Player Matchup

Geb
Geb
Anton1o1999
Geb
Level 143
God Stats
1W - 0L
1,577 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 1
Cerberus
Cerberus
Byrce
Cerberus
Level 142
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Hachiman
Hachiman
Jebloh
Hachiman
Level 148
God Stats
1W - 0L
1,303 SR
Queue Stats
5W - 1L
1,874 Elo+
Party 1
Erlang Shen
Erlang Shen
Mastake maker
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,705 Elo+
Party 1
Discordia
Discordia
Weptaxe
Discordia
Level 145
God Stats
1W - 0L
1,866 SR
Queue Stats
5W - 3L
1,626 Elo+
Party 1
Team Averages
Level 147
1,578 SR
1,672 Elo+

VS

Team Averages
Level 140
1,555 SR
1,513 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BugeyeTy
Zeus
Level 140
God Stats
1W - 2L
1,534 SR
Queue Stats
80W - 84L
1,493 Elo+
Solo
Sobek
Sobek
DD214DREAM
Sobek
Level 119
God Stats
7W - 8L
1,496 SR
Queue Stats
349W - 359L
1,516 Elo+
Party 2
Geb
Geb
Mr Bradsher
Geb
Level 109
God Stats
1W - 1L
1,745 SR
Queue Stats
206W - 190L
1,536 Elo+
Party 2
Vamana
Vamana
taringa
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 239L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
8,916
811
7,302
10,378
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Byrce
Cerberus
13
3 / 4 / 15
8,931
812
5,748
13,209
16,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jebloh
Hachiman
18
11 / 2 / 7
10,788
981
15,668
10,576
5,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Mastake maker
Erlang Shen
14
1 / 3 / 17
8,655
787
9,029
12,014
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
Weptaxe
Discordia
15
3 / 0 / 14
9,026
821
8,454
4,118
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 3 / 4
8,007
728
9,680
8,622
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
2 / 5 / 1
7,648
695
10,260
8,874
3,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
2 / 5 / 5
7,908
719
4,141
13,156
14,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 4 / 6
7,575
689
8,455
9,605
8,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
taringa
Vamana
14
1 / 4 / 3
7,442
677
4,732
10,982
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
21
Kills
9
10
Deaths
21
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
4
1.33
W
3
1
14
10
L
Zeus
2
5
1
0.5
W
Cerberus
Byrce
Cerberus
3
4
15
2.63
L
Sobek
2
5
5
0.9
W
Hachiman
Jebloh
Hachiman
11
2
7
7.25
W
Erlang Shen
Mastake maker
Erlang Shen
1
3
17
3.17
L
2
4
6
1.25
W
Discordia
Weptaxe
Discordia
3
0
14
10
L
Vamana
taringa
Vamana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
37,268
50,295
Taken
51,239
47,023
Mitigated
39,017
22,823
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,680
3,464
375
1,818
8,622
3,649
0
3,461
4,820
0
25,056
W
7,302
29
504
2,678
10,378
10,629
1,039
5,875
4,503
8,482
731
L
Zeus
10,260
646
0
1,146
8,874
3,023
0
3,177
5,436
20,381
500
W
Cerberus
Byrce
Cerberus
5,748
197
901
3,033
13,209
16,224
112
4,691
8,518
13,539
0
L
Sobek
4,141
130
932
2,959
13,156
14,325
0
5,480
6,856
9,619
0
W
Hachiman
Jebloh
Hachiman
15,668
10,245
1,343
4,076
10,576
5,118
4,574
4,608
5,968
0
32,398
W
Erlang Shen
Mastake maker
Erlang Shen
9,029
2,270
1,452
4,433
12,014
13,390
627
4,672
7,342
0
14,705
L
8,455
192
1,229
1,466
9,605
8,929
0
3,737
5,007
17,225
0
W
Discordia
Weptaxe
Discordia
8,454
207
2,539
1,864
4,118
1,662
910
2,961
1,157
29,012
0
L
Vamana
taringa
Vamana
4,732
1,909
1,121
1,073
10,982
9,091
0
3,925
6,942
0
9,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
38,580
131
Minions Killed
100
0
Camps Cleared
0
1,055,815
Distance Traveled
900,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,007
728
40
4
0
161,551
0
W
Geb
8,916
811
14
1
0
216,831
0
L
Zeus
7,648
695
22
2
0
146,828
0
W
Cerberus
8,931
812
23
2
0
198,157
0
L
Sobek
7,908
719
17
2
0
205,022
0
W
Hachiman
10,788
981
38
3
0
206,415
0
W
Erlang Shen
8,655
787
17
2
0
216,908
0
L
Geb
7,575
689
12
1
0
209,318
0
W
Discordia
9,026
821
39
4
0
217,504
0
L
Vamana
7,442
677
9
1
0
178,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role