Player Matchup

Terra
Terra
ButterRJ24
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,388 Elo+
Party 4
Yu Huang
Yu Huang
FloridaFriz
Yu Huang
Level 87
God Stats
5W - 6L
1,435 SR
Queue Stats
483W - 486L
1,481 Elo+
Party 1
Hades
Hades
KarepkgeKarl
Hades
Level 155
God Stats
17W - 23L
1,416 SR
Queue Stats
1,011W - 1,045L
1,400 Elo+
Party 1
Ymir
Ymir
VainApparition
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,220 Elo+
Party 4
Chiron
Chiron
xDeaconxJuanx
Chiron
Level 89
God Stats
5W - 6L
1,583 SR
Queue Stats
90W - 138L
1,430 Elo+
Party 4
Team Averages
Level 92
1,487 SR
1,384 Elo+

VS

Team Averages
Level 125
1,393 SR
1,447 Elo+
King Arthur
King Arthur
HellFramco
King Arthur
Level 149
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 3
Zhong Kui
Zhong Kui
SullenMadmax
Zhong Kui
Level 121
God Stats
1W - 3L
1,090 SR
Queue Stats
39W - 49L
1,409 Elo+
Party 2
Chaac
Chaac
jwayron
Chaac
Level 121
God Stats
2W - 2L
1,397 SR
Queue Stats
21W - 22L
1,455 Elo+
Party 3
Ix Chel
Ix Chel
smokenbowls
Ix Chel
Level 104
God Stats
5W - 4L
1,575 SR
Queue Stats
130W - 183L
1,460 Elo+
Solo
Ymir
Ymir
x_MERKULATOR_x
Ymir
Level 128
God Stats
6W - 3L
1,566 SR
Queue Stats
400W - 376L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 2 / 3
5,991
1,198
3,435
6,731
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
FloridaFriz
Yu Huang
1
0 / 0 / 0
1,424
285
0
0
0
1
0 / 0 / 0
1,424
285
0
0
0
12
4 / 4 / 1
6,241
1,248
2,966
8,220
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 3
5,474
1,095
6,441
7,389
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HellFramco
King Arthur
14
5 / 1 / 4
7,411
1,482
5,995
5,200
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
SullenMadmax
Zhong Kui
11
2 / 2 / 4
6,360
1,272
4,739
4,156
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
jwayron
Chaac
12
2 / 2 / 7
6,533
1,307
5,929
6,907
5,943
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
smokenbowls
Ix Chel
8
0 / 2 / 0
5,565
1,113
927
2,161
560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 7
6,194
1,239
2,077
5,442
3,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
9
9
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
2
2
3
1.75
L
Yu Huang
FloridaFriz
Yu Huang
0
0
0
0
W
King Arthur
HellFramco
King Arthur
5
1
4
7
L
0
0
0
0
W
Zhong Kui
SullenMadmax
Zhong Kui
2
2
4
2
L
4
4
1
1.13
W
Chaac
jwayron
Chaac
2
2
7
2.75
W
Ix Chel
smokenbowls
Ix Chel
0
2
0
0
L
1
3
3
0.83
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,842
Damage
19,667
22,340
Taken
23,866
13,625
Mitigated
15,065
5,591
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,435
428
1,023
1,485
6,731
4,925
0
2,092
4,301
6,533
218
L
Yu Huang
FloridaFriz
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
HellFramco
King Arthur
5,995
530
141
564
5,200
2,903
519
1,445
3,696
0
12,486
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
SullenMadmax
Zhong Kui
4,739
62
381
975
4,156
2,072
98
777
3,330
10,264
703
L
2,966
225
387
386
8,220
5,870
0
2,936
4,877
7,369
102
W
Chaac
jwayron
Chaac
5,929
1,062
145
1,744
6,907
5,943
28
1,158
5,749
0
14,518
W
Ix Chel
smokenbowls
Ix Chel
927
171
52
196
2,161
560
0
931
1,160
5,785
0
L
6,441
2,474
621
1,689
7,389
2,830
0
1,854
5,242
0
13,518
W
2,077
239
1,071
1,884
5,442
3,587
644
1,530
3,774
3,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
32,063
26
Minions Killed
65
0
Camps Cleared
0
303,741
Distance Traveled
481,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,991
1,198
4
1
0
108,964
0
L
Yu Huang
1,424
285
0
0
0
0
0
W
King Arthur
7,411
1,482
15
3
0
120,348
0
L
Hades
1,424
285
0
0
0
0
0
W
Zhong Kui
6,360
1,272
18
4
0
104,041
0
L
Ymir
6,241
1,248
8
2
0
101,903
0
W
Chaac
6,533
1,307
17
3
0
98,564
0
W
Ix Chel
5,565
1,113
10
2
0
48,186
0
L
Chiron
5,474
1,095
14
3
0
92,874
0
W
Ymir
6,194
1,239
5
1
0
110,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role