Player Matchup

Zhong Kui
Zhong Kui
Biaann
Zhong Kui
Level 123
God Stats
4W - 11L
1,367 SR
Queue Stats
318W - 309L
1,530 Elo+
Solo
Merlin
Merlin
Choviventurax
Merlin
Level 157
God Stats
3W - 9L
1,380 SR
Queue Stats
379W - 356L
1,579 Elo+
Solo
Chaac
Chaac
PSI_1jAyS
Chaac
Level 83
God Stats
4W - 4L
1,548 SR
Queue Stats
83W - 67L
1,550 Elo+
Party 1
Bake Kujira
Bake Kujira
SrPaleton
Bake Kujira
Level 158
God Stats
10W - 11L
1,479 SR
Queue Stats
61W - 66L
1,517 Elo+
Solo
Nut
Nut
psi3jays
Nut
Level 26
God Stats
1W - 3L
1,186 SR
Queue Stats
40W - 37L
1,539 Elo+
Party 1
Team Averages
Level 109
1,392 SR
1,543 Elo+

VS

Team Averages
Level 183
1,467 SR
1,493 Elo+
Kali
Kali
Battlehardt
Kali
Level 244
God Stats
41W - 38L
1,575 SR
Queue Stats
659W - 644L
1,511 Elo+
Party 3
Bake Kujira
Bake Kujira
MGKPUSESPLSH
Bake Kujira
Level 267
God Stats
4W - 6L
1,355 SR
Queue Stats
739W - 722L
1,511 Elo+
Party 3
Hercules
Hercules
RogerDabbit710
Hercules
Level 157
God Stats
5W - 6L
1,414 SR
Queue Stats
129W - 146L
1,475 Elo+
Party 2
Janus
Janus
Troglodyteavi
Janus
Level 158
God Stats
5W - 10L
1,506 SR
Queue Stats
299W - 373L
1,477 Elo+
Party 2
Medusa
Medusa
liiiilboat
Medusa
Level 89
God Stats
9W - 12L
1,484 SR
Queue Stats
306W - 372L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biaann
Zhong Kui
17
5 / 0 / 4
10,391
611
10,810
13,778
9,544
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 3
9,785
576
10,270
7,261
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PSI_1jAyS
Chaac
18
4 / 0 / 3
11,358
668
10,783
12,284
13,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
SrPaleton
Bake Kujira
13
2 / 2 / 6
9,278
546
6,798
15,471
12,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 3
11,200
659
14,331
14,005
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,900
465
10,500
20,424
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bake Kujira
MGKPUSESPLSH
Bake Kujira
10
0 / 7 / 3
7,240
426
4,090
15,138
11,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
14
0 / 2 / 0
8,399
494
4,997
13,724
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 2 / 2
8,577
505
9,479
11,002
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
liiiilboat
Medusa
13
2 / 7 / 1
7,853
462
7,831
12,680
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
6
6
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Zhong Kui
Biaann
Zhong Kui
5
0
4
7
W
3
2
3
2.25
L
Bake Kujira
MGKPUSESPLSH
Bake Kujira
0
7
3
0.21
W
Chaac
PSI_1jAyS
Chaac
4
0
3
5.5
L
Hercules
0
2
0
0
W
Bake Kujira
SrPaleton
Bake Kujira
2
2
6
2.5
L
1
2
2
1
L
Medusa
liiiilboat
Medusa
2
7
1
0.36
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
36,897
62,799
Taken
72,968
43,812
Mitigated
40,127
27,940
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,500
4,358
0
8,352
20,424
7,283
0
7,200
12,918
0
56,657
W
Zhong Kui
Biaann
Zhong Kui
10,810
3,592
0
9,686
13,778
9,544
2,496
3,634
9,825
75,856
26,064
W
10,270
654
0
766
7,261
2,689
58
1,502
5,577
66,637
0
L
Bake Kujira
MGKPUSESPLSH
Bake Kujira
4,090
1,320
0
1,397
15,138
11,348
0
8,927
5,885
20,007
1,261
W
Chaac
PSI_1jAyS
Chaac
10,783
1,455
0
2,881
12,284
13,354
58
867
10,795
476
89,897
L
Hercules
4,997
449
0
4,309
13,724
14,222
0
2,100
11,549
0
57,230
W
Bake Kujira
SrPaleton
Bake Kujira
6,798
2,836
0
4,620
15,471
12,892
1,176
5,606
9,441
21,372
1,250
L
9,479
466
0
239
11,002
3,701
0
6,361
4,001
76,361
1,363
L
Medusa
liiiilboat
Medusa
7,831
3,683
0
1,194
12,680
3,573
0
1,461
11,205
0
52,869
W
14,331
9,425
0
9,987
14,005
5,333
898
1,674
12,331
0
84,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
39,969
605
Minions Killed
487
0
Camps Cleared
0
1,790,447
Distance Traveled
1,774,544
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,900
465
85
5
0
401,143
2
W
Zhong Kui
10,391
611
153
9
0
399,336
0
W
Merlin
9,785
576
142
8
0
339,426
7
L
Bake Kujira
7,240
426
34
2
0
292,512
0
W
Chaac
11,358
668
159
9
0
373,363
2
L
Hercules
8,399
494
124
7
0
359,319
3
W
Bake Kujira
9,278
546
30
2
0
369,814
0
L
Janus
8,577
505
161
9
0
386,175
3
L
Medusa
7,853
462
83
5
0
335,395
1
W
Nut
11,200
659
121
7
0
308,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role