Player Matchup

Nu Wa
Nu Wa
ReckitRoss
Nu Wa
Level 68
God Stats
16W - 3L
1,645 SR
Queue Stats
29W - 29L
1,393 Elo+
Party 2
Bacchus
Bacchus
kojidama
Bacchus
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 4L
1,277 Elo+
Party 2
Neith
Neith
youngaddy
Neith
Level 68
God Stats
9W - 0L
1,566 SR
Queue Stats
11W - 4L
1,627 Elo+
Party 2
Team Averages
Level 88
1,638 SR
1,432 Elo+

VS

Team Averages
Level 96
1,570 SR
1,448 Elo+
Mulan
Mulan
CrimsonAutumn
Mulan
Level 115
God Stats
13W - 13L
1,616 SR
Queue Stats
518W - 559L
1,532 Elo+
Solo
Jing Wei
Jing Wei
GlubtubisWep
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
dakotadog12
Zhong Kui
Level 85
God Stats
1W - 4L
1,593 SR
Queue Stats
9W - 23L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 1 / 7
10,246
854
7,253
3,595
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kojidama
Bacchus
15
3 / 3 / 5
9,287
774
4,089
9,591
11,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
youngaddy
Neith
17
7 / 2 / 6
11,529
961
16,733
11,649
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,186
766
6,471
13,997
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jing Wei
GlubtubisWep
Jing Wei
15
1 / 3 / 3
8,745
729
4,836
9,193
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
dakotadog12
Zhong Kui
14
2 / 5 / 3
8,832
736
6,578
11,084
6,567
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Jing Wei
GlubtubisWep
Jing Wei
1
3
3
0.83
W
Nu Wa
3
1
7
6.5
L
Zhong Kui
dakotadog12
Zhong Kui
2
5
3
0.7
W
Bacchus
kojidama
Bacchus
3
3
5
1.83
W
Neith
youngaddy
Neith
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
17,885
24,835
Taken
34,274
16,546
Mitigated
19,700
3,973
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,471
274
0
3,170
13,997
10,445
0
5,852
8,057
0
33,648
L
Jing Wei
GlubtubisWep
Jing Wei
4,836
3,154
0
2,259
9,193
2,688
0
2,307
6,858
0
30,021
W
Nu Wa
7,253
2,470
0
0
3,595
1,094
1,653
888
2,588
32,740
0
L
Zhong Kui
dakotadog12
Zhong Kui
6,578
384
0
616
11,084
6,567
0
2,709
8,319
25,362
820
W
Bacchus
kojidama
Bacchus
4,089
273
223
1,043
9,591
11,094
27
2,164
7,147
9,569
501
W
Neith
youngaddy
Neith
16,733
8,349
0
2,707
11,649
4,358
1,925
3,517
7,872
0
57,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
26,763
141
Minions Killed
141
0
Camps Cleared
0
599,809
Distance Traveled
567,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,186
766
49
4
0
191,966
0
L
Jing Wei
8,745
729
50
4
0
200,972
0
W
Nu Wa
10,246
854
46
4
0
204,031
0
L
Zhong Kui
8,832
736
42
4
0
174,754
0
W
Bacchus
9,287
774
14
1
0
199,509
0
W
Neith
11,529
961
81
7
0
196,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role