Player Matchup

Zhong Kui
Zhong Kui
Alvares
Zhong Kui
Level 105
God Stats
25W - 24L
1,528 SR
Queue Stats
198W - 168L
1,562 Elo+
Solo
Achilles
Achilles
Astronauta-PT
Achilles
Level 144
God Stats
414W - 467L
1,492 SR
Queue Stats
483W - 495L
1,460 Elo+
Solo
Osiris
Osiris
MiniMagic1k
Osiris
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,433 Elo+
Solo
Artio
Artio
RockMacaroon68
Artio
Level 158
God Stats
73W - 59L
1,591 SR
Queue Stats
546W - 575L
1,436 Elo+
Solo
Charybdis
Charybdis
Svezhoye_myaso
Charybdis
Level 86
God Stats
1W - 0L
1,314 SR
Queue Stats
209W - 185L
1,506 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,479 Elo+

VS

Team Averages
Level 100
1,589 SR
1,403 Elo+
Ares
Ares
BarmyFrog317310
Ares
Level 20
God Stats
4W - 2L
1,809 SR
Queue Stats
78W - 110L
1,310 Elo+
Party 1
Mercury
Mercury
DOOMER229
Mercury
Level 126
God Stats
8W - 7L
1,628 SR
Queue Stats
389W - 373L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Eapov
Sylvanus
Level 83
God Stats
9W - 6L
1,544 SR
Queue Stats
127W - 142L
1,355 Elo+
Party 1
Skadi
Skadi
Ruseneca
Skadi
Level 127
God Stats
11W - 9L
1,658 SR
Queue Stats
716W - 723L
1,484 Elo+
Solo
Tiamat
Tiamat
Shadow798152
Tiamat
Level 146
God Stats
2W - 14L
1,306 SR
Queue Stats
112W - 150L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alvares
Zhong Kui
10
3 / 1 / 0
6,155
616
6,740
4,649
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
Astronauta-PT
Achilles
13
8 / 1 / 1
7,887
789
9,313
8,165
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
10
2 / 0 / 5
5,924
592
1,943
7,785
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 5
6,015
602
2,461
8,915
5,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Svezhoye_myaso
Charybdis
8
0 / 2 / 1
4,948
495
3,490
4,803
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,008
501
2,299
8,985
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mercury
DOOMER229
Mercury
10
3 / 1 / 0
5,831
583
2,680
4,144
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Eapov
Sylvanus
8
0 / 6 / 1
4,917
492
4,206
9,852
6,483
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
Ruseneca
Skadi
9
0 / 2 / 1
4,999
500
2,824
5,247
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
1 / 3 / 0
5,458
546
4,405
7,157
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alvares
Zhong Kui
3
1
0
3
W
Achilles
Astronauta-PT
Achilles
8
1
1
8.5
L
0
2
2
0.5
L
Mercury
DOOMER229
Mercury
3
1
0
3
L
Sylvanus
Eapov
Sylvanus
0
6
1
0.08
W
Osiris
2
0
5
4.5
W
1
0
5
3.5
L
Skadi
Ruseneca
Skadi
0
2
1
0.25
L
Tiamat
1
3
0
0.33
W
Charybdis
Svezhoye_myaso
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,947
Damage
16,414
34,317
Taken
35,385
19,815
Mitigated
17,634
14,681
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alvares
Zhong Kui
6,740
1,700
0
1,399
4,649
3,128
355
2,805
1,844
34,568
5,996
W
Achilles
Astronauta-PT
Achilles
9,313
2,050
0
4,888
8,165
4,229
0
3,184
4,981
0
50,514
L
2,299
454
0
2,407
8,985
4,619
0
2,219
6,766
12,348
770
L
Mercury
DOOMER229
Mercury
2,680
395
0
1,542
4,144
1,119
159
353
3,791
0
28,480
L
Sylvanus
Eapov
Sylvanus
4,206
1,403
108
1,971
9,852
6,483
0
511
8,859
19,542
5,423
W
Osiris
1,943
940
0
1,542
7,785
5,486
0
1,117
6,668
0
46,122
W
2,461
324
501
4,749
8,915
5,711
81
2,367
6,548
19,547
1,639
L
Skadi
Ruseneca
Skadi
2,824
821
0
250
5,247
1,415
0
1,158
4,049
0
38,999
L
Tiamat
4,405
135
0
1,644
7,157
3,998
0
4,558
2,524
30,856
638
W
Charybdis
Svezhoye_myaso
Charybdis
3,490
1,918
0
1,602
4,803
1,261
731
1,098
3,705
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
26,213
323
Minions Killed
245
0
Camps Cleared
0
1,095,334
Distance Traveled
1,009,110
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,155
616
77
8
0
200,914
6
W
Achilles
7,887
789
99
10
0
201,988
0
L
Ares
5,008
501
19
2
0
203,028
5
L
Mercury
5,831
583
60
6
0
257,356
2
L
Sylvanus
4,917
492
48
5
0
165,188
0
W
Osiris
5,924
592
66
7
0
257,381
0
W
Artio
6,015
602
36
4
0
224,545
2
L
Skadi
4,999
500
62
6
0
173,069
0
L
Tiamat
5,458
546
56
6
0
210,469
0
W
Charybdis
4,948
495
45
5
0
210,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role