Player Matchup

Medusa
Medusa
BigWeenUrMum
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 2
Kali
Kali
FastTurtlez
Kali
Level 100
God Stats
28W - 33L
1,474 SR
Queue Stats
145W - 149L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
TTV-DeadRod_
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,469 Elo+
Solo
Nu Wa
Nu Wa
VeletaKinG
Nu Wa
Level 111
God Stats
95W - 56L
1,622 SR
Queue Stats
180W - 167L
1,476 Elo+
Solo
Artemis
Artemis
spencyspice
Artemis
Level 143
God Stats
13W - 7L
1,643 SR
Queue Stats
506W - 496L
1,464 Elo+
Solo
Team Averages
Level 98
1,548 SR
1,453 Elo+

VS

Team Averages
Level 85
1,567 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AceAxololt
Mulan
Level 48
God Stats
20W - 10L
1,743 SR
Queue Stats
30W - 17L
1,622 Elo+
Party 1
Discordia
Discordia
IVI A X 1 M U 5
Discordia
Level 156
God Stats
8W - 13L
1,536 SR
Queue Stats
382W - 352L
1,460 Elo+
Solo
Fenrir
Fenrir
SavoyBoi
Fenrir
Level 25
God Stats
10W - 6L
1,556 SR
Queue Stats
24W - 15L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
venommonev
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 1
5,840
584
2,632
6,676
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
6,263
626
2,681
7,849
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TTV-DeadRod_
Ah Puch
8
0 / 3 / 2
4,520
452
2,295
5,346
2,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
0 / 3 / 0
5,102
510
5,677
6,193
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
spencyspice
Artemis
8
1 / 2 / 0
5,428
543
5,382
6,472
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 0 / 3
5,662
566
5,675
4,502
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
2 / 1 / 0
6,695
670
4,768
7,905
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
IVI A X 1 M U 5
Discordia
12
2 / 1 / 1
6,579
658
4,948
5,782
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SavoyBoi
Fenrir
11
6 / 0 / 2
6,524
652
4,776
7,143
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
venommonev
Jormungandr
9
0 / 2 / 0
5,176
518
1,096
7,907
5,195
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
11
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Mulan
2
1
0
2
L
Medusa
0
2
1
0.25
L
3
1
1
3.5
W
Discordia
IVI A X 1 M U 5
Discordia
2
1
1
2.5
W
Fenrir
SavoyBoi
Fenrir
6
0
2
7
L
Ah Puch
TTV-DeadRod_
Ah Puch
0
3
2
0.33
L
Nu Wa
0
3
0
0
L
Artemis
spencyspice
Artemis
1
2
0
0.5
W
Jormungandr
venommonev
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
21,263
32,536
Taken
33,239
11,552
Mitigated
14,592
10,975
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,675
37
0
2,455
4,502
1,289
0
1,109
3,347
36,104
1,355
W
Mulan
4,768
416
0
3,382
7,905
4,376
0
352
7,507
0
40,398
L
Medusa
2,632
766
0
1,796
6,676
2,097
0
323
6,353
0
38,952
L
2,681
1,089
0
4,700
7,849
2,922
0
1,744
6,105
0
50,912
W
Discordia
IVI A X 1 M U 5
Discordia
4,948
181
0
2,125
5,782
1,111
0
2,901
2,646
49,552
1,176
W
Fenrir
SavoyBoi
Fenrir
4,776
702
0
1,564
7,143
2,621
0
2,180
4,793
0
39,847
L
Ah Puch
TTV-DeadRod_
Ah Puch
2,295
129
0
1,508
5,346
2,955
0
2,224
3,122
16,835
0
L
Nu Wa
5,677
2,129
0
950
6,193
1,829
0
3,678
2,515
28,608
0
L
Artemis
spencyspice
Artemis
5,382
2,525
0
2,021
6,472
1,749
0
3,518
2,954
0
32,927
W
Jormungandr
venommonev
Jormungandr
1,096
430
0
442
7,907
5,195
567
923
6,974
18,036
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
30,636
283
Minions Killed
350
0
Camps Cleared
0
990,858
Distance Traveled
1,100,642
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,662
566
59
6
0
227,611
6
W
Mulan
6,695
670
72
7
0
225,775
5
L
Medusa
5,840
584
74
7
0
180,349
0
L
Kali
6,263
626
89
9
0
226,516
0
W
Discordia
6,579
658
103
10
0
198,352
3
W
Fenrir
6,524
652
65
7
0
257,424
0
L
Ah Puch
4,520
452
21
2
0
213,956
0
L
Nu Wa
5,102
510
45
5
0
186,327
0
L
Artemis
5,428
543
54
5
0
183,710
2
W
Jormungandr
5,176
518
51
5
0
191,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role