Player Matchup

Charybdis
Charybdis
BEryant
Charybdis
Level 102
God Stats
24W - 22L
1,614 SR
Queue Stats
428W - 443L
1,492 Elo+
Party 1
Ares
Ares
LegendaryError
Ares
Level 139
God Stats
5W - 0L
1,714 SR
Queue Stats
17W - 9L
1,580 Elo+
Solo
Ix Chel
Ix Chel
NobleCoconut
Ix Chel
Level 129
God Stats
9W - 9L
1,595 SR
Queue Stats
131W - 69L
1,637 Elo+
Solo
Achilles
Achilles
seatbeelz
Achilles
Level 101
God Stats
3W - 5L
1,408 SR
Queue Stats
87W - 96L
1,437 Elo+
Solo
Heimdallr
Heimdallr
wallennnnn
Heimdallr
Level 60
God Stats
13W - 10L
1,571 SR
Queue Stats
151W - 166L
1,460 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,521 Elo+

VS

Team Averages
Level 134
1,333 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Intocks
Zeus
Level 209
God Stats
2W - 3L
1,230 SR
Queue Stats
68W - 59L
1,672 Elo+
Solo
Nu Wa
Nu Wa
Itjustworks4289
Nu Wa
Level 80
God Stats
4W - 5L
1,168 SR
Queue Stats
606W - 643L
1,437 Elo+
Solo
Set
Set
Khayme
Set
Level 158
God Stats
0W - 1L
1,264 SR
Queue Stats
20W - 16L
1,550 Elo+
Solo
Horus
Horus
Trilliuxx
Horus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 48L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BEryant
Charybdis
13
4 / 1 / 8
7,899
1,317
8,497
4,921
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 9
7,726
1,288
3,701
7,191
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ix Chel
NobleCoconut
Ix Chel
13
4 / 3 / 10
8,026
1,338
11,136
5,924
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
seatbeelz
Achilles
13
3 / 2 / 14
8,101
1,350
7,886
8,456
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
wallennnnn
Heimdallr
13
6 / 2 / 8
8,755
1,459
7,156
5,328
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

344

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 6 / 6
7,453
1,242
5,475
11,004
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Intocks
Zeus
12
1 / 0 / 6
7,187
1,198
12,009
4,196
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
6,542
1,090
2,499
3,155
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Khayme
Set
12
3 / 6 / 4
7,439
1,240
5,257
10,096
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
Trilliuxx
Horus
12
2 / 4 / 4
7,653
1,276
2,547
11,918
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
19
Kills
9
9
Deaths
19
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
6
0.83
W
Charybdis
BEryant
Charybdis
4
1
8
8
L
Zeus
Intocks
Zeus
1
0
6
4
L
1
3
4
1
L
Set
Khayme
Set
3
6
4
0.83
W
2
1
9
6.5
W
Ix Chel
NobleCoconut
Ix Chel
4
3
10
3
L
Horus
Trilliuxx
Horus
2
4
4
1
W
Achilles
seatbeelz
Achilles
3
2
14
5
W
Heimdallr
wallennnnn
Heimdallr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
27,787
31,820
Taken
40,369
20,329
Mitigated
19,747
6,125
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,475
3,316
0
474
11,004
3,612
0
3,137
7,697
0
15,585
W
Charybdis
BEryant
Charybdis
8,497
4,473
0
0
4,921
1,681
0
2,629
2,292
0
24,380
L
Zeus
Intocks
Zeus
12,009
761
0
0
4,196
1,240
0
1,460
2,699
29,593
0
L
2,499
863
0
0
3,155
860
0
1,478
1,576
7,376
0
L
Set
Khayme
Set
5,257
2,317
0
198
10,096
4,808
0
4,773
5,187
0
16,505
W
3,701
184
536
1,208
7,191
6,535
0
3,343
3,848
4,992
0
W
Ix Chel
NobleCoconut
Ix Chel
11,136
1,444
787
884
5,924
1,947
0
1,984
3,940
19,919
597
L
Horus
Trilliuxx
Horus
2,547
1,487
525
2,340
11,918
9,227
0
3,984
7,743
0
3,951
W
Achilles
seatbeelz
Achilles
7,886
1,016
0
1,504
8,456
8,223
0
4,518
3,938
0
16,678
W
Heimdallr
wallennnnn
Heimdallr
7,156
3,327
0
1,206
5,328
1,943
0
2,034
3,294
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
36,274
131
Minions Killed
102
6
Camps Cleared
4
585,792
Distance Traveled
514,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,453
1,242
22
4
0
93,502
0
W
Charybdis
7,899
1,317
41
7
2
102,691
0
L
Zeus
7,187
1,198
46
8
1
115,265
0
L
Nu Wa
6,542
1,090
9
2
1
49,218
0
L
Set
7,439
1,240
24
4
1
109,862
0
W
Ares
7,726
1,288
7
1
0
118,397
0
W
Ix Chel
8,026
1,338
17
3
1
126,942
0
L
Horus
7,653
1,276
1
0
1
146,976
0
W
Achilles
8,101
1,350
12
2
1
138,090
0
W
Heimdallr
8,755
1,459
54
9
2
99,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role