Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
NotSpade6351
Osiris
Level 100
God Stats
1W - 0L
1,737 SR
Queue Stats
106W - 102L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Potato-my-Butt66
Kukulkan
Level 135
God Stats
1W - 0L
1,335 SR
Queue Stats
26W - 26L
1,487 Elo+
Solo
Heimdallr
Heimdallr
SlimSlo5
Heimdallr
Level 67
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 9L
1,374 Elo+
Solo
Hades
Hades
bootycheekeater
Hades
Level 157
God Stats
5W - 2L
1,649 SR
Queue Stats
173W - 189L
1,404 Elo+
Solo
Team Averages
Level 115
1,588 SR
1,452 Elo+

VS

Team Averages
Level 107
1,537 SR
1,498 Elo+
Rama
Rama
Araik_Eiram
Rama
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Solo
Nu Wa
Nu Wa
DumbestSpy
Nu Wa
Level 123
God Stats
1W - 2L
1,698 SR
Queue Stats
116W - 124L
1,505 Elo+
Solo
Ymir
Ymir
TheSavior702
Ymir
Level 105
God Stats
2W - 4L
1,537 SR
Queue Stats
155W - 151L
1,504 Elo+
Party 1
Fenrir
Fenrir
monami_abi
Fenrir
Level 89
God Stats
5W - 15L
1,352 SR
Queue Stats
165W - 145L
1,529 Elo+
Party 1
Surtr
Surtr
whygeeez
Surtr
Level 85
God Stats
18W - 6L
1,599 SR
Queue Stats
173W - 158L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 3 / 9
6,297
1,259
3,425
4,786
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
11
2 / 1 / 11
6,238
1,248
2,706
4,376
4,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
8 / 0 / 7
7,920
1,584
6,809
1,845
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SlimSlo5
Heimdallr
11
0 / 2 / 14
6,026
1,205
2,845
4,566
2,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 12
6,538
1,308
4,828
6,671
6,293
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,368
874
0
0
0
Nu Wa
12
0 / 3 / 4
5,366
1,073
4,643
4,711
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 3
5,969
1,194
3,094
5,974
4,198
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
monami_abi
Fenrir
9
1 / 5 / 4
5,095
1,019
3,984
6,068
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
whygeeez
Surtr
9
3 / 5 / 2
5,666
1,133
3,892
6,812
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
16
Kills
7
7
Deaths
16
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
9
2.5
L
0
0
0
0
L
Nu Wa
0
3
4
0.67
W
Osiris
2
1
11
7.5
W
8
0
7
11.5
W
Heimdallr
SlimSlo5
Heimdallr
0
2
14
3.5
L
3
3
3
1.5
W
3
1
12
9
L
Fenrir
monami_abi
Fenrir
1
5
4
0.6
L
Surtr
whygeeez
Surtr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
15,613
22,244
Taken
23,565
15,180
Mitigated
13,383
6,844
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,425
262
937
708
4,786
1,435
109
1,342
3,375
0
5,867
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
4,643
1,337
250
555
4,711
1,628
0
1,640
3,071
14,140
365
W
Osiris
2,706
892
261
187
4,376
4,660
82
1,056
3,281
0
6,283
W
6,809
551
322
72
1,845
411
246
1,569
276
21,514
185
W
Heimdallr
SlimSlo5
Heimdallr
2,845
533
65
392
4,566
2,381
581
937
3,528
0
8,383
L
3,094
598
0
371
5,974
4,198
0
3,688
2,286
4,294
484
W
4,828
683
1,561
2,339
6,671
6,293
215
2,618
3,984
11,880
0
L
Fenrir
monami_abi
Fenrir
3,984
125
290
578
6,068
2,756
0
1,832
4,236
0
6,150
L
Surtr
whygeeez
Surtr
3,892
1,094
272
467
6,812
4,801
0
4,473
2,339
173
6,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
26,464
83
Minions Killed
33
0
Camps Cleared
0
507,019
Distance Traveled
368,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,297
1,259
1
0
0
100,635
0
L
Rama
4,368
874
0
0
0
0
0
L
Nu Wa
5,366
1,073
16
3
0
92,390
0
W
Osiris
6,238
1,248
8
2
0
97,128
0
W
Kukulkan
7,920
1,584
36
7
0
101,211
0
W
Heimdallr
6,026
1,205
17
3
0
103,405
0
L
Ymir
5,969
1,194
7
1
0
92,362
0
W
Hades
6,538
1,308
21
4
0
104,640
0
L
Fenrir
5,095
1,019
5
1
0
97,846
0
L
Surtr
5,666
1,133
5
1
0
85,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role