Player Matchup

Skadi
Skadi
Soapytatas
Skadi
Level 129
God Stats
15W - 12L
1,623 SR
Queue Stats
242W - 262L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TBM_Sir-Chavelit
Tsukuyomi
Level 146
God Stats
14W - 8L
1,691 SR
Queue Stats
314W - 324L
1,473 Elo+
Solo
Anubis
Anubis
desimoni4
Anubis
Level 37
God Stats
4W - 2L
1,624 SR
Queue Stats
19W - 14L
1,619 Elo+
Solo
Sylvanus
Sylvanus
errrkel
Sylvanus
Level 44
God Stats
1W - 1L
1,768 SR
Queue Stats
60W - 62L
1,563 Elo+
Solo
Sol
Sol
luvz-kwispy
Sol
Level 98
God Stats
2W - 2L
1,743 SR
Queue Stats
254W - 244L
1,546 Elo+
Party 1
Team Averages
Level 91
1,690 SR
1,568 Elo+

VS

Team Averages
Level 143
1,562 SR
1,530 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MrDrAtom
Baron Samedi
Level 141
God Stats
18W - 11L
1,614 SR
Queue Stats
56W - 66L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
Rizziah
Nu Wa
Level 143
God Stats
10W - 5L
1,638 SR
Queue Stats
40W - 57L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rawiswar49r
Cu Chulainn
Level 160
God Stats
17W - 17L
1,483 SR
Queue Stats
583W - 598L
1,514 Elo+
Solo
Pele
Pele
xistuffxtreme
Pele
Level 146
God Stats
3W - 0L
1,573 SR
Queue Stats
38W - 38L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 4 / 1
7,698
550
5,891
8,238
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
13
3 / 1 / 1
7,782
556
5,159
8,068
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
desimoni4
Anubis
12
3 / 1 / 0
7,885
563
5,403
5,504
2,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
errrkel
Sylvanus
11
1 / 1 / 3
6,814
487
3,753
10,239
5,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 2
6,969
498
5,899
8,038
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 2 / 3
7,843
560
4,304
7,893
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
MrDrAtom
Baron Samedi
12
1 / 2 / 5
7,172
512
4,238
12,553
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Rizziah
Nu Wa
15
2 / 0 / 5
8,828
631
9,180
4,160
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
rawiswar49r
Cu Chulainn
13
0 / 3 / 1
7,282
520
4,012
10,675
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
8 / 2 / 2
8,747
625
8,101
11,072
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
11
11
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
3
0.75
W
Baron Samedi
MrDrAtom
Baron Samedi
1
2
5
1.75
W
Nu Wa
Rizziah
Nu Wa
2
0
5
4.5
L
Skadi
1
4
1
0.38
L
Tsukuyomi
3
1
1
3.5
L
Anubis
desimoni4
Anubis
3
1
0
3
L
Sylvanus
errrkel
Sylvanus
1
1
3
2.5
L
1
4
2
0.5
W
Cu Chulainn
rawiswar49r
Cu Chulainn
0
3
1
0.17
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
29,835
40,087
Taken
46,353
15,069
Mitigated
24,760
14,056
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,304
2,582
0
3,666
7,893
2,698
520
1,143
6,702
0
58,899
W
Baron Samedi
MrDrAtom
Baron Samedi
4,238
455
466
3,137
12,553
10,943
0
3,482
8,937
25,730
0
W
Nu Wa
Rizziah
Nu Wa
9,180
3,191
0
1,436
4,160
1,220
526
2,473
1,371
59,422
1,840
L
Skadi
5,891
1,891
0
351
8,238
2,801
0
1,177
6,989
0
63,714
L
Tsukuyomi
5,159
1,039
0
2,025
8,068
2,405
0
1,821
6,111
0
56,644
L
Anubis
desimoni4
Anubis
5,403
430
0
3,209
5,504
2,092
99
380
5,040
49,823
1,938
L
Sylvanus
errrkel
Sylvanus
3,753
818
2,654
3,678
10,239
5,929
0
4,797
5,263
21,412
4,464
L
5,899
860
0
2,139
8,038
1,842
0
4,357
3,406
52,205
0
W
Cu Chulainn
rawiswar49r
Cu Chulainn
4,012
357
0
1,980
10,675
5,699
0
4,305
6,370
318
50,300
W
8,101
1,806
0
3,447
11,072
4,200
0
3,025
7,941
0
77,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
39,872
465
Minions Killed
460
0
Camps Cleared
0
1,322,563
Distance Traveled
1,432,017
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,843
560
132
9
0
276,654
2
W
Baron Samedi
7,172
512
35
3
0
284,212
1
W
Nu Wa
8,828
631
119
9
0
277,077
4
L
Skadi
7,698
550
114
8
0
261,370
3
L
Tsukuyomi
7,782
556
88
6
0
331,054
0
L
Anubis
7,885
563
105
8
0
196,511
4
L
Sylvanus
6,814
487
45
3
0
279,681
4
L
Sol
6,969
498
113
8
0
253,947
2
W
Cu Chulainn
7,282
520
76
5
0
272,090
0
W
Pele
8,747
625
98
7
0
321,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role