Player Matchup

Hades
Hades
 
Hades
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DarkEnviious
Yemoja
Level 81
God Stats
14W - 15L
1,533 SR
Queue Stats
123W - 138L
1,467 Elo+
Party 1
Nike
Nike
GRM SHAD0
Nike
Level 88
God Stats
3W - 5L
1,425 SR
Queue Stats
322W - 368L
1,442 Elo+
Party 1
Mulan
Mulan
ProjectVolts
Mulan
Level 102
God Stats
12W - 11L
1,594 SR
Queue Stats
279W - 285L
1,485 Elo+
Solo
Skadi
Skadi
Stampz4712
Skadi
Level 66
God Stats
2W - 3L
1,536 SR
Queue Stats
93W - 109L
1,438 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,466 Elo+

VS

Team Averages
Level 116
1,542 SR
1,478 Elo+
Da Ji
Da Ji
InvisibleBeezy
Da Ji
Level 123
God Stats
17W - 21L
1,488 SR
Queue Stats
366W - 353L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
IronProdigy
Kuzenbo
Level 107
God Stats
4W - 5L
1,459 SR
Queue Stats
198W - 188L
1,552 Elo+
Solo
Odin
Odin
Monkey__Wingz
Odin
Level 126
God Stats
72W - 47L
1,565 SR
Queue Stats
220W - 212L
1,461 Elo+
Solo
Charybdis
Charybdis
OneeLoliEnjoyer
Charybdis
Level 107
God Stats
25W - 22L
1,578 SR
Queue Stats
120W - 109L
1,569 Elo+
Solo
Kukulkan
Kukulkan
VisibleBeezy
Kukulkan
Level 115
God Stats
17W - 11L
1,619 SR
Queue Stats
40W - 48L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 2 / 1
6,769
615
7,442
8,089
3,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Yemoja
9
1 / 2 / 2
5,712
519
405
5,732
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
11
2 / 2 / 1
6,083
553
2,272
11,112
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 1
6,171
561
5,720
10,485
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
7
0 / 4 / 1
4,588
417
2,511
6,000
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,217
565
3,716
10,446
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
IronProdigy
Kuzenbo
11
3 / 0 / 3
7,376
671
3,409
6,209
5,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 3
7,581
689
4,780
7,248
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
OneeLoliEnjoyer
Charybdis
14
6 / 1 / 1
8,290
754
7,632
3,480
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
VisibleBeezy
Kukulkan
12
1 / 2 / 2
6,398
582
4,121
3,012
829
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
13
13
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
2
1
2.25
L
Yemoja
1
2
2
1
L
Nike
2
2
1
1.25
W
2
4
1
0.63
W
Kuzenbo
IronProdigy
Kuzenbo
3
0
3
4.5
W
1
1
3
2.5
W
Charybdis
OneeLoliEnjoyer
Charybdis
6
1
1
6.5
L
0
3
1
0.17
L
Skadi
0
4
1
0.13
W
Kukulkan
VisibleBeezy
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
23,658
41,418
Taken
30,395
16,169
Mitigated
14,535
16,918
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,442
744
85
3,329
8,089
3,170
0
2,096
5,993
40,269
1,264
L
Yemoja
405
170
3,170
1,032
5,732
1,978
0
3,161
2,571
11,217
1,220
L
Nike
2,272
534
0
5,108
11,112
3,556
236
1,435
9,677
0
44,915
W
3,716
833
0
4,294
10,446
3,468
0
4,226
6,220
0
35,955
W
Kuzenbo
IronProdigy
Kuzenbo
3,409
1,366
0
2,189
6,209
5,403
0
1,660
4,549
22,036
0
W
4,780
1,021
0
1,500
7,248
3,733
204
0
7,248
533
48,266
W
Charybdis
OneeLoliEnjoyer
Charybdis
7,632
4,318
0
1,520
3,480
1,102
3,223
104
3,376
0
74,016
L
5,720
868
0
3,987
10,485
6,041
0
257
10,228
0
45,181
L
Skadi
2,511
769
0
207
6,000
1,424
0
838
5,162
0
23,840
W
Kukulkan
VisibleBeezy
Kukulkan
4,121
157
0
421
3,012
829
0
2,211
801
38,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
35,862
322
Minions Killed
371
0
Camps Cleared
0
932,911
Distance Traveled
1,145,975
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,769
615
90
8
0
209,864
0
L
Yemoja
5,712
519
15
1
0
163,521
2
L
Nike
6,083
553
80
7
0
222,819
0
W
Da Ji
6,217
565
52
5
0
248,398
0
W
Kuzenbo
7,376
671
24
2
0
234,913
2
W
Odin
7,581
689
95
9
0
239,469
0
W
Charybdis
8,290
754
128
12
0
199,000
4
L
Mulan
6,171
561
92
8
0
193,500
2
L
Skadi
4,588
417
45
4
0
143,207
0
W
Kukulkan
6,398
582
72
7
0
224,195
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role