Player Matchup

Baron Samedi
Baron Samedi
BadlyBurnt
Baron Samedi
Level 220
God Stats
4W - 5L
1,547 SR
Queue Stats
185W - 150L
1,559 Elo+
Solo
Cerberus
Cerberus
Ianpapucho
Cerberus
Level 33
God Stats
2W - 2L
1,759 SR
Queue Stats
15W - 17L
1,526 Elo+
Party 1
Izanami
Izanami
Rxsestar
Izanami
Level 62
God Stats
9W - 13L
1,539 SR
Queue Stats
121W - 139L
1,495 Elo+
Party 1
Vulcan
Vulcan
fab1303
Vulcan
Level 140
God Stats
30W - 22L
1,551 SR
Queue Stats
200W - 185L
1,494 Elo+
Solo
Odin
Odin
rubypenguin
Odin
Level 109
God Stats
13W - 11L
1,607 SR
Queue Stats
144W - 129L
1,543 Elo+
Solo
Team Averages
Level 113
1,601 SR
1,523 Elo+

VS

Team Averages
Level 107
1,453 SR
1,509 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ColombianSnow
Amaterasu
Level 129
God Stats
3W - 9L
1,218 SR
Queue Stats
117W - 92L
1,549 Elo+
Solo
Zeus
Zeus
herbal-swap3
Zeus
Level 98
God Stats
3W - 4L
1,547 SR
Queue Stats
460W - 467L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadlyBurnt
Baron Samedi
12
3 / 1 / 5
8,044
536
4,353
11,237
10,451
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Ianpapucho
Cerberus
16
5 / 2 / 2
8,663
578
9,122
13,036
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Rxsestar
Izanami
14
0 / 3 / 4
7,985
532
3,054
6,387
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
fab1303
Vulcan
14
1 / 5 / 7
8,189
546
10,245
8,074
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 2 / 1
9,990
666
12,548
12,648
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 1 / 3
8,716
581
6,868
7,790
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
13
4 / 2 / 5
8,491
566
8,191
12,331
4,532
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
 
Ymir
13
2 / 3 / 6
7,202
480
6,721
11,007
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
ColombianSnow
Amaterasu
13
3 / 4 / 4
7,603
507
7,913
14,653
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 6 / 2
7,429
495
5,674
9,156
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
13
13
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
1
3
4.5
L
Hades
 
Hades
4
2
5
3.25
L
Ymir
 
Ymir
2
3
6
1.67
W
Baron Samedi
BadlyBurnt
Baron Samedi
3
1
5
5.5
L
Amaterasu
ColombianSnow
Amaterasu
3
4
4
1.25
W
Cerberus
Ianpapucho
Cerberus
5
2
2
3
W
Izanami
Rxsestar
Izanami
0
3
4
0.67
W
Vulcan
fab1303
Vulcan
1
5
7
0.9
L
1
6
2
0.33
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
35,367
51,382
Taken
54,937
30,794
Mitigated
20,835
18,172
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,868
3,171
0
3,932
7,790
2,447
737
3,135
4,569
0
64,391
L
Hades
 
Hades
8,191
542
327
5,234
12,331
4,532
0
8,432
3,528
49,120
1,697
L
Ymir
 
Ymir
6,721
1,331
0
3,573
11,007
3,563
322
6,408
4,491
50,134
0
W
Baron Samedi
BadlyBurnt
Baron Samedi
4,353
238
496
3,750
11,237
10,451
0
5,100
6,137
16,693
2,230
L
Amaterasu
ColombianSnow
Amaterasu
7,913
3,325
0
1,482
14,653
6,533
0
5,801
8,485
0
53,678
W
Cerberus
Ianpapucho
Cerberus
9,122
731
0
7,417
13,036
5,343
0
2,654
10,382
77,012
518
W
Izanami
Rxsestar
Izanami
3,054
1,503
0
1,195
6,387
1,984
223
1,132
5,255
0
60,035
W
Vulcan
fab1303
Vulcan
10,245
359
0
704
8,074
2,439
0
5,397
2,677
49,208
0
L
5,674
1,021
0
655
9,156
3,760
0
1,369
7,285
41,249
0
W
12,548
1,238
0
4,610
12,648
10,577
0
6,237
6,411
13,060
49,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
39,441
487
Minions Killed
430
0
Camps Cleared
0
1,560,651
Distance Traveled
1,459,101
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,716
581
109
7
0
280,513
5
L
Hades
8,491
566
90
6
0
310,665
3
L
Ymir
7,202
480
64
4
0
273,511
2
W
Baron Samedi
8,044
536
30
2
0
265,023
12
L
Amaterasu
7,603
507
86
6
0
337,229
0
W
Cerberus
8,663
578
151
10
0
368,993
0
W
Izanami
7,985
532
115
8
0
285,980
1
W
Vulcan
8,189
546
86
6
0
322,763
7
L
Zeus
7,429
495
81
5
0
257,183
0
W
Odin
9,990
666
105
7
0
317,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role