Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
BLACKHEART2418
Sylvanus
Gold II
Level 157
God Stats
10W - 8L
1,654 SR
Queue Stats
60W - 61L
1,700 MMR
Solo
Achilles
Achilles
Gold II
Himdrix
Achilles
Gold II
Level 159
God Stats
1W - 3L
1,426 SR
Queue Stats
430W - 434L
1,685 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Scoopout
Danzaburou
Platinum V
Level 66
God Stats
2W - 5L
1,440 SR
Queue Stats
123W - 122L
1,733 MMR
Solo
Ullr
Ullr
Platinum III
gloopybee
Ullr
Platinum III
Level 62
God Stats
5W - 6L
1,483 SR
Queue Stats
78W - 75L
1,736 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,500 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,595 SR
1,737 MMR
Arachne
Arachne
Platinum IV
ASAP Moses
Arachne
Platinum IV
Level 186
God Stats
21W - 9L
1,706 SR
Queue Stats
165W - 161L
1,657 MMR
Solo
Chiron
Chiron
Platinum II
BryanBoom
Chiron
Platinum II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,853 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
PoppaMakki
Cthulhu
Platinum I
Level 149
God Stats
6W - 6L
1,588 SR
Queue Stats
169W - 159L
1,880 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
kmenard0419
Kumbhakarna
Gold II
Level 155
God Stats
14W - 9L
1,592 SR
Queue Stats
220W - 224L
1,494 MMR
Party 1
Scylla
Scylla
Gold I
xLilithOP
Scylla
Gold I
Level 103
God Stats
2W - 1L
1,591 SR
Queue Stats
39W - 35L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 3 / 0
7,729
644
7,455
5,411
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 4 / 0
6,680
557
3,938
10,578
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
Himdrix
Achilles
10
0 / 2 / 0
5,794
483
3,526
6,532
4,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Scoopout
Danzaburou
10
0 / 4 / 1
5,908
492
4,596
7,607
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ullr
12
1 / 4 / 1
6,196
516
3,904
10,936
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AgniThanatosHeraJormungandr

VS

Bans
PoseidonMedusaLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASAP Moses
Arachne
11
3 / 2 / 5
6,249
521
5,775
9,168
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
BryanBoom
Chiron
13
5 / 1 / 0
7,274
606
7,316
6,884
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
PoppaMakki
Cthulhu
14
3 / 1 / 0
7,798
650
6,358
8,526
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
kmenard0419
Kumbhakarna
10
1 / 0 / 2
6,402
534
3,844
8,273
5,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xLilithOP
Scylla
12
4 / 1 / 5
6,899
575
5,099
4,858
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
0
1.33
W
Arachne
ASAP Moses
Arachne
3
2
5
2.75
L
Sylvanus
0
4
0
0
W
Chiron
BryanBoom
Chiron
5
1
0
5
L
Achilles
Himdrix
Achilles
0
2
0
0
W
Cthulhu
PoppaMakki
Cthulhu
3
1
0
3
L
Danzaburou
Scoopout
Danzaburou
0
4
1
0.13
L
Ullr
1
4
1
0.38
W
Kumbhakarna
kmenard0419
Kumbhakarna
1
0
2
2
W
Scylla
xLilithOP
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
28,392
41,064
Taken
37,709
17,864
Mitigated
17,748
13,979
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,455
1,443
0
1,509
5,411
1,628
27
3,138
2,273
48,929
130
W
Arachne
ASAP Moses
Arachne
5,775
4,333
0
2,961
9,168
2,693
0
3,035
5,864
0
33,177
L
Sylvanus
3,938
893
0
3,275
10,578
5,569
0
6,379
4,199
41,998
9,869
W
Chiron
BryanBoom
Chiron
7,316
1,944
429
1,941
6,884
2,156
0
509
6,264
0
56,468
L
Achilles
Himdrix
Achilles
3,526
310
0
2,237
6,532
4,925
0
1,733
4,799
0
21,175
W
Cthulhu
PoppaMakki
Cthulhu
6,358
558
0
2,494
8,526
5,744
0
3,707
4,712
55,218
2,767
L
Danzaburou
Scoopout
Danzaburou
4,596
2,347
0
2,593
7,607
2,215
0
1,221
6,386
0
41,705
L
Ullr
3,904
1,083
0
4,365
10,936
3,527
0
2,565
8,371
0
47,475
W
Kumbhakarna
kmenard0419
Kumbhakarna
3,844
134
0
1,993
8,273
5,669
0
922
7,177
18,513
967
W
Scylla
xLilithOP
Scylla
5,099
838
0
575
4,858
1,486
0
2,119
2,520
44,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
34,622
392
Minions Killed
393
0
Camps Cleared
0
1,171,551
Distance Traveled
1,284,805
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,729
644
113
9
0
231,828
0
W
Arachne
6,249
521
54
5
0
270,272
5
L
Sylvanus
6,680
557
92
8
0
201,640
2
W
Chiron
7,274
606
102
9
0
232,890
0
L
Achilles
5,794
483
14
1
0
263,255
6
W
Cthulhu
7,798
650
114
10
0
252,946
3
L
Danzaburou
5,908
492
78
7
0
225,705
0
L
Ullr
6,196
516
95
8
0
249,123
0
W
Kumbhakarna
6,402
534
26
2
0
259,740
0
W
Scylla
6,899
575
97
8
0
268,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role