Player Matchup

Discordia
Discordia
DR3WDAK1D
Discordia
Level 125
God Stats
3W - 6L
1,388 SR
Queue Stats
81W - 82L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
GoodTuesdayy
Sylvanus
Level 125
God Stats
10W - 6L
1,627 SR
Queue Stats
27W - 38L
1,490 Elo+
Party 1
Mulan
Mulan
T-Naasty52
Mulan
Level 107
God Stats
8W - 13L
1,487 SR
Queue Stats
139W - 151L
1,474 Elo+
Party 1
Chernobog
Chernobog
TheGoblinGabe
Chernobog
Level 89
God Stats
1W - 1L
1,551 SR
Queue Stats
20W - 36L
1,426 Elo+
Party 1
Da Ji
Da Ji
X_jameslX
Da Ji
Level 143
God Stats
13W - 9L
1,666 SR
Queue Stats
144W - 152L
1,502 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,480 Elo+

VS

Team Averages
Level 144
1,582 SR
1,537 Elo+
Ra
Ra
FauxFernando
Ra
Level 154
God Stats
15W - 10L
1,575 SR
Queue Stats
338W - 310L
1,503 Elo+
Solo
Sobek
Sobek
Fiesh
Sobek
Level 140
God Stats
12W - 5L
1,564 SR
Queue Stats
19W - 7L
1,635 Elo+
Party 2
Amaterasu
Amaterasu
OGDirtyDrawers
Amaterasu
Level 128
God Stats
3W - 0L
1,687 SR
Queue Stats
107W - 108L
1,495 Elo+
Solo
Hachiman
Hachiman
Timechange
Hachiman
Level 156
God Stats
3W - 2L
1,276 SR
Queue Stats
25W - 11L
1,600 Elo+
Party 2
Pele
Pele
spencyspice
Pele
Level 143
God Stats
3W - 2L
1,809 SR
Queue Stats
512W - 499L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DR3WDAK1D
Discordia
11
0 / 3 / 2
5,922
494
5,677
7,291
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GoodTuesdayy
Sylvanus
10
0 / 7 / 1
4,939
412
3,839
11,586
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
12
3 / 2 / 1
6,393
533
6,527
10,872
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
TheGoblinGabe
Chernobog
11
0 / 5 / 0
5,319
443
1,414
7,938
2,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
X_jameslX
Da Ji
12
5 / 4 / 1
7,128
594
7,132
11,212
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,440
703
7,125
7,377
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Fiesh
Sobek
12
1 / 0 / 13
7,804
650
4,648
10,075
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
OGDirtyDrawers
Amaterasu
13
1 / 4 / 4
7,780
648
6,510
13,918
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Timechange
Hachiman
14
13 / 1 / 2
9,154
763
13,071
8,144
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 4
6,337
528
4,732
8,144
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
21
21
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
DR3WDAK1D
Discordia
0
3
2
0.33
W
5
0
3
6.5
W
Sobek
Fiesh
Sobek
1
0
13
7.5
L
Sylvanus
GoodTuesdayy
Sylvanus
0
7
1
0.07
W
Amaterasu
OGDirtyDrawers
Amaterasu
1
4
4
0.75
L
Mulan
3
2
1
1.75
L
Chernobog
TheGoblinGabe
Chernobog
0
5
0
0
W
Hachiman
Timechange
Hachiman
13
1
2
14
L
Da Ji
X_jameslX
Da Ji
5
4
1
1.38
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
36,086
48,899
Taken
47,658
19,378
Mitigated
23,859
11,364
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DR3WDAK1D
Discordia
5,677
311
0
1,367
7,291
1,930
0
3,856
3,435
45,211
0
W
7,125
433
1,359
4,412
7,377
3,135
475
2,971
4,406
84,080
1,573
W
Sobek
Fiesh
Sobek
4,648
638
2,474
4,457
10,075
7,491
263
2,389
7,686
19,841
131
L
Sylvanus
GoodTuesdayy
Sylvanus
3,839
1,281
462
1,238
11,586
5,687
0
3,831
7,682
16,197
4,147
W
Amaterasu
OGDirtyDrawers
Amaterasu
6,510
2,581
0
5,602
13,918
7,684
25
242
13,676
0
53,155
L
Mulan
6,527
855
0
3,088
10,872
5,810
0
1,141
9,731
198
32,960
L
Chernobog
TheGoblinGabe
Chernobog
1,414
894
0
1,805
7,938
2,124
0
619
7,319
0
32,530
W
Hachiman
Timechange
Hachiman
13,071
8,187
0
3,523
8,144
2,506
1,652
2,173
5,971
0
67,076
L
Da Ji
X_jameslX
Da Ji
7,132
1,698
0
3,404
11,212
3,827
0
2,122
9,090
0
38,259
W
4,732
835
0
1,147
8,144
3,043
524
1,700
6,444
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
39,515
277
Minions Killed
472
0
Camps Cleared
0
1,197,083
Distance Traveled
1,270,179
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,922
494
85
7
0
214,641
4
W
Ra
8,440
703
160
13
0
263,505
3
W
Sobek
7,804
650
28
2
0
272,303
0
L
Sylvanus
4,939
412
32
3
0
239,874
1
W
Amaterasu
7,780
648
111
9
0
235,986
4
L
Mulan
6,393
533
52
4
0
223,876
4
L
Chernobog
5,319
443
47
4
0
249,503
3
W
Hachiman
9,154
763
110
9
0
216,861
0
L
Da Ji
7,128
594
61
5
0
269,189
0
W
Pele
6,337
528
63
5
0
281,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role