Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
ChaosWolf718_YT
Susano
Gold V
Level 127
God Stats
2W - 3L
1,329 SR
Queue Stats
125W - 136L
1,216 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SilenceTheKiII
Nu Wa
Gold IV
Level 243
God Stats
15W - 15L
1,488 SR
Queue Stats
498W - 504L
1,199 MMR
Solo
Atlas
Atlas
Silver IV
VincentThe4th
Atlas
Silver IV
Level 78
God Stats
2W - 1L
1,821 SR
Queue Stats
24W - 53L
709 MMR
Solo
Skadi
Skadi
Silver IV
mofohamma
Skadi
Silver IV
Level 169
God Stats
38W - 39L
1,493 SR
Queue Stats
211W - 257L
723 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,526 SR
1,069 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,546 SR
1,265 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
masterrexx
Sobek
Silver I
Level 141
God Stats
10W - 9L
1,715 SR
Queue Stats
64W - 86L
1,236 MMR
Solo
Osiris
Osiris
Silver V
nchstk
Osiris
Silver V
Level 157
God Stats
7W - 12L
1,514 SR
Queue Stats
633W - 715L
587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 0 / 3
7,443
620
1,867
4,084
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 2
6,159
513
4,112
9,915
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 0 / 4
7,378
615
8,477
3,504
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 2
6,481
540
4,017
7,275
3,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
mofohamma
Skadi
11
4 / 5 / 4
6,774
565
6,137
7,370
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorCthulhuAo Kuang

VS

Bans
PeleAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 0
5,973
498
1,958
3,667
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
 
Chiron
9
2 / 5 / 1
5,887
491
6,210
8,059
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
 
Nemesis
12
0 / 1 / 0
5,852
488
3,075
8,753
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
9
2 / 3 / 2
5,888
491
3,878
11,074
6,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
nchstk
Osiris
10
0 / 1 / 0
5,500
458
2,766
9,340
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
5
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
3
3.5
L
Discordia
 
Discordia
1
2
0
0.5
L
Chiron
 
Chiron
2
5
1
0.5
L
Nemesis
 
Nemesis
0
1
0
0
W
2
0
2
3
W
2
0
4
4
W
1
0
2
2
L
Sobek
2
3
2
1
W
Skadi
mofohamma
Skadi
4
5
4
1.2
L
Osiris
nchstk
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
17,887
32,148
Taken
40,893
10,127
Mitigated
17,984
8,321
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,867
362
0
1,896
4,084
1,185
108
1,481
2,603
57,558
250
L
Discordia
 
Discordia
1,958
141
0
500
3,667
1,041
0
1,347
2,219
37,261
1,046
L
Chiron
 
Chiron
6,210
3,233
326
1,474
8,059
2,230
0
1,708
6,313
0
39,139
L
Nemesis
 
Nemesis
3,075
1,014
0
1,422
8,753
2,774
0
1,802
6,877
0
49,940
W
4,112
665
0
3,784
9,915
2,896
0
173
9,742
0
39,742
W
8,477
2,399
0
1,318
3,504
763
408
0
3,114
43,441
1,590
W
4,017
1,262
78
740
7,275
3,355
0
1,734
5,541
26,181
0
L
Sobek
3,878
573
804
3,187
11,074
6,325
0
3,738
7,274
14,769
2,237
W
Skadi
mofohamma
Skadi
6,137
2,510
0
505
7,370
1,928
1,436
1,937
5,433
0
38,869
L
Osiris
nchstk
Osiris
2,766
511
0
3,575
9,340
5,614
0
4,732
4,077
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
29,100
346
Minions Killed
336
0
Camps Cleared
0
1,179,618
Distance Traveled
1,140,797
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,443
620
102
9
0
247,073
2
L
Discordia
5,973
498
74
6
0
216,968
6
L
Chiron
5,887
491
72
6
0
192,398
1
L
Nemesis
5,852
488
93
8
0
253,763
0
W
Susano
6,159
513
63
5
0
259,560
3
W
Nu Wa
7,378
615
86
7
0
225,141
0
W
Atlas
6,481
540
41
3
0
230,641
1
L
Sobek
5,888
491
25
2
0
231,535
6
W
Skadi
6,774
565
54
5
0
217,203
0
L
Osiris
5,500
458
72
6
0
246,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role