Player Matchup

Geb
Geb
BillNyeOnLSD
Geb
Level 96
God Stats
9W - 11L
1,552 SR
Queue Stats
53W - 32L
1,599 Elo+
Party 3
Rama
Rama
CriseeHouse
Rama
Level 154
God Stats
2W - 2L
1,545 SR
Queue Stats
237W - 247L
1,542 Elo+
Party 1
Janus
Janus
Klay midia
Janus
Level 108
God Stats
1W - 3L
1,683 SR
Queue Stats
112W - 102L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SheLuvTamara
Cu Chulainn
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,594 Elo+
Party 1
Sobek
Sobek
TrumpVance2024
Sobek
Level 20
God Stats
3W - 2L
1,665 SR
Queue Stats
36W - 23L
1,591 Elo+
Party 3
Team Averages
Level 87
1,589 SR
1,581 Elo+

VS

Team Averages
Level 141
1,587 SR
1,512 Elo+
Apollo
Apollo
Alvirex
Apollo
Level 101
God Stats
8W - 5L
1,636 SR
Queue Stats
389W - 341L
1,602 Elo+
Solo
Aphrodite
Aphrodite
ErosNephilim
Aphrodite
Level 159
God Stats
18W - 7L
1,674 SR
Queue Stats
52W - 63L
1,497 Elo+
Party 2
Khepri
Khepri
Kevobear
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,521 Elo+
Party 2
Bellona
Bellona
SammyStaxs
Bellona
Level 162
God Stats
2W - 1L
1,543 SR
Queue Stats
86W - 87L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
thundercrow8a
Cthulhu
Level 214
God Stats
32W - 23L
1,582 SR
Queue Stats
777W - 724L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,983
498
3,185
9,662
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,467
547
2,755
5,681
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
1 / 2 / 0
5,657
566
3,299
5,491
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SheLuvTamara
Cu Chulainn
11
0 / 0 / 0
5,940
594
3,213
9,626
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
5,076
508
3,216
9,384
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alvirex
Apollo
13
4 / 0 / 1
6,465
647
6,628
5,067
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ErosNephilim
Aphrodite
11
1 / 1 / 4
6,041
604
5,796
6,409
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
Kevobear
Khepri
11
0 / 0 / 5
5,947
595
3,663
7,067
4,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
SammyStaxs
Bellona
12
4 / 0 / 5
6,483
648
3,941
7,264
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
12
0 / 0 / 0
6,677
668
6,404
5,617
4,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alvirex
Apollo
4
0
1
4.5
L
0
3
1
0.17
L
0
1
0
0
W
Aphrodite
ErosNephilim
Aphrodite
1
1
4
3
W
Khepri
Kevobear
Khepri
0
0
5
2.5
L
Janus
1
2
0
0.5
W
Bellona
SammyStaxs
Bellona
4
0
5
6.5
L
Cu Chulainn
SheLuvTamara
Cu Chulainn
0
0
0
0
L
0
3
1
0.17
W
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,668
Damage
26,432
39,844
Taken
31,424
20,490
Mitigated
16,799
13,484
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alvirex
Apollo
6,628
4,095
0
3,462
5,067
1,994
934
774
4,293
0
60,343
L
3,185
298
0
2,491
9,662
6,275
0
3,795
5,867
16,785
0
L
2,755
2,013
0
2,562
5,681
1,686
0
1,295
4,386
0
42,583
W
Aphrodite
ErosNephilim
Aphrodite
5,796
273
1,408
4,573
6,409
2,358
0
3,495
2,816
45,335
1,003
W
Khepri
Kevobear
Khepri
3,663
345
0
1,949
7,067
4,436
281
1,927
5,060
18,863
0
L
Janus
3,299
118
0
946
5,491
1,660
0
2,130
3,361
37,717
0
W
Bellona
SammyStaxs
Bellona
3,941
1,004
0
3,796
7,264
3,176
30
3,088
3,938
0
39,979
L
Cu Chulainn
SheLuvTamara
Cu Chulainn
3,213
788
0
2,812
9,626
6,412
0
6,279
3,347
816
42,092
L
3,216
254
0
4,673
9,384
4,457
0
2,053
7,331
32,832
0
W
Cthulhu
6,404
428
0
2,630
5,617
4,835
0
138
5,479
52,704
3,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
31,613
355
Minions Killed
402
0
Camps Cleared
0
1,028,641
Distance Traveled
1,106,734
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,465
647
98
10
0
204,141
0
L
Geb
4,983
498
14
1
0
216,571
0
L
Rama
5,467
547
90
9
0
186,884
0
W
Aphrodite
6,041
604
78
8
0
200,536
2
W
Khepri
5,947
595
37
4
0
227,883
2
L
Janus
5,657
566
88
9
0
206,991
0
W
Bellona
6,483
648
80
8
0
265,733
2
L
Cu Chulainn
5,940
594
95
10
0
185,081
0
L
Sobek
5,076
508
68
7
0
233,114
0
W
Cthulhu
6,677
668
109
11
0
208,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role