13W - 17L
1,477 SR
Queue Stats
74W - 87L
1,479 Elo+
Party 1
Neith
Neith
Mendal09
Neith
Level 159
God Stats
1W - 2L
1,228 SR
Queue Stats
65W - 58L
1,525 Elo+
Solo
Team Averages
Level 120
1,514 SR
1,492 Elo+

VS

Team Averages
Level 123
1,598 SR
1,502 Elo+
Awilix
Awilix
MfTerm
Awilix
Level 107
God Stats
8W - 6L
1,557 SR
Queue Stats
306W - 279L
1,548 Elo+
Solo
Hades
Hades
Millo987
Hades
Level 104
God Stats
85W - 40L
1,674 SR
Queue Stats
155W - 120L
1,536 Elo+
Solo
Jormungandr
Jormungandr
MischievousMrCat
Jormungandr
Level 147
God Stats
23W - 23L
1,593 SR
Queue Stats
381W - 398L
1,490 Elo+
Solo
Cupid
Cupid
PrincessHandj0b
Cupid
Level 117
God Stats
5W - 3L
1,574 SR
Queue Stats
495W - 473L
1,492 Elo+
Solo
Chaac
Chaac
thicccestaphro
Chaac
Level 141
God Stats
37W - 22L
1,591 SR
Queue Stats
274W - 260L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 1 / 0
2,801
560
409
2,127
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
2 / 1 / 0
3,510
702
786
2,805
1,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
LoKi_JSK
Baron Samedi
2
0 / 2 / 0
2,614
523
540
1,811
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MANGO-_-Squad
Chernobog
4
0 / 3 / 2
3,002
600
1,741
3,221
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Mendal09
Neith
7
1 / 1 / 1
3,623
725
2,120
2,989
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MfTerm
Awilix
6
1 / 0 / 1
3,320
664
730
2,344
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Millo987
Hades
7
1 / 1 / 2
3,841
768
1,581
2,591
790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
MischievousMrCat
Jormungandr
7
3 / 1 / 3
4,096
819
3,952
3,829
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

6
2 / 1 / 2
3,964
793
1,589
3,143
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
3,899
780
984
1,973
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
2
1
0
2
L
Baron Samedi
LoKi_JSK
Baron Samedi
0
2
0
0
L
Chernobog
MANGO-_-Squad
Chernobog
0
3
2
0.33
L
Neith
Mendal09
Neith
1
1
1
1.5
W
Awilix
MfTerm
Awilix
1
0
1
1.5
W
Hades
Millo987
Hades
1
1
2
2
W
Jormungandr
MischievousMrCat
Jormungandr
3
1
3
4.5
W
2
1
2
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,596
Damage
8,836
12,953
Taken
13,880
4,852
Mitigated
4,218
3,655
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
409
63
0
670
2,127
967
0
0
2,127
0
6,447
L
786
60
0
436
2,805
1,820
0
1,546
1,259
3,620
0
L
Baron Samedi
LoKi_JSK
Baron Samedi
540
129
0
472
1,811
452
0
368
1,443
3,796
0
L
Chernobog
MANGO-_-Squad
Chernobog
1,741
1,063
0
678
3,221
820
0
1,859
1,362
0
8,397
L
Neith
Mendal09
Neith
2,120
785
0
1,399
2,989
793
0
1,612
1,377
0
19,287
W
Awilix
MfTerm
Awilix
730
326
0
459
2,344
704
0
199
2,145
0
15,389
W
Hades
Millo987
Hades
1,581
0
187
1,508
2,591
790
0
152
2,439
17,504
344
W
Jormungandr
MischievousMrCat
Jormungandr
3,952
1,185
0
1,938
3,829
1,342
0
568
3,261
20,082
299
W
1,589
884
98
1,468
3,143
758
19
407
2,736
0
14,562
W
984
253
0
758
1,973
624
0
0
1,973
0
16,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,550
Gold Earned
19,120
86
Minions Killed
155
0
Camps Cleared
0
363,584
Distance Traveled
516,918
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,801
560
19
4
0
39,207
0
L
Bacchus
3,510
702
6
1
0
107,127
0
L
Baron Samedi
2,614
523
10
2
0
41,091
0
L
Chernobog
3,002
600
16
3
0
87,433
2
L
Neith
3,623
725
35
7
0
88,726
0
W
Awilix
3,320
664
32
6
0
122,254
1
W
Hades
3,841
768
33
7
0
90,396
0
W
Jormungandr
4,096
819
30
6
0
91,562
0
W
Cupid
3,964
793
29
6
0
96,335
0
W
Chaac
3,899
780
31
6
0
116,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role