Player Matchup

Neith
Neith
Silver IV
DW17KP42
Neith
Silver IV
Level 135
God Stats
4W - 4L
1,615 SR
Queue Stats
22W - 47L
1,192 MMR
Party 1
Poseidon
Poseidon
Silver IV
Dirty_Nidhoggr
Poseidon
Silver IV
Level 44
God Stats
25W - 22L
1,517 SR
Queue Stats
143W - 172L
803 MMR
Party 1
Cerberus
Cerberus
Silver V
Dunnset
Cerberus
Silver V
Level 124
God Stats
5W - 10L
1,418 SR
Queue Stats
28W - 62L
1,030 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,517 SR
1,009 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,511 SR
1,002 MMR
Danzaburou
Danzaburou
Silver II
Sabl3y3
Danzaburou
Silver II
Level 86
God Stats
52W - 44L
1,567 SR
Queue Stats
154W - 167L
1,100 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
berlin704
Baron Samedi
Silver III
Level 68
God Stats
12W - 11L
1,506 SR
Queue Stats
159W - 200L
1,023 MMR
Solo
Jormungandr
Jormungandr
Silver III
navygunman88
Jormungandr
Silver III
Level 61
God Stats
13W - 15L
1,460 SR
Queue Stats
76W - 107L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DW17KP42
Neith
15
2 / 3 / 1
9,223
769
5,205
9,413
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
15
0 / 6 / 2
8,900
742
8,298
10,442
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dunnset
Cerberus
14
1 / 8 / 2
8,952
746
6,844
15,642
11,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasCthulhuNu WaNe ZhaAchilles

VS

Bans
MulanAresVulcanAthenaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sabl3y3
Danzaburou
17
10 / 2 / 3
11,035
920
12,560
11,360
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
berlin704
Baron Samedi
17
4 / 1 / 12
10,221
852
9,372
6,765
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
navygunman88
Jormungandr
16
3 / 1 / 11
9,792
816
9,201
10,703
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
DW17KP42
Neith
2
3
1
0.83
L
Poseidon
0
6
2
0.17
L
Cerberus
Dunnset
Cerberus
1
8
2
0.25
W
Danzaburou
Sabl3y3
Danzaburou
10
2
3
5.75
W
Baron Samedi
berlin704
Baron Samedi
4
1
12
10
W
Jormungandr
navygunman88
Jormungandr
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
31,133
35,497
Taken
28,828
18,183
Mitigated
14,459
5,859
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DW17KP42
Neith
5,205
2,375
0
2,381
9,413
3,161
345
4,334
4,400
0
21,389
L
Poseidon
8,298
848
0
2,006
10,442
3,096
228
4,018
5,930
42,682
1,550
L
Cerberus
Dunnset
Cerberus
6,844
0
0
1,472
15,642
11,926
0
7,934
6,550
16,537
707
W
Danzaburou
Sabl3y3
Danzaburou
12,560
4,265
0
2,781
11,360
3,533
681
6,529
4,831
0
39,326
W
Baron Samedi
berlin704
Baron Samedi
9,372
536
953
3,123
6,765
3,161
168
4,651
2,114
27,990
334
W
Jormungandr
navygunman88
Jormungandr
9,201
1,334
0
973
10,703
7,765
216
3,299
7,404
29,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
31,048
149
Minions Killed
147
0
Camps Cleared
0
601,660
Distance Traveled
668,465
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,223
769
46
4
0
220,943
1
L
Poseidon
8,900
742
72
6
0
185,143
5
L
Cerberus
8,952
746
31
3
0
195,574
3
W
Danzaburou
11,035
920
70
6
0
212,815
2
W
Baron Samedi
10,221
852
48
4
0
212,268
0
W
Jormungandr
9,792
816
29
2
0
243,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role