Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BS-Andrei
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 129L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
SS0Volt
Amaterasu
Level 64
God Stats
4W - 2L
1,558 SR
Queue Stats
91W - 75L
1,492 Elo+
Solo
Cerberus
Cerberus
leandreqs342
Cerberus
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 1
Ratatoskr
Ratatoskr
temp-147824
Ratatoskr
Level 84
God Stats
1W - 1L
1,192 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 1
Team Averages
Level 99
1,450 SR
1,427 Elo+

VS

Team Averages
Level 127
1,536 SR
1,486 Elo+
Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dr_JuniorSousa
Bacchus
Level 128
God Stats
6W - 11L
1,614 SR
Queue Stats
87W - 76L
1,618 Elo+
Party 2
Zeus
Zeus
Elvis jesuino
Zeus
Level 154
God Stats
2W - 1L
1,735 SR
Queue Stats
203W - 183L
1,507 Elo+
Solo
Hun Batz
Hun Batz
Gundaco
Hun Batz
Level 128
God Stats
1W - 3L
1,330 SR
Queue Stats
285W - 279L
1,412 Elo+
Solo
Scylla
Scylla
kratos270
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 1 / 6
9,915
620
12,406
6,635
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BS-Andrei
Hachiman
15
2 / 4 / 2
8,753
547
7,908
12,382
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
SS0Volt
Amaterasu
17
7 / 0 / 1
10,756
672
8,088
14,003
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
leandreqs342
Cerberus
13
2 / 2 / 10
8,190
512
4,204
11,812
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
temp-147824
Ratatoskr
15
2 / 1 / 8
8,561
535
3,879
10,371
4,182
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 5 / 2
9,405
588
13,820
14,228
5,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 2
6,709
419
4,498
12,371
10,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,690
418
3,569
7,031
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Gundaco
Hun Batz
12
1 / 3 / 3
6,646
415
3,950
11,378
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
kratos270
Scylla
11
2 / 5 / 2
6,673
417
4,168
8,298
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
6
10
L
Rama
 
Rama
5
5
2
1.2
W
Hachiman
BS-Andrei
Hachiman
2
4
2
0.75
L
0
4
2
0.25
L
0
4
0
0
L
Hun Batz
Gundaco
Hun Batz
1
3
3
0.83
W
Amaterasu
SS0Volt
Amaterasu
7
0
1
7.5
L
Scylla
kratos270
Scylla
2
5
2
0.6
W
Cerberus
leandreqs342
Cerberus
2
2
10
3.5
W
Ratatoskr
temp-147824
Ratatoskr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
30,005
55,203
Taken
53,306
27,445
Mitigated
24,131
19,991
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,406
1,330
0
1,683
6,635
2,215
519
3,603
3,032
59,741
1,282
L
Rama
 
Rama
13,820
11,022
0
5,803
14,228
5,364
0
1,792
12,394
0
88,717
W
Hachiman
BS-Andrei
Hachiman
7,908
5,015
0
3,586
12,382
4,247
90
906
11,476
0
68,191
L
4,498
318
0
2,688
12,371
10,981
0
4,408
7,639
17,242
1,022
L
3,569
681
0
1,014
7,031
1,768
0
575
6,440
35,783
0
L
Hun Batz
Gundaco
Hun Batz
3,950
1,074
0
1,049
11,378
3,443
0
3,510
7,738
0
42,929
W
Amaterasu
SS0Volt
Amaterasu
8,088
4,109
0
10,618
14,003
8,909
397
4,305
9,698
0
80,067
L
Scylla
kratos270
Scylla
4,168
543
0
1,579
8,298
2,575
0
5,063
2,806
38,878
0
W
Cerberus
leandreqs342
Cerberus
4,204
273
0
2,561
11,812
7,892
85
2,240
9,572
19,306
1,427
W
Ratatoskr
temp-147824
Ratatoskr
3,879
430
0
1,543
10,371
4,182
9
1,286
9,085
0
68,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
36,123
489
Minions Killed
386
0
Camps Cleared
0
1,655,980
Distance Traveled
1,451,100
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,915
620
114
7
0
321,603
0
L
Rama
9,405
588
135
8
0
267,458
4
W
Hachiman
8,753
547
105
7
0
275,268
2
L
Bacchus
6,709
419
18
1
0
322,898
9
L
Zeus
6,690
418
83
5
0
239,793
0
L
Hun Batz
6,646
415
75
5
0
311,753
0
W
Amaterasu
10,756
672
128
8
0
336,464
0
L
Scylla
6,673
417
75
5
0
309,198
1
W
Cerberus
8,190
512
41
3
0
313,637
0
W
Ratatoskr
8,561
535
101
6
0
409,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role