Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NO-SCOPED-U-YT
Neith
Level 49
God Stats
9W - 11L
1,606 SR
Queue Stats
223W - 231L
1,481 Elo+
Solo
Sobek
Sobek
SkyeFrost22
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,423 Elo+
Solo
Ares
Ares
TheGrim816Reaper
Ares
Level 135
God Stats
18W - 20L
1,545 SR
Queue Stats
376W - 385L
1,489 Elo+
Solo
Arachne
Arachne
kunosii
Arachne
Level 46
God Stats
1W - 1L
1,723 SR
Queue Stats
32W - 38L
1,413 Elo+
Solo
Team Averages
Level 66
1,575 SR
1,461 Elo+

VS

Team Averages
Level 111
1,499 SR
1,446 Elo+
Hercules
Hercules
AftRocky
Hercules
Level 97
God Stats
9W - 10L
1,455 SR
Queue Stats
345W - 345L
1,395 Elo+
Solo
Anubis
Anubis
AngelFall23
Anubis
Level 69
God Stats
7W - 8L
1,483 SR
Queue Stats
136W - 131L
1,449 Elo+
Solo
Nu Wa
Nu Wa
HarleHeal
Nu Wa
Level 112
God Stats
4W - 1L
1,610 SR
Queue Stats
59W - 55L
1,398 Elo+
Solo
Izanami
Izanami
Hiorako
Izanami
Level 127
God Stats
2W - 1L
1,536 SR
Queue Stats
172W - 212L
1,481 Elo+
Party 1
Fenrir
Fenrir
zKameloTT
Fenrir
Level 152
God Stats
17W - 33L
1,410 SR
Queue Stats
252W - 289L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 0
4,887
611
3,803
4,126
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
4,183
523
4,112
3,413
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
3,223
403
196
1,769
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 1
4,472
559
2,473
4,891
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
kunosii
Arachne
7
1 / 1 / 0
4,199
525
2,199
5,558
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AftRocky
Hercules
8
0 / 1 / 1
4,594
574
1,296
6,773
3,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
2 / 0 / 1
5,576
697
1,323
2,726
773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
HarleHeal
Nu Wa
8
0 / 0 / 2
4,610
576
3,160
2,654
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Izanami
Hiorako
Izanami
8
0 / 0 / 1
4,317
540
1,402
2,978
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
zKameloTT
Fenrir
9
2 / 1 / 0
4,814
602
1,038
6,422
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Hercules
AftRocky
Hercules
0
1
1
0.5
W
Anubis
2
0
1
2.5
W
Nu Wa
HarleHeal
Nu Wa
0
0
2
1
W
Izanami
Hiorako
Izanami
0
0
1
0.5
L
0
1
1
0.5
L
0
1
0
0
L
0
0
1
0.5
L
Arachne
kunosii
Arachne
1
1
0
1
W
Fenrir
zKameloTT
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
8,219
19,757
Taken
21,553
6,180
Mitigated
6,961
5,392
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,803
266
0
1,099
4,126
843
0
2,060
1,881
32,607
936
W
Hercules
AftRocky
Hercules
1,296
702
124
2,926
6,773
3,178
0
1,651
5,122
0
11,945
W
Anubis
1,323
186
0
1,589
2,726
773
0
902
1,688
30,508
548
W
Nu Wa
HarleHeal
Nu Wa
3,160
234
0
619
2,654
471
0
1,705
721
22,703
0
W
Izanami
Hiorako
Izanami
1,402
932
0
977
2,978
721
0
579
2,399
0
26,258
L
4,112
1,892
0
1,436
3,413
777
0
199
3,134
0
27,488
L
196
0
0
676
1,769
602
0
746
943
2,732
198
L
2,473
213
0
1,232
4,891
2,374
0
154
4,657
10,558
1,074
L
Arachne
kunosii
Arachne
2,199
1,683
0
949
5,558
1,584
0
793
4,659
0
22,577
W
Fenrir
zKameloTT
Fenrir
1,038
117
0
3,798
6,422
1,818
0
1,153
5,185
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,964
Gold Earned
23,911
178
Minions Killed
246
0
Camps Cleared
0
695,887
Distance Traveled
841,912
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,887
611
72
9
0
149,817
2
W
Hercules
4,594
574
24
3
0
180,296
0
W
Anubis
5,576
697
65
8
0
154,969
0
W
Nu Wa
4,610
576
48
6
0
155,640
5
W
Izanami
4,317
540
53
7
0
150,133
4
L
Neith
4,183
523
45
6
0
152,574
0
L
Sobek
3,223
403
7
1
0
39,480
0
L
Ares
4,472
559
19
2
0
155,755
2
L
Arachne
4,199
525
35
4
0
198,261
2
W
Fenrir
4,814
602
56
7
0
200,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role