Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CrazyJo82
He Bo
Level 89
God Stats
3W - 4L
1,490 SR
Queue Stats
625W - 636L
1,480 Elo+
Solo
Olorun
Olorun
SimpleMemes8808
Olorun
Level 68
God Stats
1W - 1L
1,763 SR
Queue Stats
294W - 304L
1,479 Elo+
Party 2
Athena
Athena
SourBeeziel
Athena
Level 119
God Stats
1W - 3L
1,389 SR
Queue Stats
380W - 377L
1,447 Elo+
Party 2
Izanami
Izanami
namechanged8345
Izanami
Level 63
God Stats
7W - 3L
1,651 SR
Queue Stats
214W - 227L
1,446 Elo+
Party 2
Team Averages
Level 99
1,559 SR
1,470 Elo+

VS

Team Averages
Level 141
1,492 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Gcw315
Baron Samedi
Level 134
God Stats
1W - 0L
1,433 SR
Queue Stats
76W - 77L
1,446 Elo+
Party 1
Achilles
Achilles
GohanJr21
Achilles
Level 124
God Stats
5W - 5L
1,355 SR
Queue Stats
177W - 196L
1,439 Elo+
Party 1
Ishtar
Ishtar
SamSaber
Ishtar
Level 108
God Stats
1W - 1L
1,417 SR
Queue Stats
36W - 37L
1,466 Elo+
Party 1
Raijin
Raijin
Susasento
Raijin
Level 127
God Stats
2W - 1L
1,735 SR
Queue Stats
109W - 100L
1,543 Elo+
Solo
Discordia
Discordia
jb00gie8917
Discordia
Level 214
God Stats
7W - 7L
1,520 SR
Queue Stats
591W - 600L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 2 / 7
8,445
768
6,309
14,548
15,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
CrazyJo82
He Bo
15
5 / 3 / 4
8,441
767
6,994
7,220
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 4 / 5
7,249
659
3,638
9,728
3,972
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Athena
15
2 / 3 / 8
8,806
801
6,447
15,825
14,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 6 / 3
7,578
689
7,708
11,974
4,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gcw315
Baron Samedi
16
2 / 2 / 10
9,314
847
9,620
9,988
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
GohanJr21
Achilles
15
4 / 4 / 8
8,987
817
10,670
16,856
25,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
SamSaber
Ishtar
16
3 / 3 / 13
9,341
849
10,452
8,945
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Susasento
Raijin
14
5 / 3 / 6
9,013
819
8,760
8,763
3,291
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
jb00gie8917
Discordia
16
4 / 3 / 11
9,579
871
16,331
8,578
2,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
12
Kills
18
18
Deaths
15
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
7
2.75
L
He Bo
CrazyJo82
He Bo
5
3
4
2.33
W
Baron Samedi
Gcw315
Baron Samedi
2
2
10
3.5
W
Achilles
GohanJr21
Achilles
4
4
8
2
W
Ishtar
SamSaber
Ishtar
3
3
13
3.17
L
1
4
5
0.88
L
Athena
2
3
8
2
W
Raijin
Susasento
Raijin
5
3
6
2.67
W
Discordia
jb00gie8917
Discordia
4
3
11
3.17
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
55,833
59,295
Taken
53,130
41,645
Mitigated
41,075
19,669
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,309
198
0
1,718
14,548
15,775
0
7,596
6,473
13,815
479
L
He Bo
CrazyJo82
He Bo
6,994
305
829
1,480
7,220
2,891
0
4,020
3,072
16,746
0
W
Baron Samedi
Gcw315
Baron Samedi
9,620
650
3,444
2,862
9,988
5,837
1,221
5,000
4,876
22,989
247
W
Achilles
GohanJr21
Achilles
10,670
777
527
4,631
16,856
25,281
133
6,017
10,438
0
11,943
W
Ishtar
SamSaber
Ishtar
10,452
3,797
355
2,091
8,945
3,676
399
3,898
5,007
0
24,931
L
3,638
1,159
1,819
3,094
9,728
3,972
0
5,990
3,515
9,352
0
L
Athena
6,447
554
2,388
4,652
15,825
14,706
0
9,096
6,334
11,566
1,413
W
Raijin
Susasento
Raijin
8,760
801
459
2,204
8,763
3,291
1,725
4,174
4,525
14,673
0
W
Discordia
jb00gie8917
Discordia
16,331
728
1,013
904
8,578
2,990
894
2,731
5,687
34,626
909
L
7,708
5,332
1,012
2,677
11,974
4,301
0
6,855
4,810
0
14,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
46,234
81
Minions Killed
132
0
Camps Cleared
0
1,022,650
Distance Traveled
1,000,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,445
768
20
2
0
210,266
0
L
He Bo
8,441
767
19
2
0
210,031
0
W
Baron Samedi
9,314
847
26
2
0
203,247
0
W
Achilles
8,987
817
11
1
0
213,935
0
W
Ishtar
9,341
849
47
4
0
215,696
0
L
Olorun
7,249
659
13
1
0
182,806
0
L
Athena
8,806
801
15
1
0
221,911
0
W
Raijin
9,013
819
17
2
0
174,946
0
W
Discordia
9,579
871
31
3
0
192,470
0
L
Izanami
7,578
689
14
1
0
197,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role