Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GilgameshORtroll
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,321 Elo+
Solo
Eset
Eset
ToonzCluez
Eset
Level 105
God Stats
2W - 2L
1,390 SR
Queue Stats
266W - 260L
1,444 Elo+
Solo
Da Ji
Da Ji
lacedxxcrack
Da Ji
Level 66
God Stats
2W - 1L
1,520 SR
Queue Stats
81W - 95L
1,394 Elo+
Solo
Geb
Geb
teleone
Geb
Level 159
God Stats
4W - 4L
1,465 SR
Queue Stats
107W - 126L
1,421 Elo+
Solo
Team Averages
Level 94
1,475 SR
1,416 Elo+

VS

Team Averages
Level 106
1,356 SR
1,421 Elo+
Artio
Artio
IAmBaitboy
Artio
Level 104
God Stats
3W - 2L
1,698 SR
Queue Stats
91W - 125L
1,388 Elo+
Solo
Ullr
Ullr
IMxAxN1NJA
Ullr
Level 128
God Stats
0W - 6L
1,092 SR
Queue Stats
367W - 406L
1,415 Elo+
Party 1
Skadi
Skadi
Kyo_Haibaru
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,395 Elo+
Solo
Hachiman
Hachiman
MajinBuch34
Hachiman
Level 109
God Stats
1W - 8L
1,142 SR
Queue Stats
105W - 133L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Noah Yesus
Jing Wei
Level 68
God Stats
2W - 9L
1,346 SR
Queue Stats
172W - 185L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 4
5,627
1,125
3,337
5,224
5,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 0 / 0
4,312
862
0
0
0
11
2 / 0 / 2
5,885
1,177
2,714
2,779
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 3
5,591
1,118
2,063
3,260
1,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
9
0 / 1 / 4
5,240
1,048
1,518
4,649
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 2 / 0
4,521
904
424
3,477
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 0
5,448
1,090
4,205
1,558
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,105
1,021
3,357
2,906
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
MajinBuch34
Hachiman
8
0 / 2 / 1
4,673
935
2,692
2,870
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Noah Yesus
Jing Wei
6
0 / 0 / 0
4,337
867
1,187
463
145
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
1
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
W
0
0
0
0
L
Artio
0
2
0
0
L
1
0
0
1
L
0
1
1
0.5
L
Hachiman
MajinBuch34
Hachiman
0
2
1
0.25
L
Jing Wei
Noah Yesus
Jing Wei
0
0
0
0
W
2
0
2
3
W
2
0
3
3.5
W
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,632
Damage
11,865
15,912
Taken
11,274
9,744
Mitigated
4,500
6,136
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,337
319
324
371
5,224
5,391
0
49
5,175
7,021
158
W
0
0
0
0
0
0
0
0
0
0
0
L
Artio
424
0
522
781
3,477
2,039
0
1,451
1,824
684
0
L
4,205
531
0
131
1,558
520
0
1,094
384
0
11,285
L
3,357
1,228
0
490
2,906
954
0
2,371
423
0
8,608
L
Hachiman
MajinBuch34
Hachiman
2,692
1,137
0
0
2,870
842
0
1,625
1,155
0
5,911
L
Jing Wei
Noah Yesus
Jing Wei
1,187
783
0
238
463
145
0
463
0
0
1,697
W
2,714
374
649
698
2,779
850
0
106
2,673
8,656
1,273
W
2,063
122
942
621
3,260
1,478
0
103
3,157
0
5,149
W
Geb
1,518
144
991
1,540
4,649
2,025
0
166
4,483
4,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
24,084
34
Minions Killed
35
0
Camps Cleared
0
433,562
Distance Traveled
311,868
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,627
1,125
4
1
0
111,388
0
W
Odin
4,312
862
0
0
0
14,874
0
L
Artio
4,521
904
0
0
0
53,202
0
L
Ullr
5,448
1,090
22
4
0
99,029
0
L
Skadi
5,105
1,021
10
2
0
65,942
0
L
Hachiman
4,673
935
3
1
0
60,602
0
L
Jing Wei
4,337
867
0
0
0
33,093
0
W
Eset
5,885
1,177
18
4
0
110,634
0
W
Da Ji
5,591
1,118
10
2
0
110,527
1
W
Geb
5,240
1,048
2
0
0
86,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role