Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
LifestealeRR
Discordia
Platinum II
Level 199
God Stats
7W - 4L
1,712 SR
Queue Stats
664W - 659L
1,918 MMR
Solo
Fenrir
Fenrir
Masters
LivanMcLuvan
Fenrir
Masters
Level 156
God Stats
5W - 10L
1,160 SR
Queue Stats
839W - 811L
2,409 MMR
Solo
Hou Yi
Hou Yi
Diamond III
theorginaljoe
Hou Yi
Diamond III
Level 173
God Stats
10W - 14L
1,353 SR
Queue Stats
493W - 466L
2,112 MMR
Party 3
Ravana
Ravana
Diamond III
αrrrigα
Ravana
Diamond III
Level 151
God Stats
8W - 4L
1,807 SR
Queue Stats
263W - 246L
2,128 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,506 SR
2,014 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,712 SR
2,158 MMR
Bellona
Bellona
Diamond V
Father Mozid
Bellona
Diamond V
Level 147
God Stats
2W - 0L
1,628 SR
Queue Stats
67W - 57L
2,066 MMR
Party 2
Yu Huang
Yu Huang
Masters
Ptolomey
Yu Huang
Masters
Level 207
God Stats
4W - 5L
1,535 SR
Queue Stats
118W - 75L
2,712 MMR
Party 1
Ares
Ares
Gold I
TelØmeres
Ares
Gold I
Level 117
God Stats
9W - 7L
1,613 SR
Queue Stats
26W - 23L
1,691 MMR
Party 2
Bastet
Bastet
Diamond II
Zolat
Bastet
Diamond II
Level 199
God Stats
4W - 1L
1,868 SR
Queue Stats
48W - 14L
2,542 MMR
Party 1
Chiron
Chiron
Platinum III
iZulx
Chiron
Platinum III
Level 153
God Stats
9W - 1L
1,918 SR
Queue Stats
119W - 102L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 1 / 0
3,920
356
1,457
1,200
233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LifestealeRR
Discordia
10
0 / 4 / 0
5,208
473
2,229
5,940
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
4 / 4 / 0
6,116
556
8,330
11,764
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
5,858
533
3,830
5,367
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
αrrrigα
Ravana
10
0 / 2 / 2
5,409
492
3,805
6,198
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
GebCthulhuMaman BrigitteXing Tian

VS

Bans
SobekKuzenboCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Father Mozid
Bellona
12
2 / 3 / 2
6,840
622
5,121
9,071
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Ptolomey
Yu Huang
13
1 / 0 / 3
7,045
640
5,376
3,782
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 5
5,899
536
2,709
6,307
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Zolat
Bastet
12
6 / 0 / 3
6,969
634
6,153
7,787
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chiron
iZulx
Chiron
13
3 / 1 / 0
7,073
643
3,077
6,367
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Bellona
Father Mozid
Bellona
2
3
2
1
L
Discordia
LifestealeRR
Discordia
0
4
0
0
L
Fenrir
4
4
0
1
W
Yu Huang
Ptolomey
Yu Huang
1
0
3
2.5
W
0
1
5
2.5
W
Bastet
Zolat
Bastet
6
0
3
7.5
W
Chiron
iZulx
Chiron
3
1
0
3
L
1
1
0
1
L
Ravana
αrrrigα
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
22,436
30,469
Taken
33,314
11,594
Mitigated
19,497
7,868
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,457
109
0
151
1,200
233
0
64
1,136
0
3,671
W
Bellona
Father Mozid
Bellona
5,121
1,464
0
2,876
9,071
7,580
0
233
8,438
0
44,960
L
Discordia
LifestealeRR
Discordia
2,229
0
0
745
5,940
1,269
0
3,748
1,838
31,229
0
L
Fenrir
8,330
2,890
0
3,460
11,764
6,280
0
1,735
9,939
1,699
28,502
W
Yu Huang
Ptolomey
Yu Huang
5,376
371
0
1,413
3,782
1,289
0
435
3,287
58,591
519
W
2,709
374
0
1,016
6,307
5,334
0
1,133
5,024
12,339
2,192
W
Bastet
Zolat
Bastet
6,153
1,893
0
5,287
7,787
2,518
0
851
6,706
0
43,778
W
Chiron
iZulx
Chiron
3,077
1,227
221
3,298
6,367
2,776
379
0
6,367
0
54,979
L
3,830
1,711
0
1,957
5,367
1,717
0
0
5,367
0
42,720
L
Ravana
αrrrigα
Ravana
3,805
861
0
1,555
6,198
2,095
0
1,963
4,155
0
35,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
33,826
276
Minions Killed
407
0
Camps Cleared
0
1,005,543
Distance Traveled
1,129,283
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,920
356
6
1
0
74,350
0
W
Bellona
6,840
622
80
7
0
193,552
0
L
Discordia
5,208
473
77
7
0
220,755
1
L
Fenrir
6,116
556
53
5
0
224,109
0
W
Yu Huang
7,045
640
123
11
0
217,064
0
W
Ares
5,899
536
23
2
0
223,312
5
W
Bastet
6,969
634
79
7
0
272,756
0
W
Chiron
7,073
643
102
9
0
222,599
1
L
Hou Yi
5,858
533
70
6
0
222,742
0
L
Ravana
5,409
492
70
6
0
263,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role