Player Matchup

Yu Huang
Yu Huang
Diamond II
 
Yu Huang
Diamond II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
LifestealeRR
Ymir
Platinum I
Level 199
God Stats
5W - 2L
1,931 SR
Queue Stats
656W - 656L
2,065 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TheAronFreyr
Cabrakan
Diamond IV
Level 192
God Stats
4W - 5L
1,660 SR
Queue Stats
370W - 336L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,618 SR
1,735 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 181
1,632 SR
1,982 MMR
Maman Brigitte
Maman Brigitte
Diamond IV
 
Maman Brigitte
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
OxleyV2
Agni
Masters
Level 232
God Stats
4W - 6L
1,497 SR
Queue Stats
222W - 183L
2,443 MMR
Solo
Bellona
Bellona
Platinum I
Revolution895
Bellona
Platinum I
Level 159
God Stats
8W - 5L
1,724 SR
Queue Stats
147W - 135L
1,953 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Tinu
Sylvanus
Platinum I
Level 158
God Stats
5W - 1L
1,678 SR
Queue Stats
25W - 20L
2,058 MMR
Party 1
Rama
Rama
Platinum I
iZerdox
Rama
Platinum I
Level 211
God Stats
3W - 1L
1,759 SR
Queue Stats
127W - 102L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 0
5,711
635
2,913
1,884
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
1 / 2 / 0
5,214
579
1,859
6,508
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
 
Anhur
7
0 / 2 / 1
4,281
476
5,507
6,392
1,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,816
424
1,383
6,128
2,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
TheAronFreyr
Cabrakan
9
0 / 2 / 1
4,586
510
2,777
6,463
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangSusanoCliodhnaThor

VS

Bans
RavanaFreyaTerraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
3 / 0 / 2
5,178
575
3,056
4,636
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
OxleyV2
Agni
11
0 / 2 / 1
5,634
626
2,239
4,054
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
1 / 1 / 1
6,015
668
3,336
5,910
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Tinu
Sylvanus
9
2 / 0 / 3
5,298
589
3,429
7,614
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
iZerdox
Rama
10
2 / 0 / 3
5,323
591
6,142
5,725
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
0
0
2
L
Sobek
 
Sobek
1
2
0
0.5
L
Anhur
 
Anhur
0
2
1
0.25
W
Maman Brigitte
 
Maman Brigitte
3
0
2
4
L
0
2
0
0
W
Agni
OxleyV2
Agni
0
2
1
0.25
W
Bellona
1
1
1
1.5
L
Cabrakan
TheAronFreyr
Cabrakan
0
2
1
0.25
W
Sylvanus
Tinu
Sylvanus
2
0
3
3.5
W
Rama
iZerdox
Rama
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,439
Damage
18,202
27,375
Taken
27,939
12,468
Mitigated
10,118
10,577
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,913
244
0
45
1,884
436
0
1,178
558
30,897
902
L
Sobek
 
Sobek
1,859
0
0
3,250
6,508
4,798
0
864
5,644
25,419
392
L
Anhur
 
Anhur
5,507
3,207
0
2,474
6,392
1,324
0
2,035
4,357
0
25,998
W
Maman Brigitte
 
Maman Brigitte
3,056
49
0
2,729
4,636
1,270
0
1,503
3,123
30,126
0
L
1,383
401
0
1,482
6,128
2,389
0
2,161
3,919
6,422
0
W
Agni
OxleyV2
Agni
2,239
155
0
535
4,054
1,001
0
1,306
2,704
43,331
0
W
Bellona
3,336
949
0
2,643
5,910
2,809
0
1,761
3,699
0
36,507
L
Cabrakan
TheAronFreyr
Cabrakan
2,777
363
0
3,326
6,463
3,521
0
2,221
4,173
28,155
0
W
Sylvanus
Tinu
Sylvanus
3,429
1,051
2,051
3,393
7,614
3,354
0
2,005
5,493
14,443
0
W
Rama
iZerdox
Rama
6,142
4,636
0
3,336
5,725
1,684
0
1,486
4,195
0
41,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
27,448
261
Minions Killed
342
0
Camps Cleared
0
879,696
Distance Traveled
953,200
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,711
635
89
10
0
198,747
2
L
Sobek
5,214
579
63
7
0
183,034
0
L
Anhur
4,281
476
45
5
0
172,160
0
W
Maman Brigitte
5,178
575
51
6
0
247,325
0
L
Ymir
3,816
424
9
1
0
145,829
0
W
Agni
5,634
626
103
11
0
177,025
0
W
Bellona
6,015
668
85
9
0
172,833
0
L
Cabrakan
4,586
510
55
6
0
179,926
0
W
Sylvanus
5,298
589
14
2
0
182,548
2
W
Rama
5,323
591
89
10
0
173,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role