Player Matchup

Chiron
Chiron
DirtNastyLow
Chiron
Level 107
God Stats
3W - 3L
1,397 SR
Queue Stats
346W - 331L
1,582 Elo+
Solo
Ganesha
Ganesha
IDPFTW
Ganesha
Level 169
God Stats
1W - 0L
1,852 SR
Queue Stats
50W - 24L
1,709 Elo+
Party 1
Hera
Hera
MrWhite1702
Hera
Level 168
God Stats
13W - 20L
1,394 SR
Queue Stats
720W - 578L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tacamahac
Cu Chulainn
Level 222
God Stats
3W - 2L
1,393 SR
Queue Stats
294W - 227L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
eMpApathy
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,537 Elo+
Solo
Team Averages
Level 150
1,507 SR
1,605 Elo+

VS

Team Averages
Level 148
1,394 SR
1,574 Elo+
Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BigOatz
Yu Huang
Level 126
God Stats
2W - 3L
1,473 SR
Queue Stats
211W - 213L
1,564 Elo+
Solo
Ishtar
Ishtar
Jelloftw
Ishtar
Level 155
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 72L
1,572 Elo+
Solo
Ymir
Ymir
Mudwingking
Ymir
Level 144
God Stats
3W - 5L
1,432 SR
Queue Stats
159W - 131L
1,616 Elo+
Party 2
Bacchus
Bacchus
UndyingSadness
Bacchus
Level 155
God Stats
2W - 2L
1,267 SR
Queue Stats
137W - 120L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 2 / 5
9,507
864
10,573
7,277
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
IDPFTW
Ganesha
15
0 / 4 / 11
9,077
825
4,400
13,439
11,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 2 / 4
8,742
795
6,414
6,129
2,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Tacamahac
Cu Chulainn
16
7 / 4 / 5
9,754
887
11,061
13,696
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
eMpApathy
Zhong Kui
15
1 / 3 / 9
9,008
819
6,750
7,950
5,674
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 6
8,455
769
6,137
6,569
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
BigOatz
Yu Huang
15
4 / 2 / 6
8,727
793
10,562
6,712
2,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
Jelloftw
Ishtar
15
6 / 3 / 3
8,708
792
11,702
7,994
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 6
7,682
698
3,782
9,393
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 8
8,256
751
3,592
10,568
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
14
Kills
14
15
Deaths
14
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
6
5
L
Yu Huang
BigOatz
Yu Huang
4
2
6
3.5
W
Chiron
3
2
5
2.75
W
Ganesha
IDPFTW
Ganesha
0
4
11
1.38
L
Ishtar
Jelloftw
Ishtar
6
3
3
2.5
W
3
2
4
2.5
L
1
5
6
0.8
W
Cu Chulainn
Tacamahac
Cu Chulainn
7
4
5
2.38
L
1
3
8
1.67
W
Zhong Kui
eMpApathy
Zhong Kui
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
35,775
48,491
Taken
41,236
38,042
Mitigated
26,058
15,086
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,137
68
0
1,500
6,569
2,374
0
1,229
5,260
19,911
469
L
Yu Huang
BigOatz
Yu Huang
10,562
318
593
668
6,712
2,561
0
2,117
4,412
26,339
756
W
Chiron
10,573
1,954
835
1,431
7,277
2,510
2,175
3,765
3,472
0
30,671
W
Ganesha
IDPFTW
Ganesha
4,400
85
2,536
3,400
13,439
11,470
426
7,654
5,545
9,438
450
L
Ishtar
Jelloftw
Ishtar
11,702
7,072
1,658
1,885
7,994
2,896
0
2,929
4,909
0
26,881
W
6,414
769
455
980
6,129
2,383
1,427
2,824
3,275
19,803
0
L
3,782
492
0
0
9,393
5,624
0
4,686
4,208
4,234
440
W
Cu Chulainn
Tacamahac
Cu Chulainn
11,061
668
703
2,329
13,696
16,005
172
4,767
8,652
168
21,079
L
3,592
543
1,013
2,729
10,568
12,603
0
6,024
4,178
5,339
0
W
Zhong Kui
eMpApathy
Zhong Kui
6,750
259
321
2,096
7,950
5,674
795
3,702
4,194
13,237
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
41,828
139
Minions Killed
110
0
Camps Cleared
0
1,049,808
Distance Traveled
987,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,455
769
55
5
0
225,490
0
L
Yu Huang
8,727
793
17
2
0
188,618
0
W
Chiron
9,507
864
62
6
0
216,114
0
W
Ganesha
9,077
825
0
0
0
192,339
0
L
Ishtar
8,708
792
28
3
0
181,974
0
W
Hera
8,742
795
29
3
0
205,619
0
L
Ymir
7,682
698
2
0
0
173,386
0
W
Cu Chulainn
9,754
887
23
2
0
219,095
0
L
Bacchus
8,256
751
8
1
0
218,366
0
W
Zhong Kui
9,008
819
25
2
0
216,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role