Player Matchup

Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Doge-_1
Medusa
Level 67
God Stats
3W - 1L
1,621 SR
Queue Stats
206W - 220L
1,474 Elo+
Party 2
Arachne
Arachne
PhenomBot
Arachne
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Janus
Janus
PrinceDm
Janus
Level 148
God Stats
3W - 1L
1,587 SR
Queue Stats
232W - 218L
1,457 Elo+
Solo
Khepri
Khepri
TTVShrimpShaker
Khepri
Level 68
God Stats
5W - 4L
1,503 SR
Queue Stats
219W - 256L
1,455 Elo+
Party 2
Team Averages
Level 99
1,542 SR
1,434 Elo+

VS

Team Averages
Level 103
1,536 SR
1,453 Elo+
Martichoras
Martichoras
DebutyLongNip
Martichoras
Level 89
God Stats
14W - 15L
1,532 SR
Queue Stats
266W - 271L
1,470 Elo+
Party 1
Ymir
Ymir
JoshDime
Ymir
Level 82
God Stats
21W - 20L
1,543 SR
Queue Stats
311W - 309L
1,481 Elo+
Party 1
Fenrir
Fenrir
SirEggRoll
Fenrir
Level 79
God Stats
48W - 47L
1,600 SR
Queue Stats
219W - 222L
1,493 Elo+
Party 1
Vulcan
Vulcan
capomacaille
Vulcan
Level 125
God Stats
187W - 156L
1,478 SR
Queue Stats
395W - 415L
1,402 Elo+
Solo
Nox
Nox
zilla234
Nox
Level 138
God Stats
1W - 3L
1,530 SR
Queue Stats
140W - 144L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 0 / 3
9,830
655
7,952
10,528
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Doge-_1
Medusa
12
2 / 7 / 6
7,537
502
9,456
11,428
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
PhenomBot
Arachne
16
9 / 1 / 1
9,756
650
7,204
12,355
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
PrinceDm
Janus
13
3 / 3 / 2
8,415
561
7,689
6,863
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 6
7,479
499
4,546
13,276
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DebutyLongNip
Martichoras
12
8 / 3 / 6
8,122
541
10,799
9,429
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
5 / 3 / 9
7,920
528
7,634
12,543
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
SirEggRoll
Fenrir
14
3 / 3 / 3
7,478
499
6,678
10,168
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
1 / 6 / 2
7,132
475
6,571
9,879
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,231
415
4,072
8,441
3,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
18
Kills
17
17
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
3
5.5
L
Martichoras
DebutyLongNip
Martichoras
8
3
6
3.67
W
Medusa
Doge-_1
Medusa
2
7
6
0.71
L
Ymir
5
3
9
3.17
W
Arachne
PhenomBot
Arachne
9
1
1
9.5
W
Janus
PrinceDm
Janus
3
3
2
1.33
L
Fenrir
SirEggRoll
Fenrir
3
3
3
1.5
W
0
6
6
0.5
L
Vulcan
1
6
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
35,754
54,450
Taken
50,460
22,726
Mitigated
24,364
19,300
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,952
1,741
48
7,427
10,528
4,272
2,033
3,251
7,277
64,600
2,819
L
Martichoras
DebutyLongNip
Martichoras
10,799
4,755
0
1,840
9,429
3,385
154
2,740
6,659
0
55,088
W
Medusa
Doge-_1
Medusa
9,456
4,052
0
1,490
11,428
3,764
265
3,163
8,265
0
42,494
L
Ymir
7,634
2,081
2,000
2,128
12,543
10,273
0
3,205
9,308
27,043
335
W
Arachne
PhenomBot
Arachne
7,204
5,570
0
4,993
12,355
5,076
509
4,381
7,974
0
70,175
W
Janus
PrinceDm
Janus
7,689
116
0
750
6,863
2,267
0
2,924
3,939
53,220
1,170
L
Fenrir
SirEggRoll
Fenrir
6,678
1,313
0
5,639
10,168
4,030
0
1,814
8,314
0
54,363
W
4,546
972
1,963
2,629
13,276
7,347
129
4,391
8,885
21,471
0
L
Vulcan
6,571
107
71
2,046
9,879
2,861
0
6,324
2,975
47,463
357
L
4,072
646
0
2,902
8,441
3,815
0
5,195
3,246
31,487
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
36,883
443
Minions Killed
344
0
Camps Cleared
0
1,415,771
Distance Traveled
1,267,204
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,830
655
143
10
0
258,003
0
L
Martichoras
8,122
541
89
6
0
226,359
4
W
Medusa
7,537
502
57
4
0
281,623
0
L
Ymir
7,920
528
41
3
0
238,131
2
W
Arachne
9,756
650
108
7
0
327,648
0
W
Janus
8,415
561
101
7
0
259,643
0
L
Fenrir
7,478
499
82
5
0
306,297
0
W
Khepri
7,479
499
34
2
0
288,854
8
L
Vulcan
7,132
475
76
5
0
268,623
5
L
Nox
6,231
415
56
4
0
227,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role