Player Matchup

Osiris
Osiris
AFlacidFantasy
Osiris
Level 68
God Stats
2W - 6L
1,148 SR
Queue Stats
34W - 46L
1,436 Elo+
Party 1
Bastet
Bastet
FookYourCommBan
Bastet
Level 35
God Stats
1W - 2L
1,464 SR
Queue Stats
28W - 26L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Stiffmeister25
Sylvanus
Level 24
God Stats
5W - 10L
1,232 SR
Queue Stats
58W - 69L
1,423 Elo+
Party 1
Scylla
Scylla
krazykilla456
Scylla
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 22L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
weaselwhacker92
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 111L
1,450 Elo+
Party 1
Team Averages
Level 48
1,369 SR
1,399 Elo+

VS

Team Averages
Level 89
1,542 SR
1,470 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KornFL
Ne Zha
Level 66
God Stats
13W - 8L
1,389 SR
Queue Stats
112W - 111L
1,457 Elo+
Solo
Izanami
Izanami
Redcell16
Izanami
Level 92
God Stats
67W - 45L
1,607 SR
Queue Stats
142W - 141L
1,501 Elo+
Solo
Nu Wa
Nu Wa
TinSao15
Nu Wa
Level 118
God Stats
20W - 12L
1,715 SR
Queue Stats
549W - 536L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,934
493
3,451
6,139
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
4,826
483
2,691
5,222
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
9
0 / 4 / 2
4,757
476
3,185
9,970
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
5,846
585
1,937
3,835
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
weaselwhacker92
Danzaburou
10
2 / 2 / 1
5,349
535
5,207
7,225
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 0
6,576
658
3,591
6,228
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
11
4 / 2 / 2
6,296
630
8,768
7,257
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
KornFL
Ne Zha
12
2 / 1 / 1
6,026
603
1,809
7,530
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Redcell16
Izanami
10
2 / 1 / 3
5,757
576
3,825
6,138
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
TinSao15
Nu Wa
11
2 / 1 / 1
6,167
617
4,159
4,084
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
W
Baron Samedi
 
Baron Samedi
4
2
2
2.5
L
0
2
0
0
L
0
1
1
0.5
W
Ne Zha
KornFL
Ne Zha
2
1
1
2.5
W
Izanami
Redcell16
Izanami
2
1
3
3.5
L
Sylvanus
0
4
2
0.25
W
Nu Wa
TinSao15
Nu Wa
2
1
1
2.5
L
2
3
0
0.67
L
Danzaburou
weaselwhacker92
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
22,152
32,391
Taken
31,237
13,401
Mitigated
12,042
9,721
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,591
1,406
0
602
6,228
3,756
0
0
5,711
1,251
38,982
W
Baron Samedi
 
Baron Samedi
8,768
1,462
437
3,111
7,257
2,499
240
1,815
5,442
32,565
467
L
3,451
870
0
966
6,139
3,631
0
422
5,717
0
28,405
L
2,691
542
0
3,002
5,222
1,327
0
770
4,452
0
28,979
W
Ne Zha
KornFL
Ne Zha
1,809
546
0
1,578
7,530
2,858
0
427
7,023
0
49,252
W
Izanami
Redcell16
Izanami
3,825
2,229
0
1,681
6,138
1,715
536
1,214
4,924
0
29,742
L
Sylvanus
3,185
837
494
2,305
9,970
5,326
0
5,834
4,136
13,501
4,167
W
Nu Wa
TinSao15
Nu Wa
4,159
1,461
0
1,364
4,084
1,214
84
1,227
2,654
34,586
1,251
L
1,937
87
0
500
3,835
923
0
2,617
1,218
35,317
0
L
Danzaburou
weaselwhacker92
Danzaburou
5,207
1,273
0
2,454
7,225
2,194
0
3,312
3,913
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
30,822
268
Minions Killed
364
0
Camps Cleared
0
890,562
Distance Traveled
1,020,255
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,576
658
86
9
0
190,654
0
W
Baron Samedi
6,296
630
67
7
0
189,133
0
L
Osiris
4,934
493
55
6
0
171,977
2
L
Bastet
4,826
483
56
6
0
180,080
0
W
Ne Zha
6,026
603
95
10
0
246,289
1
W
Izanami
5,757
576
70
7
0
210,217
0
L
Sylvanus
4,757
476
24
2
0
158,253
2
W
Nu Wa
6,167
617
46
5
0
183,962
7
L
Scylla
5,846
585
85
9
0
195,547
1
L
Danzaburou
5,349
535
48
5
0
184,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role