Player Matchup

Ganesha
Ganesha
GetBent7
Ganesha
Level 61
God Stats
2W - 2L
1,947 SR
Queue Stats
171W - 37L
1,775 Elo+
Party 2
Ah Puch
Ah Puch
IgneelFoxx
Ah Puch
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 55L
1,561 Elo+
Solo
Hades
Hades
King_DemoVn
Hades
Level 118
God Stats
59W - 32L
1,657 SR
Queue Stats
243W - 229L
1,477 Elo+
Solo
Medusa
Medusa
PsycommanderBD
Medusa
Level 66
God Stats
4W - 4L
1,553 SR
Queue Stats
43W - 53L
1,398 Elo+
Solo
Amaterasu
Amaterasu
Tanbo
Amaterasu
Level 141
God Stats
6W - 1L
1,934 SR
Queue Stats
188W - 40L
1,878 Elo+
Party 2
Team Averages
Level 106
1,718 SR
1,618 Elo+

VS

Team Averages
Level 148
1,619 SR
1,651 Elo+
Charybdis
Charybdis
Aranthur
Charybdis
Level 151
God Stats
287W - 61L
1,976 SR
Queue Stats
358W - 90L
1,852 Elo+
Solo
Cliodhna
Cliodhna
Deahslayer
Cliodhna
Level 153
God Stats
6W - 1L
1,704 SR
Queue Stats
111W - 58L
1,624 Elo+
Party 1
Osiris
Osiris
HandTag9
Osiris
Level 138
God Stats
1W - 1L
1,453 SR
Queue Stats
55W - 27L
1,590 Elo+
Party 1
Ares
Ares
SextupleMcAsian
Ares
Level 116
God Stats
1W - 0L
1,619 SR
Queue Stats
38W - 13L
1,664 Elo+
Party 1
Vulcan
Vulcan
SharkDC
Vulcan
Level 184
God Stats
2W - 4L
1,344 SR
Queue Stats
81W - 65L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GetBent7
Ganesha
16
1 / 1 / 2
8,915
892
6,254
7,719
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
IgneelFoxx
Ah Puch
14
2 / 3 / 1
8,707
871
8,999
7,982
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 0
9,276
928
7,253
10,919
7,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 0
7,589
759
491
1,219
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Tanbo
Amaterasu
15
2 / 2 / 3
9,051
905
6,745
12,891
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aranthur
Charybdis
17
4 / 1 / 3
10,614
1,061
9,779
8,278
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Deahslayer
Cliodhna
14
1 / 2 / 4
8,998
900
5,679
8,882
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
HandTag9
Osiris
16
2 / 0 / 5
9,687
969
5,526
9,875
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 7
10,020
1,002
6,484
11,900
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
SharkDC
Vulcan
17
2 / 1 / 1
10,566
1,057
8,369
5,532
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
11
11
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aranthur
Charybdis
4
1
3
5.5
W
Cliodhna
Deahslayer
Cliodhna
1
2
4
1.5
L
Ganesha
GetBent7
Ganesha
1
1
2
2
W
Osiris
HandTag9
Osiris
2
0
5
4.5
L
Ah Puch
IgneelFoxx
Ah Puch
2
3
1
0.83
L
2
4
0
0.5
L
0
1
0
0
W
2
3
7
1.83
W
Vulcan
SharkDC
Vulcan
2
1
1
2.5
L
Amaterasu
Tanbo
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,742
Damage
35,837
40,730
Taken
44,467
27,401
Mitigated
28,953
12,229
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aranthur
Charybdis
9,779
5,909
0
2,194
8,278
2,964
4,136
4,126
3,812
0
44,612
W
Cliodhna
Deahslayer
Cliodhna
5,679
519
0
927
8,882
2,739
0
3,768
4,871
0
24,395
L
Ganesha
GetBent7
Ganesha
6,254
901
0
2,293
7,719
3,610
0
3,843
3,876
31,431
1,168
W
Osiris
HandTag9
Osiris
5,526
2,304
0
2,118
9,875
8,509
0
4,929
4,587
457
22,902
L
Ah Puch
IgneelFoxx
Ah Puch
8,999
533
0
1,502
7,982
2,680
0
1,514
6,468
25,106
0
L
7,253
307
0
4,246
10,919
7,689
0
3,257
7,662
27,240
0
L
491
221
0
181
1,219
342
0
548
671
0
2,739
W
6,484
548
0
1,393
11,900
12,707
619
5,897
5,625
11,044
0
W
Vulcan
SharkDC
Vulcan
8,369
151
0
642
5,532
2,034
868
2,681
2,564
49,617
602
L
Amaterasu
Tanbo
Amaterasu
6,745
1,535
0
4,007
12,891
13,080
0
5,677
7,214
0
16,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
49,885
200
Minions Killed
263
0
Camps Cleared
0
879,824
Distance Traveled
1,162,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,614
1,061
80
8
0
203,756
0
W
Cliodhna
8,998
900
31
3
0
255,453
0
L
Ganesha
8,915
892
24
2
0
233,348
0
W
Osiris
9,687
969
30
3
0
234,526
0
L
Ah Puch
8,707
871
56
6
0
217,661
0
L
Hades
9,276
928
59
6
0
164,768
0
L
Medusa
7,589
759
13
1
0
35,753
0
W
Ares
10,020
1,002
13
1
0
220,473
0
W
Vulcan
10,566
1,057
109
11
0
248,286
0
L
Amaterasu
9,051
905
48
5
0
228,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role