Player Matchup

King Arthur
King Arthur
Gold V
Chinoxhu99
King Arthur
Gold V
Level 80
God Stats
1W - 2L
1,494 SR
Queue Stats
13W - 11L
1,507 MMR
Solo
Vulcan
Vulcan
Platinum V
CxmpHp
Vulcan
Platinum V
Level 121
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 30L
1,580 MMR
Solo
Ares
Ares
Silver I
GIVIurkin
Ares
Silver I
Level 79
God Stats
3W - 2L
1,361 SR
Queue Stats
7W - 5L
1,521 MMR
Solo
Cernunnos
Cernunnos
Gold III
jumper17
Cernunnos
Gold III
Level 105
God Stats
2W - 1L
1,723 SR
Queue Stats
66W - 65L
1,513 MMR
Solo
Surtr
Surtr
Gold II
rubendelao
Surtr
Gold II
Level 159
God Stats
2W - 7L
1,401 SR
Queue Stats
328W - 331L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,448 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 175
1,667 SR
1,535 MMR
Fenrir
Fenrir
Platinum IV
GenaralSlime
Fenrir
Platinum IV
Level 160
God Stats
10W - 5L
1,721 SR
Queue Stats
237W - 232L
1,588 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ItzJewse
Baron Samedi
Gold II
Level 139
God Stats
2W - 2L
1,527 SR
Queue Stats
87W - 97L
1,499 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Melódyଓ
Aphrodite
Bronze III
Level 157
God Stats
3W - 0L
1,795 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold II
PARTFLYINGMOOSE
Nike
Gold II
Level 129
God Stats
18W - 18L
1,522 SR
Queue Stats
134W - 130L
1,587 MMR
Solo
Rama
Rama
Bronze III
SnappleTheApples
Rama
Bronze III
Level 291
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chinoxhu99
King Arthur
1
0 / 0 / 0
2,453
491
0
0
0
Vulcan
CxmpHp
Vulcan
7
0 / 0 / 0
3,723
745
179
1,482
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
6
2 / 0 / 1
3,775
755
1,884
4,340
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
jumper17
Cernunnos
6
0 / 2 / 2
3,216
643
2,384
3,172
862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
6
1 / 0 / 1
3,360
672
1,050
2,998
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PoseidonThanatosHeraHorus

VS

Bans
AchillesAh PuchSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 1
3,175
635
1,258
2,580
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ItzJewse
Baron Samedi
7
0 / 0 / 0
3,561
712
1,480
1,764
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Melódyଓ
Aphrodite
6
1 / 1 / 1
3,899
780
1,372
3,268
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,002
800
288
2,340
1,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 1
3,490
698
2,402
3,630
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chinoxhu99
King Arthur
0
0
0
0
L
Vulcan
CxmpHp
Vulcan
0
0
0
0
L
Ares
2
0
1
2.5
W
Fenrir
0
1
1
0.5
W
Baron Samedi
ItzJewse
Baron Samedi
0
0
0
0
W
Aphrodite
Melódyଓ
Aphrodite
1
1
1
1.5
W
0
0
0
0
W
1
1
1
1.5
L
Cernunnos
jumper17
Cernunnos
0
2
2
0.5
L
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,497
Damage
6,800
11,992
Taken
13,582
4,722
Mitigated
5,390
4,200
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chinoxhu99
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
CxmpHp
Vulcan
179
0
0
380
1,482
437
0
1,318
164
16,798
466
L
Ares
1,884
176
0
1,702
4,340
2,301
0
909
3,431
10,378
224
W
Fenrir
1,258
603
0
444
2,580
848
0
223
2,357
0
13,092
W
Baron Samedi
ItzJewse
Baron Samedi
1,480
0
0
431
1,764
545
0
159
1,601
17,615
0
W
Aphrodite
Melódyଓ
Aphrodite
1,372
340
1,282
1,732
3,268
1,829
0
752
2,516
11,519
0
W
288
53
0
578
2,340
1,105
306
0
2,340
0
24,415
W
2,402
1,937
0
967
3,630
1,063
0
969
2,661
0
17,136
L
Cernunnos
jumper17
Cernunnos
2,384
917
0
1,039
3,172
862
0
283
2,889
0
14,463
L
Surtr
1,050
448
0
1,079
2,998
1,122
0
342
2,623
597
15,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,527
Gold Earned
18,127
112
Minions Killed
175
0
Camps Cleared
0
426,359
Distance Traveled
522,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,453
491
0
0
0
0
0
L
Vulcan
3,723
745
46
9
0
95,380
0
L
Ares
3,775
755
11
2
0
104,610
0
W
Fenrir
3,175
635
29
6
0
104,604
0
W
Baron Samedi
3,561
712
44
9
0
109,980
0
W
Aphrodite
3,899
780
18
4
0
106,534
0
W
Nike
4,002
800
49
10
0
106,337
0
W
Rama
3,490
698
35
7
0
95,255
0
L
Cernunnos
3,216
643
29
6
0
96,637
0
L
Surtr
3,360
672
26
5
0
129,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role