Player Matchup

Baron Samedi
Baron Samedi
HawkThorn13
Baron Samedi
Level 82
God Stats
6W - 2L
1,781 SR
Queue Stats
385W - 156L
1,677 Elo+
Party 1
Hun Batz
Hun Batz
KasLinso
Hun Batz
Level 148
God Stats
5W - 0L
1,654 SR
Queue Stats
378W - 125L
1,659 Elo+
Party 1
Zeus
Zeus
NoctXis69420
Zeus
Level 65
God Stats
25W - 26L
1,461 SR
Queue Stats
392W - 272L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sofíauwu
Kumbhakarna
Level 80
God Stats
6W - 0L
1,524 SR
Queue Stats
21W - 7L
1,723 Elo+
Party 1
King Arthur
King Arthur
Spagucci_Aztec
King Arthur
Level 89
God Stats
11W - 8L
1,588 SR
Queue Stats
63W - 63L
1,530 Elo+
Solo
Team Averages
Level 93
1,602 SR
1,624 Elo+

VS

Team Averages
Level 84
1,525 SR
1,455 Elo+
Danzaburou
Danzaburou
And1 TRICOLOR
Danzaburou
Level 115
God Stats
57W - 40L
1,597 SR
Queue Stats
307W - 289L
1,561 Elo+
Solo
Persephone
Persephone
FALLEN----0NE--
Persephone
Level 86
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 9L
1,511 Elo+
Solo
Maui
Maui
JDot008
Maui
Level 65
God Stats
8W - 13L
1,394 SR
Queue Stats
280W - 304L
1,361 Elo+
Solo
Cliodhna
Cliodhna
Jdelllano
Cliodhna
Level 86
God Stats
12W - 15L
1,459 SR
Queue Stats
298W - 313L
1,456 Elo+
Solo
Olorun
Olorun
W0VOKA
Olorun
Level 69
God Stats
124W - 127L
1,463 SR
Queue Stats
287W - 329L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HawkThorn13
Baron Samedi
17
3 / 2 / 13
10,693
1,069
12,657
6,897
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
KasLinso
Hun Batz
17
4 / 4 / 11
11,192
1,119
16,298
12,677
6,518
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 0 / 10
12,334
1,233
22,954
5,743
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Sofíauwu
Kumbhakarna
16
1 / 2 / 10
10,217
1,022
3,857
12,362
11,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Spagucci_Aztec
King Arthur
16
5 / 4 / 12
11,304
1,130
15,093
16,566
19,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

235

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
And1 TRICOLOR
Danzaburou
16
2 / 3 / 8
10,716
1,072
10,731
10,401
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Persephone
FALLEN----0NE--
Persephone
16
5 / 1 / 5
11,371
1,137
11,786
10,048
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
JDot008
Maui
16
2 / 4 / 10
11,197
1,120
5,433
19,105
27,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Jdelllano
Cliodhna
16
3 / 9 / 7
10,322
1,032
11,468
21,650
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Olorun
W0VOKA
Olorun
16
0 / 5 / 8
9,827
983
8,170
13,555
5,869
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
22
Kills
12
12
Deaths
22
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
And1 TRICOLOR
Danzaburou
2
3
8
2
L
Persephone
FALLEN----0NE--
Persephone
5
1
5
7.5
W
Baron Samedi
HawkThorn13
Baron Samedi
3
2
13
4.75
L
Maui
JDot008
Maui
2
4
10
1.75
L
Cliodhna
Jdelllano
Cliodhna
3
9
7
0.72
W
Hun Batz
KasLinso
Hun Batz
4
4
11
2.38
W
9
0
10
14
W
Kumbhakarna
Sofíauwu
Kumbhakarna
1
2
10
3
W
King Arthur
Spagucci_Aztec
King Arthur
5
4
12
2.75
L
Olorun
W0VOKA
Olorun
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,859
Damage
47,588
54,245
Taken
74,759
43,593
Mitigated
50,588
13,029
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
And1 TRICOLOR
Danzaburou
10,731
2,575
0
465
10,401
4,655
0
3,944
6,457
0
30,433
L
Persephone
FALLEN----0NE--
Persephone
11,786
1,066
0
1,056
10,048
3,722
0
3,736
6,306
29,144
0
W
Baron Samedi
HawkThorn13
Baron Samedi
12,657
844
2,276
2,724
6,897
3,848
0
2,834
4,063
21,690
882
L
Maui
JDot008
Maui
5,433
1,239
0
3,771
19,105
27,567
0
11,847
7,258
11,381
0
L
Cliodhna
Jdelllano
Cliodhna
11,468
1,452
0
1,380
21,650
8,775
0
12,996
8,654
0
27,137
W
Hun Batz
KasLinso
Hun Batz
16,298
2,543
0
1,261
12,677
6,518
0
4,919
7,758
0
34,413
W
22,954
1,506
147
588
5,743
2,441
0
2,916
2,827
50,805
0
W
Kumbhakarna
Sofíauwu
Kumbhakarna
3,857
128
2,244
2,119
12,362
11,709
0
5,732
6,630
6,919
0
W
King Arthur
Spagucci_Aztec
King Arthur
15,093
747
0
1,670
16,566
19,077
0
8,988
7,578
0
35,908
L
Olorun
W0VOKA
Olorun
8,170
4,409
476
2,264
13,555
5,869
0
6,504
7,051
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
53,433
199
Minions Killed
191
6
Camps Cleared
5
883,302
Distance Traveled
886,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,716
1,072
48
5
3
182,925
0
L
Persephone
11,371
1,137
46
5
2
191,090
0
W
Baron Samedi
10,693
1,069
26
3
1
167,627
0
L
Maui
11,197
1,120
9
1
0
179,568
0
L
Cliodhna
10,322
1,032
35
4
0
176,673
0
W
Hun Batz
11,192
1,119
48
5
3
205,834
0
W
Zeus
12,334
1,233
69
7
2
166,360
0
W
Kumbhakarna
10,217
1,022
9
1
0
138,308
0
W
King Arthur
11,304
1,130
47
5
0
205,173
0
L
Olorun
9,827
983
53
5
0
156,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role