Player Matchup

Anubis
Anubis
Absorh
Anubis
Level 69
God Stats
19W - 8L
1,741 SR
Queue Stats
198W - 198L
1,590 Elo+
Party 1
Neith
Neith
BlueJay8
Neith
Level 155
God Stats
24W - 16L
1,654 SR
Queue Stats
141W - 119L
1,674 Elo+
Party 1
Atlas
Atlas
DeathBringer924
Atlas
Level 165
God Stats
1W - 2L
1,203 SR
Queue Stats
518W - 511L
1,491 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,585 Elo+

VS

Team Averages
Level 102
1,509 SR
1,551 Elo+
Discordia
Discordia
AtomicCelt
Discordia
Level 106
God Stats
872W - 856L
1,644 SR
Queue Stats
872W - 858L
1,636 Elo+
Solo
Neith
Neith
RHDWow
Neith
Level 156
God Stats
34W - 32L
1,521 SR
Queue Stats
163W - 178L
1,502 Elo+
Solo
Hercules
Hercules
SIL3NT699923
Hercules
Level 45
God Stats
7W - 16L
1,361 SR
Queue Stats
77W - 78L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Absorh
Anubis
15
7 / 1 / 2
9,295
930
4,955
6,573
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BlueJay8
Neith
15
3 / 0 / 8
8,658
866
10,329
8,706
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 9
8,008
801
5,159
9,218
8,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtomicCelt
Discordia
14
1 / 1 / 1
7,743
774
10,957
5,056
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RHDWow
Neith
12
0 / 4 / 2
7,107
711
5,379
7,469
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SIL3NT699923
Hercules
12
2 / 6 / 1
7,762
776
3,016
11,386
5,764
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Absorh
Anubis
7
1
2
8
L
Discordia
AtomicCelt
Discordia
1
1
1
1.5
W
Neith
BlueJay8
Neith
3
0
8
7
W
1
2
9
2.75
L
Neith
RHDWow
Neith
0
4
2
0.25
L
Hercules
SIL3NT699923
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
19,352
24,497
Taken
23,911
13,873
Mitigated
9,370
5,967
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Absorh
Anubis
4,955
36
130
1,285
6,573
2,663
472
3,805
2,345
19,607
0
L
Discordia
AtomicCelt
Discordia
10,957
85
0
0
5,056
1,534
0
2,238
2,811
33,577
137
W
Neith
BlueJay8
Neith
10,329
2,493
0
3,675
8,706
2,992
1,822
3,204
5,076
0
34,082
W
5,159
1,177
0
877
9,218
8,218
222
2,748
6,081
20,220
0
L
Neith
RHDWow
Neith
5,379
1,147
0
2,022
7,469
2,072
0
3,877
3,578
0
20,939
L
Hercules
SIL3NT699923
Hercules
3,016
779
0
1,625
11,386
5,764
0
3,964
7,408
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
22,612
124
Minions Killed
113
0
Camps Cleared
0
523,439
Distance Traveled
551,457
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,295
930
35
4
0
176,021
0
L
Discordia
7,743
774
51
5
0
203,126
2
W
Neith
8,658
866
65
7
0
187,190
0
W
Atlas
8,008
801
24
2
0
160,228
2
L
Neith
7,107
711
33
3
0
172,041
3
L
Hercules
7,762
776
29
3
0
176,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role