Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DamZebra
Nike
Level 103
God Stats
3W - 4L
1,362 SR
Queue Stats
234W - 235L
1,541 Elo+
Solo
Cerberus
Cerberus
Pecesillo99
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 3
Kali
Kali
ZeKrOd
Kali
Level 156
God Stats
1W - 1L
1,437 SR
Queue Stats
10W - 9L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
lxsoullessxl
Jing Wei
Level 159
God Stats
2W - 1L
1,466 SR
Queue Stats
390W - 413L
1,446 Elo+
Solo
Team Averages
Level 130
1,453 SR
1,504 Elo+

VS

Team Averages
Level 75
1,651 SR
1,482 Elo+
Skadi
Skadi
DarkFingerer9000
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Dextroyer327
Bake Kujira
Level 136
God Stats
4W - 3L
1,685 SR
Queue Stats
252W - 250L
1,524 Elo+
Solo
Janus
Janus
Theboolinator_
Janus
Level 127
God Stats
7W - 12L
1,395 SR
Queue Stats
537W - 549L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
V_sixns
Gilgamesh
Level 69
God Stats
4W - 1L
1,887 SR
Queue Stats
433W - 446L
1,477 Elo+
Party 2
Agni
Agni
X_xJ_O_H_Nx_X
Agni
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
24W - 50L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 2 / 8
8,940
894
9,073
8,096
3,138
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
2 / 2 / 8
7,810
781
9,602
9,785
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
Pecesillo99
Cerberus
16
6 / 2 / 5
8,854
885
7,393
11,090
11,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kali
ZeKrOd
Kali
15
9 / 3 / 4
9,509
951
11,580
11,012
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jing Wei
lxsoullessxl
Jing Wei
13
1 / 5 / 10
7,769
777
8,492
8,134
2,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
6,362
636
4,152
8,889
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bake Kujira
Dextroyer327
Bake Kujira
14
5 / 3 / 8
8,893
889
8,479
14,068
15,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 4
7,564
756
7,502
8,324
2,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
V_sixns
Gilgamesh
16
4 / 2 / 5
8,624
862
13,304
14,254
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 4
8,211
821
6,372
7,100
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
23
Kills
12
14
Deaths
23
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
8
4.5
W
Nike
2
2
8
3
L
0
8
4
0.25
L
Bake Kujira
Dextroyer327
Bake Kujira
5
3
8
3
W
Cerberus
Pecesillo99
Cerberus
6
2
5
4.25
L
1
5
4
0.6
L
Gilgamesh
V_sixns
Gilgamesh
4
2
5
3.25
L
2
5
4
0.8
W
Kali
ZeKrOd
Kali
9
3
4
3.67
W
Jing Wei
lxsoullessxl
Jing Wei
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
39,809
48,117
Taken
52,635
30,273
Mitigated
35,923
17,013
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,073
1,156
1,453
3,008
8,096
3,138
276
3,423
4,511
21,525
0
W
Nike
9,602
679
911
494
9,785
7,095
145
4,404
5,145
2,215
14,841
L
4,152
935
88
77
8,889
2,690
141
3,126
5,658
0
7,041
L
Bake Kujira
Dextroyer327
Bake Kujira
8,479
3,452
574
3,833
14,068
15,479
0
4,594
9,315
13,383
653
W
Cerberus
Pecesillo99
Cerberus
7,393
143
516
3,446
11,090
11,623
0
5,162
5,711
15,015
1,262
L
7,502
213
1,091
838
8,324
2,693
0
2,874
5,253
19,450
165
L
Gilgamesh
V_sixns
Gilgamesh
13,304
2,478
409
4,229
14,254
12,199
0
4,548
9,620
0
21,316
L
6,372
262
853
632
7,100
2,862
0
2,451
4,487
19,056
324
W
Kali
ZeKrOd
Kali
11,580
4,318
498
5,272
11,012
5,740
218
5,407
5,317
0
19,952
W
Jing Wei
lxsoullessxl
Jing Wei
8,492
6,169
691
724
8,134
2,677
572
3,343
4,619
0
16,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
39,654
118
Minions Killed
90
0
Camps Cleared
0
901,115
Distance Traveled
910,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,940
894
44
4
0
172,773
0
W
Nike
7,810
781
13
1
0
174,933
0
L
Skadi
6,362
636
7
1
0
137,580
0
L
Bake Kujira
8,893
889
16
2
0
197,522
0
W
Cerberus
8,854
885
25
3
0
201,427
0
L
Janus
7,564
756
28
3
0
169,778
0
L
Gilgamesh
8,624
862
11
1
0
212,355
0
L
Agni
8,211
821
28
3
0
193,331
0
W
Kali
9,509
951
19
2
0
190,685
0
W
Jing Wei
7,769
777
17
2
0
161,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role