Player Matchup

Danzaburou
Danzaburou
AxelOnyxsun
Danzaburou
Level 154
God Stats
1W - 3L
1,380 SR
Queue Stats
66W - 70L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Lil_Tavo415
Baron Samedi
Level 89
God Stats
53W - 45L
1,592 SR
Queue Stats
125W - 148L
1,421 Elo+
Party 1
Surtr
Surtr
Slugslinger6477
Surtr
Level 156
God Stats
14W - 17L
1,531 SR
Queue Stats
226W - 244L
1,495 Elo+
Party 1
Cerberus
Cerberus
XSP3TR4L-J3ST3RX
Cerberus
Level 183
God Stats
21W - 14L
1,678 SR
Queue Stats
123W - 145L
1,409 Elo+
Party 1
Fenrir
Fenrir
zGyroscope---
Fenrir
Level 138
God Stats
5W - 9L
1,479 SR
Queue Stats
82W - 108L
1,404 Elo+
Party 1
Team Averages
Level 144
1,532 SR
1,442 Elo+

VS

Team Averages
Level 126
1,520 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LuckyWil21
Gilgamesh
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,539 Elo+
Party 2
Charon
Charon
McBonzai24
Charon
Level 103
God Stats
8W - 11L
1,651 SR
Queue Stats
252W - 295L
1,446 Elo+
Solo
Sylvanus
Sylvanus
NaganoSenpai
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,551 Elo+
Party 2
Chiron
Chiron
ajg31397
Chiron
Level 143
God Stats
2W - 3L
1,449 SR
Queue Stats
175W - 165L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelOnyxsun
Danzaburou
11
0 / 1 / 8
5,877
1,175
3,550
3,948
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lil_Tavo415
Baron Samedi
11
2 / 1 / 5
5,834
1,167
3,159
4,352
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 8
5,735
1,147
4,268
5,338
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 3 / 6
5,777
1,155
2,274
7,547
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
4 / 3 / 5
5,952
1,190
3,922
5,048
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 4
5,368
1,074
4,844
3,638
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LuckyWil21
Gilgamesh
11
4 / 4 / 3
6,371
1,274
4,003
5,785
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
McBonzai24
Charon
11
3 / 2 / 5
5,888
1,178
3,646
4,513
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NaganoSenpai
Sylvanus
10
1 / 2 / 1
5,418
1,084
2,201
4,144
3,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
ajg31397
Chiron
10
0 / 0 / 9
5,387
1,077
4,883
2,345
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
11
Kills
9
10
Deaths
11
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
W
Danzaburou
AxelOnyxsun
Danzaburou
0
1
8
4
W
Baron Samedi
Lil_Tavo415
Baron Samedi
2
1
5
4.5
L
Gilgamesh
LuckyWil21
Gilgamesh
4
4
3
1.38
L
Charon
McBonzai24
Charon
3
2
5
2.75
L
Sylvanus
NaganoSenpai
Sylvanus
1
2
1
0.75
W
2
2
8
3
W
3
3
6
2
L
Chiron
ajg31397
Chiron
0
0
9
4.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
19,577
26,233
Taken
20,425
12,960
Mitigated
11,985
8,062
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,844
960
109
574
3,638
869
174
987
2,614
11,396
302
W
Danzaburou
AxelOnyxsun
Danzaburou
3,550
1,885
0
1,969
3,948
1,180
1,493
2,131
1,659
0
18,695
W
Baron Samedi
Lil_Tavo415
Baron Samedi
3,159
136
1,201
1,027
4,352
1,577
0
1,472
2,751
16,090
386
L
Gilgamesh
LuckyWil21
Gilgamesh
4,003
627
0
206
5,785
4,806
236
1,889
3,803
893
8,880
L
Charon
McBonzai24
Charon
3,646
454
0
313
4,513
2,499
0
723
3,686
8,383
0
L
Sylvanus
NaganoSenpai
Sylvanus
2,201
649
252
1,228
4,144
3,019
0
1,117
2,928
6,371
601
W
4,268
1,349
0
1,594
5,338
3,929
0
2,519
2,785
587
8,391
W
2,274
0
0
1,627
7,547
4,281
0
2,792
4,607
7,166
1,053
L
Chiron
ajg31397
Chiron
4,883
1,253
104
1,164
2,345
792
432
648
1,663
0
11,382
W
3,922
672
0
644
5,048
1,993
0
2,092
2,721
0
6,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
28,432
107
Minions Killed
86
0
Camps Cleared
0
594,230
Distance Traveled
523,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,368
1,074
18
4
0
72,695
0
W
Danzaburou
5,877
1,175
43
9
0
110,052
0
W
Baron Samedi
5,834
1,167
29
6
0
122,212
1
L
Gilgamesh
6,371
1,274
20
4
0
114,946
0
L
Charon
5,888
1,178
17
3
0
117,818
0
L
Sylvanus
5,418
1,084
13
3
0
102,781
0
W
Surtr
5,735
1,147
10
2
0
117,293
0
W
Cerberus
5,777
1,155
16
3
0
128,266
0
L
Chiron
5,387
1,077
18
4
0
115,405
0
W
Fenrir
5,952
1,190
9
2
0
116,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role