Player Matchup

Sol
Sol
Alias107
Sol
Level 144
God Stats
2W - 5L
1,351 SR
Queue Stats
63W - 72L
1,422 Elo+
Party 1
Geb
Geb
BayouBengal81
Geb
Level 121
God Stats
32W - 32L
1,483 SR
Queue Stats
54W - 58L
1,418 Elo+
Party 1
Chiron
Chiron
MWmover
Chiron
Level 136
God Stats
9W - 10L
1,476 SR
Queue Stats
76W - 81L
1,465 Elo+
Party 1
Tyr
Tyr
UnR3alGamer2045
Tyr
Level 154
God Stats
3W - 4L
1,733 SR
Queue Stats
408W - 428L
1,460 Elo+
Solo
Kukulkan
Kukulkan
pittsteeler123
Kukulkan
Level 97
God Stats
202W - 158L
1,521 SR
Queue Stats
308W - 293L
1,416 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,436 Elo+

VS

Team Averages
Level 103
1,481 SR
1,442 Elo+
Fenrir
Fenrir
Darth_Cruz15
Fenrir
Level 64
God Stats
5W - 9L
1,402 SR
Queue Stats
181W - 198L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Mr-Random247
Kukulkan
Level 143
God Stats
14W - 13L
1,557 SR
Queue Stats
42W - 44L
1,445 Elo+
Solo
Cupid
Cupid
SerBronn87
Cupid
Level 128
God Stats
4W - 3L
1,533 SR
Queue Stats
113W - 115L
1,491 Elo+
Solo
Atlas
Atlas
booyaa2017
Atlas
Level 45
God Stats
1W - 1L
1,335 SR
Queue Stats
45W - 70L
1,343 Elo+
Solo
Awilix
Awilix
soupdkid
Awilix
Level 133
God Stats
27W - 26L
1,578 SR
Queue Stats
105W - 105L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,897
655
5,654
8,635
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
4,379
487
1,815
5,547
2,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
MWmover
Chiron
9
0 / 0 / 0
4,659
518
3,246
3,802
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
0 / 0 / 0
3,468
385
0
810
192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
10
0 / 1 / 0
5,736
637
1,537
3,020
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 1
5,716
635
4,238
7,231
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Mr-Random247
Kukulkan
10
0 / 0 / 1
5,113
568
1,106
2,036
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
9
1 / 0 / 1
4,896
544
2,871
4,259
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
7
0 / 0 / 2
4,206
467
1,094
3,920
2,351
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
soupdkid
Awilix
12
4 / 0 / 1
6,200
689
3,404
5,381
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
2
0
0
W
Fenrir
3
2
1
1.75
L
Chiron
MWmover
Chiron
0
0
0
0
W
Kukulkan
Mr-Random247
Kukulkan
0
0
1
0.5
W
Cupid
1
0
1
1.5
L
0
0
0
0
W
Atlas
0
0
2
1
L
Kukulkan
0
1
0
0
W
Awilix
soupdkid
Awilix
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
12,713
21,814
Taken
22,827
6,959
Mitigated
8,907
7,408
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
1,446
0
3,308
8,635
1,993
0
0
8,371
31,310
4,405
L
1,815
87
109
1,113
5,547
2,971
0
382
5,165
15,743
2,141
W
Fenrir
4,238
274
0
3,305
7,231
3,179
0
4,281
2,950
0
22,502
L
Chiron
MWmover
Chiron
3,246
340
266
1,431
3,802
997
0
702
3,100
0
34,499
W
Kukulkan
Mr-Random247
Kukulkan
1,106
279
0
462
2,036
627
0
1,332
704
25,076
0
W
Cupid
2,871
1,825
58
2,904
4,259
1,050
0
969
3,290
0
30,931
L
0
0
0
491
810
192
0
0
810
0
2,227
W
Atlas
1,094
161
0
0
3,920
2,351
0
610
3,310
12,580
949
L
Kukulkan
1,537
0
0
690
3,020
806
0
972
1,914
42,515
529
W
Awilix
soupdkid
Awilix
3,404
1,451
0
2,999
5,381
1,700
0
1,496
3,885
0
41,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
26,131
245
Minions Killed
268
0
Camps Cleared
0
686,623
Distance Traveled
975,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,897
655
67
7
0
147,316
1
L
Geb
4,379
487
22
2
0
177,322
2
W
Fenrir
5,716
635
40
4
0
179,652
0
L
Chiron
4,659
518
60
7
0
156,765
0
W
Kukulkan
5,113
568
62
7
0
189,762
0
W
Cupid
4,896
544
65
7
0
167,952
0
L
Tyr
3,468
385
9
1
0
38,819
0
W
Atlas
4,206
467
17
2
0
187,828
0
L
Kukulkan
5,736
637
87
10
0
166,401
1
W
Awilix
6,200
689
84
9
0
249,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role