Player Matchup

Odin
Odin
Adelism
Odin
Level 157
God Stats
4W - 0L
1,481 SR
Queue Stats
142W - 126L
1,511 Elo+
Solo
Janus
Janus
HowardMandela
Janus
Level 86
God Stats
1W - 1L
1,277 SR
Queue Stats
29W - 37L
1,456 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KingThrombus
Ah Muzen Cab
Level 105
God Stats
4W - 4L
1,442 SR
Queue Stats
92W - 98L
1,465 Elo+
Party 3
Thanatos
Thanatos
OjamaGrey
Thanatos
Level 106
God Stats
2W - 4L
1,277 SR
Queue Stats
70W - 74L
1,495 Elo+
Party 3
Geb
Geb
kebam48
Geb
Level 89
God Stats
66W - 54L
1,548 SR
Queue Stats
105W - 105L
1,489 Elo+
Party 3
Team Averages
Level 109
1,405 SR
1,483 Elo+

VS

Team Averages
Level 106
1,550 SR
1,511 Elo+
Cthulhu
Cthulhu
Aonix_Optic01
Cthulhu
Level 110
God Stats
3W - 5L
1,406 SR
Queue Stats
411W - 393L
1,503 Elo+
Party 2
Hachiman
Hachiman
MissedSaturn751
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,562 Elo+
Party 2
Vulcan
Vulcan
Ruru_kaUwu
Vulcan
Level 128
God Stats
1W - 3L
1,719 SR
Queue Stats
145W - 150L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Swagger422
Kuzenbo
Level 128
God Stats
1W - 2L
1,529 SR
Queue Stats
97W - 85L
1,518 Elo+
Party 1
Nemesis
Nemesis
esgetcarried
Nemesis
Level 149
God Stats
76W - 52L
1,597 SR
Queue Stats
672W - 630L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adelism
Odin
12
3 / 0 / 1
7,196
720
4,107
6,608
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 0
5,522
552
2,591
5,384
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KingThrombus
Ah Muzen Cab
9
0 / 1 / 1
4,791
479
4,951
5,601
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
OjamaGrey
Thanatos
11
3 / 0 / 0
5,742
574
3,934
7,758
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
10
0 / 0 / 1
5,521
552
1,975
5,905
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 4 / 0
5,002
500
4,164
6,175
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
9
1 / 1 / 0
4,965
497
3,975
6,013
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ruru_kaUwu
Vulcan
11
0 / 1 / 2
5,858
586
3,174
3,908
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Swagger422
Kuzenbo
9
0 / 0 / 1
5,021
502
2,995
5,791
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
esgetcarried
Nemesis
9
2 / 0 / 0
4,975
498
2,712
5,997
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
3
3
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Adelism
Odin
3
0
1
3.5
L
Cthulhu
0
4
0
0
W
0
2
0
0
W
Ah Muzen Cab
KingThrombus
Ah Muzen Cab
0
1
1
0.5
L
Hachiman
1
1
0
1
W
Thanatos
OjamaGrey
Thanatos
3
0
0
3
L
Vulcan
Ruru_kaUwu
Vulcan
0
1
2
1
L
Kuzenbo
Swagger422
Kuzenbo
0
0
1
0.5
L
Nemesis
esgetcarried
Nemesis
2
0
0
2
W
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
17,020
31,256
Taken
27,884
11,887
Mitigated
13,933
13,947
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Adelism
Odin
4,107
980
0
3,270
6,608
2,816
0
2,940
3,150
0
49,590
L
Cthulhu
4,164
503
0
1,275
6,175
4,625
0
0
6,175
25,121
335
W
2,591
85
0
2,196
5,384
1,308
0
2,366
3,018
31,335
289
W
Ah Muzen Cab
KingThrombus
Ah Muzen Cab
4,951
1,698
0
962
5,601
1,677
0
1,749
3,852
0
35,933
L
Hachiman
3,975
2,020
0
2,928
6,013
1,656
0
1,251
4,762
0
34,570
W
Thanatos
OjamaGrey
Thanatos
3,934
1,197
0
5,147
7,758
2,652
0
1,395
6,339
0
38,066
L
Vulcan
Ruru_kaUwu
Vulcan
3,174
0
0
590
3,908
1,168
0
1,407
2,279
37,064
1,096
L
Kuzenbo
Swagger422
Kuzenbo
2,995
1,304
180
2,691
5,791
4,608
9
690
5,101
16,315
0
L
Nemesis
esgetcarried
Nemesis
2,712
1,338
0
2,828
5,997
1,876
0
856
5,001
0
25,033
W
Geb
1,975
142
0
2,372
5,905
3,434
0
1,102
4,803
16,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
25,821
328
Minions Killed
274
0
Camps Cleared
0
1,052,184
Distance Traveled
1,030,106
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,196
720
92
9
0
213,012
2
L
Cthulhu
5,002
500
59
6
0
167,021
0
W
Janus
5,522
552
73
7
0
213,671
0
W
Ah Muzen Cab
4,791
479
73
7
0
181,342
2
L
Hachiman
4,965
497
60
6
0
182,887
0
W
Thanatos
5,742
574
68
7
0
236,844
1
L
Vulcan
5,858
586
79
8
0
216,113
0
L
Kuzenbo
5,021
502
35
4
0
230,292
0
L
Nemesis
4,975
498
41
4
0
233,793
0
W
Geb
5,521
552
22
2
0
207,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role