Player Matchup

Scylla
Scylla
JiuJitsusGay
Scylla
Level 126
God Stats
6W - 8L
1,594 SR
Queue Stats
337W - 339L
1,619 Elo+
Party 2
Rama
Rama
Rektaphobia
Rama
Level 161
God Stats
56W - 56L
1,674 SR
Queue Stats
274W - 254L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
Thats Zaddy
Ne Zha
Level 162
God Stats
10W - 12L
1,591 SR
Queue Stats
341W - 312L
1,528 Elo+
Solo
Poseidon
Poseidon
TyrMainsSuck
Poseidon
Level 118
God Stats
6W - 15L
1,220 SR
Queue Stats
888W - 784L
1,639 Elo+
Solo
Sylvanus
Sylvanus
WykkydLumps
Sylvanus
Level 122
God Stats
7W - 7L
1,760 SR
Queue Stats
79W - 89L
1,580 Elo+
Solo
Team Averages
Level 138
1,568 SR
1,595 Elo+

VS

Team Averages
Level 151
1,537 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LastEdwards
Ullr
Level 149
God Stats
15W - 6L
1,599 SR
Queue Stats
74W - 73L
1,564 Elo+
Party 1
Ymir
Ymir
Marjolila
Ymir
Level 158
God Stats
19W - 33L
1,526 SR
Queue Stats
145W - 224L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
mark7725
Zhong Kui
Level 147
God Stats
8W - 8L
1,559 SR
Queue Stats
41W - 32L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 0
4,848
485
712
6,302
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,345
635
5,414
6,154
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
8
1 / 3 / 1
4,881
488
2,779
6,188
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TyrMainsSuck
Poseidon
10
2 / 3 / 1
5,884
588
5,566
4,235
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
WykkydLumps
Sylvanus
9
3 / 3 / 1
5,877
588
4,077
9,299
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 0 / 2
8,321
832
6,284
4,126
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
10
0 / 3 / 0
5,790
579
3,597
7,671
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 6
6,114
611
4,501
8,979
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 0 / 2
5,562
556
1,271
8,296
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
mark7725
Zhong Kui
11
4 / 3 / 4
6,528
653
6,393
7,133
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
14
14
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
W
Medusa
 
Medusa
0
3
0
0
L
Scylla
0
4
0
0
W
3
2
6
3
W
Ymir
1
0
2
2
L
2
1
1
2.5
L
Ne Zha
1
3
1
0.5
L
Poseidon
TyrMainsSuck
Poseidon
2
3
1
0.83
L
Sylvanus
WykkydLumps
Sylvanus
3
3
1
1.17
W
Zhong Kui
mark7725
Zhong Kui
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
22,046
32,178
Taken
36,205
13,326
Mitigated
14,048
9,267
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,284
2,080
0
1,000
4,126
1,091
0
679
3,355
0
60,532
W
Medusa
 
Medusa
3,597
1,845
0
3,207
7,671
2,209
0
590
7,081
0
45,417
L
Scylla
712
151
0
673
6,302
2,024
0
0
6,302
29,380
0
W
4,501
1,532
0
3,587
8,979
2,522
0
2,548
6,431
0
39,324
W
Ymir
1,271
325
0
2,499
8,296
3,933
0
2,677
5,619
14,581
0
L
5,414
3,843
0
2,349
6,154
2,264
0
911
5,201
0
52,233
L
Ne Zha
2,779
154
0
2,585
6,188
1,799
0
1,006
4,990
0
22,395
L
Poseidon
TyrMainsSuck
Poseidon
5,566
1,618
0
650
4,235
1,044
0
2,376
1,533
38,038
351
L
Sylvanus
WykkydLumps
Sylvanus
4,077
1,439
350
2,660
9,299
6,195
0
2,635
6,488
14,183
503
W
Zhong Kui
mark7725
Zhong Kui
6,393
537
0
3,160
7,133
4,293
0
3,529
3,565
33,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
32,315
295
Minions Killed
345
0
Camps Cleared
0
952,600
Distance Traveled
1,104,311
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,321
832
113
11
0
230,460
0
W
Medusa
5,790
579
83
8
0
214,515
0
L
Scylla
4,848
485
45
5
0
176,303
0
W
Ullr
6,114
611
56
6
0
224,589
2
W
Ymir
5,562
556
23
2
0
229,979
5
L
Rama
6,345
635
110
11
0
186,264
0
L
Ne Zha
4,881
488
47
5
0
167,947
0
L
Poseidon
5,884
588
79
8
0
214,786
2
L
Sylvanus
5,877
588
14
1
0
207,300
2
W
Zhong Kui
6,528
653
70
7
0
204,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role