Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Droppardo
Khepri
Level 68
God Stats
3W - 4L
1,754 SR
Queue Stats
207W - 186L
1,496 Elo+
Solo
Hun Batz
Hun Batz
t1jorgee
Hun Batz
Level 89
God Stats
0W - 2L
1,378 SR
Queue Stats
506W - 522L
1,431 Elo+
Solo
Nut
Nut
tecanderson
Nut
Level 165
God Stats
8W - 11L
1,511 SR
Queue Stats
357W - 393L
1,496 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,485 Elo+

VS

Team Averages
Level 116
1,500 SR
1,480 Elo+
The Morrigan
The Morrigan
AgusRam05
The Morrigan
Level 141
God Stats
2W - 0L
1,726 SR
Queue Stats
469W - 400L
1,584 Elo+
Party 2
Poseidon
Poseidon
MakakSlayer
Poseidon
Level 101
God Stats
3W - 5L
1,376 SR
Queue Stats
517W - 448L
1,565 Elo+
Party 2
Nike
Nike
cauanfilho
Nike
Level 129
God Stats
2W - 1L
1,473 SR
Queue Stats
56W - 67L
1,425 Elo+
Party 1
Ravana
Ravana
fredcica
Ravana
Level 159
God Stats
20W - 16L
1,508 SR
Queue Stats
227W - 233L
1,426 Elo+
Solo
Mulan
Mulan
lucianomt2
Mulan
Level 49
God Stats
3W - 2L
1,417 SR
Queue Stats
39W - 52L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 1 / 0
3,249
650
545
2,159
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tyr
 
Tyr
3
0 / 1 / 0
2,659
532
434
1,580
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
Droppardo
Khepri
5
1 / 2 / 0
3,459
692
831
3,920
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
t1jorgee
Hun Batz
5
0 / 1 / 0
2,924
585
1,264
3,866
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,112
622
1,757
2,004
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AgusRam05
The Morrigan
6
1 / 0 / 1
3,735
747
2,110
1,936
490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
MakakSlayer
Poseidon
6
2 / 0 / 1
3,714
743
2,660
1,520
332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 0 / 0
3,871
774
607
2,030
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ravana
fredcica
Ravana
7
1 / 0 / 0
3,735
747
568
2,182
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
6
1 / 1 / 2
3,391
678
2,140
3,163
1,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Tyr
 
Tyr
0
1
0
0
W
The Morrigan
AgusRam05
The Morrigan
1
0
1
1.5
L
Khepri
Droppardo
Khepri
1
2
0
0.5
W
Poseidon
MakakSlayer
Poseidon
2
0
1
2.5
W
1
0
0
1
W
Ravana
fredcica
Ravana
1
0
0
1
W
Mulan
1
1
2
2
L
Hun Batz
t1jorgee
Hun Batz
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,831
Damage
8,085
13,529
Taken
10,831
5,013
Mitigated
3,978
4,386
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
545
44
0
992
2,159
942
0
1,004
1,155
12,202
0
L
Tyr
 
Tyr
434
111
0
180
1,580
378
0
0
1,580
0
4,546
W
The Morrigan
AgusRam05
The Morrigan
2,110
580
0
1,216
1,936
490
0
494
1,442
15,092
1,842
L
Khepri
Droppardo
Khepri
831
75
0
1,316
3,920
2,213
0
1,285
2,635
8,917
0
W
Poseidon
MakakSlayer
Poseidon
2,660
1,288
0
219
1,520
332
0
211
1,309
17,635
4,193
W
607
46
0
236
2,030
715
0
0
2,030
0
20,707
W
Ravana
fredcica
Ravana
568
69
0
1,719
2,182
580
0
214
1,968
0
17,946
W
Mulan
2,140
566
0
1,581
3,163
1,861
0
457
2,706
0
8,995
L
Hun Batz
t1jorgee
Hun Batz
1,264
456
0
1,450
3,866
930
0
1,289
2,577
0
11,202
L
1,757
1,260
0
448
2,004
550
0
537
1,467
0
15,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,403
Gold Earned
18,446
112
Minions Killed
158
0
Camps Cleared
0
443,805
Distance Traveled
533,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,249
650
35
7
0
96,317
1
L
Tyr
2,659
532
12
2
0
37,611
0
W
The Morrigan
3,735
747
33
7
0
106,296
0
L
Khepri
3,459
692
14
3
0
108,856
3
W
Poseidon
3,714
743
36
7
0
103,165
0
W
Nike
3,871
774
39
8
0
105,313
0
W
Ravana
3,735
747
38
8
0
117,025
0
W
Mulan
3,391
678
12
2
0
101,714
0
L
Hun Batz
2,924
585
20
4
0
120,696
0
L
Nut
3,112
622
31
6
0
80,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role