Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DeckerWrecker
Nu Wa
Level 108
God Stats
10W - 11L
1,483 SR
Queue Stats
363W - 312L
1,542 Elo+
Party 3
Medusa
Medusa
DuckNation26
Medusa
Level 126
God Stats
31W - 19L
1,661 SR
Queue Stats
147W - 110L
1,486 Elo+
Solo
Sylvanus
Sylvanus
arturo_gamer706
Sylvanus
Level 154
God Stats
1W - 0L
1,778 SR
Queue Stats
125W - 128L
1,499 Elo+
Party 1
Team Averages
Level 133
1,585 SR
1,505 Elo+

VS

Team Averages
Level 138
1,645 SR
1,537 Elo+
Nu Wa
Nu Wa
John24u
Nu Wa
Level 155
God Stats
2W - 3L
1,332 SR
Queue Stats
145W - 127L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
M0mmyLeFay
Xbalanque
Level 114
God Stats
2W - 1L
1,946 SR
Queue Stats
154W - 124L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oo LuXor oO
Cu Chulainn
Level 127
God Stats
2W - 1L
1,795 SR
Queue Stats
216W - 196L
1,513 Elo+
Solo
Eset
Eset
Sectums3mpra
Eset
Level 134
God Stats
2W - 6L
1,351 SR
Queue Stats
138W - 125L
1,569 Elo+
Party 2
Ratatoskr
Ratatoskr
YouAreAllMuted
Ratatoskr
Level 158
God Stats
0W - 2L
1,800 SR
Queue Stats
75W - 77L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 4 / 2
7,925
660
3,907
7,221
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
12
2 / 0 / 2
7,476
623
6,934
12,164
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 6
7,276
606
6,212
9,559
5,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
13
8 / 0 / 3
7,887
657
9,353
7,143
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
3 / 3 / 3
6,687
557
4,426
8,459
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
John24u
Nu Wa
13
2 / 4 / 5
7,449
621
9,967
6,398
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
M0mmyLeFay
Xbalanque
10
1 / 5 / 2
5,925
494
4,046
10,004
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Oo LuXor oO
Cu Chulainn
11
0 / 4 / 0
6,659
555
9,104
13,018
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
5,632
469
2,251
5,865
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
YouAreAllMuted
Ratatoskr
13
5 / 3 / 0
7,012
584
4,210
9,373
2,780
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
9
9
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
2
1.25
W
Jormungandr
 
Jormungandr
2
0
2
3
W
3
2
6
3
W
Medusa
8
0
3
9.5
L
Nu Wa
John24u
Nu Wa
2
4
5
1.13
L
Xbalanque
M0mmyLeFay
Xbalanque
1
5
2
0.4
L
Cu Chulainn
Oo LuXor oO
Cu Chulainn
0
4
0
0
L
1
4
1
0.38
L
Ratatoskr
YouAreAllMuted
Ratatoskr
5
3
0
1.67
W
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
29,578
44,546
Taken
44,658
21,250
Mitigated
16,250
10,605
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,907
505
0
908
7,221
1,806
0
2,838
4,168
59,459
332
W
Jormungandr
 
Jormungandr
6,934
4,074
0
4,169
12,164
8,283
0
1,383
10,615
52,501
1,950
W
6,212
2,065
0
1,085
9,559
5,961
506
3,040
6,287
26,742
0
W
Medusa
9,353
4,150
0
2,059
7,143
2,221
597
1,616
5,361
0
64,783
L
Nu Wa
John24u
Nu Wa
9,967
1,488
0
693
6,398
1,583
0
4,983
1,415
51,336
0
L
Xbalanque
M0mmyLeFay
Xbalanque
4,046
616
0
1,505
10,004
2,191
0
2,846
7,158
0
41,816
L
Cu Chulainn
Oo LuXor oO
Cu Chulainn
9,104
1,472
0
2,821
13,018
6,733
0
8,982
4,036
1,978
47,183
L
2,251
348
0
749
5,865
2,963
0
1,912
3,953
14,225
172
L
Ratatoskr
YouAreAllMuted
Ratatoskr
4,210
688
0
4,532
9,373
2,780
904
2,248
7,125
0
48,344
W
Sylvanus
4,426
1,412
102
2,282
8,459
2,979
0
3,774
4,311
30,999
11,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
32,677
406
Minions Killed
376
0
Camps Cleared
0
1,131,592
Distance Traveled
1,179,627
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,925
660
101
8
0
213,221
6
W
Jormungandr
7,476
623
104
9
0
199,661
0
W
Nu Wa
7,276
606
31
3
0
233,454
0
W
Medusa
7,887
657
96
8
0
251,435
3
L
Nu Wa
7,449
621
104
9
0
227,607
1
L
Xbalanque
5,925
494
77
6
0
244,430
2
L
Cu Chulainn
6,659
555
93
8
0
232,319
1
L
Eset
5,632
469
18
2
0
217,341
0
L
Ratatoskr
7,012
584
84
7
0
257,930
6
W
Sylvanus
6,687
557
74
6
0
233,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role