Player Matchup

Bacchus
Bacchus
Not_Designer
Bacchus
Level 118
God Stats
4W - 2L
1,670 SR
Queue Stats
190W - 170L
1,511 Elo+
Solo
Da Ji
Da Ji
Pho249
Da Ji
Level 125
God Stats
0W - 6L
1,085 SR
Queue Stats
100W - 88L
1,502 Elo+
Solo
Rama
Rama
SirLarold
Rama
Level 122
God Stats
0W - 1L
1,697 SR
Queue Stats
43W - 44L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
apocolypsenow
Baron Samedi
Level 67
God Stats
26W - 37L
1,430 SR
Queue Stats
275W - 315L
1,423 Elo+
Solo
Surtr
Surtr
batz2k
Surtr
Level 126
God Stats
85W - 66L
1,570 SR
Queue Stats
313W - 314L
1,426 Elo+
Solo
Team Averages
Level 112
1,491 SR
1,465 Elo+

VS

Team Averages
Level 89
1,643 SR
1,452 Elo+
Chaac
Chaac
Astequinha
Chaac
Level 106
God Stats
5W - 3L
1,509 SR
Queue Stats
98W - 94L
1,486 Elo+
Solo
Cupid
Cupid
Caprizzi1
Cupid
Level 120
God Stats
4W - 2L
1,829 SR
Queue Stats
198W - 188L
1,457 Elo+
Solo
Thanatos
Thanatos
JawnPork
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,228 Elo+
Party 1
Janus
Janus
gameruliz86
Janus
Level 67
God Stats
3W - 0L
1,664 SR
Queue Stats
12W - 5L
1,634 Elo+
Solo
Bellona
Bellona
wayofzay
Bellona
Level 149
God Stats
13W - 8L
1,714 SR
Queue Stats
316W - 280L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Not_Designer
Bacchus
11
2 / 1 / 1
6,592
507
6,064
9,757
7,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Pho249
Da Ji
10
0 / 2 / 0
5,530
425
4,621
8,695
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
1 / 2 / 2
6,945
534
7,757
8,194
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
apocolypsenow
Baron Samedi
10
1 / 4 / 0
5,776
444
2,731
5,852
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
batz2k
Surtr
11
0 / 5 / 0
6,671
513
9,844
16,137
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 1
5,705
439
6,138
10,752
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Caprizzi1
Cupid
11
1 / 2 / 0
6,249
481
4,116
8,351
2,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
JawnPork
Thanatos
15
11 / 0 / 1
8,499
654
10,205
13,050
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
6,958
535
3,876
4,390
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
wayofzay
Bellona
13
2 / 0 / 2
7,435
572
9,032
12,188
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
14
14
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
1
0.5
W
Cupid
Caprizzi1
Cupid
1
2
0
0.5
W
Thanatos
JawnPork
Thanatos
11
0
1
11.5
L
Bacchus
Not_Designer
Bacchus
2
1
1
2.5
L
Da Ji
Pho249
Da Ji
0
2
0
0
L
Rama
1
2
2
1
L
Baron Samedi
apocolypsenow
Baron Samedi
1
4
0
0.25
L
Surtr
batz2k
Surtr
0
5
0
0
W
0
1
3
1.5
W
Bellona
wayofzay
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
33,367
48,635
Taken
48,731
26,021
Mitigated
25,556
12,769
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,138
422
0
3,155
10,752
7,988
0
3,014
7,738
1,390
33,970
W
Cupid
Caprizzi1
Cupid
4,116
2,173
240
4,361
8,351
2,534
0
2,047
6,304
0
33,831
W
Thanatos
JawnPork
Thanatos
10,205
2,967
0
14,331
13,050
4,857
0
1,408
11,558
0
59,822
L
Bacchus
Not_Designer
Bacchus
6,064
820
0
1,862
9,757
7,987
0
332
9,425
20,147
1,702
L
Da Ji
Pho249
Da Ji
4,621
795
0
607
8,695
3,167
0
1,053
7,600
0
32,358
L
Rama
7,757
5,685
0
3,392
8,194
2,436
0
127
8,067
0
58,282
L
Baron Samedi
apocolypsenow
Baron Samedi
2,731
210
42
1,251
5,852
2,375
0
2,747
2,981
27,268
807
L
Surtr
batz2k
Surtr
9,844
4,274
0
5,615
16,137
10,056
0
0
15,263
1,372
51,735
W
3,876
260
0
1,535
4,390
1,333
839
1,993
2,397
49,924
0
W
Bellona
wayofzay
Bellona
9,032
3,072
0
3,394
12,188
8,844
0
749
10,386
0
59,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
34,846
320
Minions Killed
414
0
Camps Cleared
0
1,242,219
Distance Traveled
1,378,036
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,705
439
41
3
0
282,048
2
W
Cupid
6,249
481
77
6
0
256,040
8
W
Thanatos
8,499
654
95
7
0
307,363
0
L
Bacchus
6,592
507
26
2
0
305,799
4
L
Da Ji
5,530
425
51
4
0
291,776
0
L
Rama
6,945
534
111
9
0
229,647
2
L
Baron Samedi
5,776
444
45
3
0
180,043
6
L
Surtr
6,671
513
87
7
0
234,954
0
W
Janus
6,958
535
88
7
0
257,915
7
W
Bellona
7,435
572
113
9
0
274,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role