Player Matchup

Amaterasu
Amaterasu
SaveSapphire
Amaterasu
Level 165
God Stats
1W - 2L
1,139 SR
Queue Stats
253W - 254L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
SimpleG00CH
Danzaburou
Level 159
God Stats
9W - 5L
1,560 SR
Queue Stats
197W - 217L
1,413 Elo+
Party 1
Hera
Hera
Thiczums
Hera
Level 88
God Stats
23W - 17L
1,592 SR
Queue Stats
202W - 212L
1,427 Elo+
Party 1
Bastet
Bastet
lastnameday
Bastet
Level 57
God Stats
2W - 1L
1,291 SR
Queue Stats
57W - 58L
1,375 Elo+
Solo
Cliodhna
Cliodhna
mcaison
Cliodhna
Level 129
God Stats
2W - 1L
1,487 SR
Queue Stats
250W - 247L
1,463 Elo+
Solo
Team Averages
Level 120
1,414 SR
1,411 Elo+

VS

Team Averages
Level 89
1,427 SR
1,420 Elo+
Neith
Neith
JPJP777
Neith
Level 111
God Stats
4W - 8L
1,479 SR
Queue Stats
285W - 296L
1,491 Elo+
Solo
Cerberus
Cerberus
OGking5445
Cerberus
Level 87
God Stats
0W - 2L
1,119 SR
Queue Stats
231W - 222L
1,400 Elo+
Solo
Fenrir
Fenrir
Prince Supa
Fenrir
Level 139
God Stats
2W - 3L
1,553 SR
Queue Stats
429W - 442L
1,364 Elo+
Solo
Chaac
Chaac
SlinkySquid9422
Chaac
Level 48
God Stats
4W - 3L
1,558 SR
Queue Stats
101W - 101L
1,420 Elo+
Solo
Anubis
Anubis
W3bShooter
Anubis
Level 61
God Stats
18W - 29L
1,428 SR
Queue Stats
144W - 181L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SaveSapphire
Amaterasu
11
0 / 2 / 4
6,705
516
2,575
9,948
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
SimpleG00CH
Danzaburou
14
8 / 1 / 1
9,107
701
8,115
6,074
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hera
12
2 / 0 / 3
7,571
582
6,233
3,852
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
2 / 1 / 3
6,473
498
2,451
8,290
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
mcaison
Cliodhna
12
2 / 4 / 3
6,815
524
1,892
8,897
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JPJP777
Neith
6
0 / 3 / 1
4,932
379
1,084
4,236
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
OGking5445
Cerberus
9
0 / 2 / 1
6,030
464
2,065
7,651
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
12
2 / 3 / 0
6,584
506
1,606
8,169
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 0
7,426
571
11,173
9,974
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
W3bShooter
Anubis
11
1 / 3 / 0
6,314
486
3,011
6,793
2,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
8
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
JPJP777
Neith
0
3
1
0.17
L
Cerberus
OGking5445
Cerberus
0
2
1
0.25
L
Fenrir
2
3
0
0.67
W
Amaterasu
SaveSapphire
Amaterasu
0
2
4
1
W
Danzaburou
SimpleG00CH
Danzaburou
8
1
1
8.5
L
3
3
0
1
W
Hera
2
0
3
3.5
L
Anubis
W3bShooter
Anubis
1
3
0
0.33
W
Bastet
2
1
3
3.5
W
Cliodhna
mcaison
Cliodhna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
18,939
37,061
Taken
36,823
14,457
Mitigated
14,374
10,061
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JPJP777
Neith
1,084
594
0
405
4,236
855
0
0
4,236
0
14,366
L
Cerberus
OGking5445
Cerberus
2,065
0
986
1,458
7,651
2,698
0
331
7,266
23,829
0
L
Fenrir
1,606
928
0
3,079
8,169
2,785
0
1,534
6,549
0
29,954
W
Amaterasu
SaveSapphire
Amaterasu
2,575
1,032
0
3,562
9,948
6,265
0
581
9,367
0
38,009
W
Danzaburou
SimpleG00CH
Danzaburou
8,115
4,074
0
2,236
6,074
2,135
548
305
5,769
0
61,442
L
11,173
1,886
0
2,466
9,974
5,629
0
710
9,224
0
54,529
W
Hera
6,233
1,714
0
762
3,852
995
171
1,820
2,032
43,541
1,295
L
Anubis
W3bShooter
Anubis
3,011
120
0
2,763
6,793
2,407
0
3,174
3,315
43,196
0
W
Bastet
2,451
884
0
1,070
8,290
2,618
0
662
7,628
0
34,530
W
Cliodhna
mcaison
Cliodhna
1,892
568
0
2,431
8,897
2,444
0
1,708
7,189
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
31,286
388
Minions Killed
312
0
Camps Cleared
0
1,284,464
Distance Traveled
1,056,302
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,932
379
24
2
0
108,118
0
L
Cerberus
6,030
464
56
4
0
261,506
0
L
Fenrir
6,584
506
61
5
0
265,100
0
W
Amaterasu
6,705
516
68
5
0
239,875
8
W
Danzaburou
9,107
701
93
7
0
215,846
2
L
Chaac
7,426
571
93
7
0
212,575
0
W
Hera
7,571
582
97
7
0
266,629
5
L
Anubis
6,314
486
78
6
0
209,003
5
W
Bastet
6,473
498
52
4
0
306,456
0
W
Cliodhna
6,815
524
78
6
0
255,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role